Index: content/common/gpu/image_transport_surface_overlay_mac.mm |
diff --git a/content/common/gpu/image_transport_surface_overlay_mac.mm b/content/common/gpu/image_transport_surface_overlay_mac.mm |
index 1a528333529330c9b8872a8f6c71be59970c170b..c9fbe56e67e952a2bbe859d677470fcb4f024d04 100644 |
--- a/content/common/gpu/image_transport_surface_overlay_mac.mm |
+++ b/content/common/gpu/image_transport_surface_overlay_mac.mm |
@@ -5,6 +5,7 @@ |
#include "content/common/gpu/image_transport_surface_overlay_mac.h" |
#include <OpenGL/gl.h> |
+#include <OpenGL/glext.h> |
#include "content/common/gpu/gpu_messages.h" |
#include "ui/accelerated_widget_mac/surface_handle_types.h" |
@@ -12,6 +13,16 @@ |
#include "ui/base/cocoa/remote_layer_api.h" |
#include "ui/gfx/geometry/dip_util.h" |
#include "ui/gl/gl_image_io_surface.h" |
+#include "ui/gl/scoped_api.h" |
+#include "ui/gl/scoped_cgl.h" |
+ |
+#define LOG_GL_ERRORS(msg) \ |
tapted
2015/08/05 07:55:57
Not sure a macro is right for this. There's a `Cle
ccameron
2015/08/05 21:00:43
Changed this to a function.
|
+ do { \ |
+ for (GLenum gl_error = glGetError(); gl_error != GL_NO_ERROR; \ |
+ gl_error = glGetError()) { \ |
+ LOG(ERROR) << "OpenGL error hit " << msg << ": " << gl_error; \ |
+ } \ |
+ } while (0) |
namespace content { |
@@ -19,12 +30,11 @@ ImageTransportSurfaceOverlayMac::ImageTransportSurfaceOverlayMac( |
GpuChannelManager* manager, |
GpuCommandBufferStub* stub, |
gfx::PluginWindowHandle handle) |
- : scale_factor_(1), pending_overlay_image_(nullptr) { |
+ : scale_factor_(1), pending_overlay_image_(nullptr), weak_factory_(this) { |
helper_.reset(new ImageTransportHelper(this, manager, stub, handle)); |
} |
ImageTransportSurfaceOverlayMac::~ImageTransportSurfaceOverlayMac() { |
- gfx::GLImageIOSurface::SetLayerForWidget(widget_, nil); |
} |
bool ImageTransportSurfaceOverlayMac::Initialize() { |
@@ -37,46 +47,99 @@ bool ImageTransportSurfaceOverlayMac::Initialize() { |
ca_context_.reset( |
[[CAContext contextWithCGSConnection:connection_id options:@{}] retain]); |
layer_.reset([[CALayer alloc] init]); |
+ [layer_ setGeometryFlipped:YES]; |
[ca_context_ setLayer:layer_]; |
- // Register the CALayer so that it can be picked up in GLImageIOSurface. |
- static intptr_t previous_widget = 0; |
- previous_widget += 1; |
- widget_ = reinterpret_cast<gfx::AcceleratedWidget>(previous_widget); |
- gfx::GLImageIOSurface::SetLayerForWidget(widget_, layer_); |
- |
return true; |
} |
-void ImageTransportSurfaceOverlayMac::Destroy() {} |
+void ImageTransportSurfaceOverlayMac::Destroy() { |
+ CheckAndDisplayPendingSwaps(true); |
+} |
bool ImageTransportSurfaceOverlayMac::IsOffscreen() { |
return false; |
} |
-gfx::SwapResult ImageTransportSurfaceOverlayMac::SwapBuffers() { |
+gfx::SwapResult ImageTransportSurfaceOverlayMac::SwapBuffersInternal( |
+ const gfx::Rect& pixel_damage_rect) { |
TRACE_EVENT0("gpu", "ImageTransportSurfaceOverlayMac::SwapBuffers"); |
