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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2013 Google Inc. | 3 * Copyright 2013 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 #include "gm.h" | 8 #include "gm.h" |
9 #include "SkBitmap.h" | 9 #include "SkBitmap.h" |
10 #include "SkPath.h" | |
11 #include "SkRandom.h" | 10 #include "SkRandom.h" |
12 #include "SkShader.h" | 11 #include "SkShader.h" |
13 #include "SkXfermode.h" | 12 #include "SkXfermode.h" |
14 | 13 |
15 namespace skiagm { | 14 namespace skiagm { |
16 | 15 |
17 /** | 16 /** |
18 * Renders overlapping shapes with colorburn against a checkerboard. | 17 * Renders overlapping shapes with colorburn against a checkerboard. |
19 */ | 18 */ |
20 class DstReadShuffle : public GM { | 19 class DstReadShuffle : public GM { |
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188 static const int kHeight = 400; | 187 static const int kHeight = 400; |
189 typedef GM INHERITED; | 188 typedef GM INHERITED; |
190 }; | 189 }; |
191 | 190 |
192 ////////////////////////////////////////////////////////////////////////////// | 191 ////////////////////////////////////////////////////////////////////////////// |
193 | 192 |
194 static GM* MyFactory(void*) { return new DstReadShuffle; } | 193 static GM* MyFactory(void*) { return new DstReadShuffle; } |
195 static GMRegistry reg(MyFactory); | 194 static GMRegistry reg(MyFactory); |
196 | 195 |
197 } | 196 } |
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