| Index: src/core/SkBlitter.h
|
| diff --git a/src/core/SkBlitter.h b/src/core/SkBlitter.h
|
| index baa9ccc39f878a171197808aa65c904c997e5170..a2ab89dc8ac3e46e01d31f41d55b352dcc28c711 100644
|
| --- a/src/core/SkBlitter.h
|
| +++ b/src/core/SkBlitter.h
|
| @@ -9,16 +9,14 @@
|
| #define SkBlitter_DEFINED
|
|
|
| #include "SkBitmapProcShader.h"
|
| -#include "SkColor.h"
|
| -#include "SkRect.h"
|
| +#include "SkMask.h"
|
| +#include "SkMatrix.h"
|
| +#include "SkPaint.h"
|
| +#include "SkPixmap.h"
|
| +#include "SkRefCnt.h"
|
| #include "SkRegion.h"
|
| #include "SkShader.h"
|
| -#include "SkTypes.h"
|
| -
|
| -class SkMatrix;
|
| -class SkPaint;
|
| -class SkPixmap;
|
| -struct SkMask;
|
| +#include "SkSmallAllocator.h"
|
|
|
| /** SkBlitter and its subclasses are responsible for actually writing pixels
|
| into memory. Besides efficiency, they handle clipping and antialiasing.
|
|
|