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Side by Side Diff: gm/skbug1719.cpp

Issue 1273613002: Revert of IWYU: 'core' target, files starting A-C. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years, 4 months ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "gm.h" 8 #include "gm.h"
9 #include "SkColorFilter.h"
9 #include "SkBlurMaskFilter.h" 10 #include "SkBlurMaskFilter.h"
10 #include "SkColorFilter.h"
11 #include "SkPath.h"
12 11
13 namespace skiagm { 12 namespace skiagm {
14 13
15 /** 14 /**
16 * This test exercises bug 1719. An anti-aliased blurred path is rendered throug h a soft clip. On 15 * This test exercises bug 1719. An anti-aliased blurred path is rendered throug h a soft clip. On
17 * the GPU a scratch texture was used to hold the original path mask as well as the blurred path 16 * the GPU a scratch texture was used to hold the original path mask as well as the blurred path
18 * result. The same texture is then incorrectly used to generate the soft clip m ask for the draw. 17 * result. The same texture is then incorrectly used to generate the soft clip m ask for the draw.
19 * Thus the same texture is used for both the blur mask and soft mask in a singl e draw. 18 * Thus the same texture is used for both the blur mask and soft mask in a singl e draw.
20 * 19 *
21 * The correct image should look like a thin stroked round rect. 20 * The correct image should look like a thin stroked round rect.
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94 private: 93 private:
95 94
96 typedef GM INHERITED; 95 typedef GM INHERITED;
97 }; 96 };
98 97
99 ////////////////////////////////////////////////////////////////////////////// 98 //////////////////////////////////////////////////////////////////////////////
100 99
101 DEF_GM(return new SkBug1719GM;) 100 DEF_GM(return new SkBug1719GM;)
102 101
103 } 102 }
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