- // A flush is required to ensure that all content appears in the layer. |
- { |
- TRACE_EVENT0("gpu", "ImageTransportSurfaceOverlayMac::glFlush"); |
- glFlush(); |
- } |
+ // The remainder of the function will populate the PendingSwap structure and |
+ // then enqueue it. |
+ PendingSwap this_swap; |
// There should exist only one overlay image, and it should cover the whole |
// surface. |
DCHECK(pending_overlay_image_); |
if (pending_overlay_image_) { |
- TRACE_EVENT0("gpu", "ImageTransportSurfaceOverlayMac::setContents"); |
- ScopedCAActionDisabler disabler; |
- gfx::Rect dip_bounds = gfx::ConvertRectToDIP( |
- scale_factor_, gfx::Rect(pixel_size_)); |
- gfx::RectF crop_rect(0, 0, 1, 1); |
- pending_overlay_image_->ScheduleOverlayPlane( |
- widget_, 0, gfx::OVERLAY_TRANSFORM_NONE, dip_bounds, crop_rect); |
+ gfx::GLImageIOSurface* pending_overlay_image_io_surface = |
+ static_cast<gfx::GLImageIOSurface*>(pending_overlay_image_); |
+ this_swap.io_surface = pending_overlay_image_io_surface->io_surface(); |
pending_overlay_image_ = nullptr; |
} |
+ // A flush is required to ensure that all content appears in the layer. |
+ { |
+ gfx::ScopedSetGLToRealGLApi scoped_set_gl_api; |
+ TRACE_EVENT1("gpu", "ImageTransportSurfaceOverlayMac::glFlush", "surface", |
+ this_swap.io_surface.get()); |
+ LOG_GL_ERRORS("before flushing frame"); |
+ this_swap.cgl_context.reset(CGLGetCurrentContext(), |
+ base::scoped_policy::RETAIN); |
+ glGenFencesAPPLE(1, &this_swap.fence); |
+ glSetFenceAPPLE(this_swap.fence); |
+ glFlush(); |
+ LOG_GL_ERRORS("while flushing frame"); |
+ } |
+ |
+ this_swap.dip_size = gfx::ConvertSizeToDIP(scale_factor_, pixel_size_); |
+ pending_swaps_.push_back(this_swap); |
+ |
+ PostCheckAndDisplayPendingSwaps(); |
+ return gfx::SwapResult::SWAP_ACK; |
+} |
+ |
+void ImageTransportSurfaceOverlayMac::CheckAndDisplayPendingSwaps( |
+ bool force_immediate_display) { |
+ TRACE_EVENT0("gpu", |
+ "ImageTransportSurfaceOverlayMac::CheckAndDisplayPendingSwaps"); |
+ if (pending_swaps_.empty()) |
+ return; |
+ |
+ // Check if the pending work has finished (and early-out if it is not, and |
+ // this is not forced). |
+ const PendingSwap& this_swap = pending_swaps_.front(); |
+ { |
+ gfx::ScopedSetGLToRealGLApi scoped_set_gl_api; |
+ gfx::ScopedCGLSetCurrentContext scoped_set_current(this_swap.cgl_context); |
+ |
+ LOG_GL_ERRORS("before testing fence"); |
+ bool result = !glIsFenceAPPLE(this_swap.fence) || |
tapted
2015/08/05 07:55:57
Should `glIsFenceAPPLE` be a DCHECK?
ccameron
2015/08/05 21:00:43
Done.
|
+ glTestFenceAPPLE(this_swap.fence); |
+ LOG_GL_ERRORS("after testing fence"); |
+ if (!result && !force_immediate_display) { |
+ PostCheckAndDisplayPendingSwaps(); |
+ return; |
+ } |
+ glDeleteFencesAPPLE(1, &this_swap.fence); |
+ LOG_GL_ERRORS("while deleting fence"); |
+ } |
+ |
+ // Update the CALayer hierarchy. |
+ { |
+ TRACE_EVENT1("gpu", "ImageTransportSurfaceOverlayMac::setContents", |
+ "surface", this_swap.io_surface.get()); |
+ ScopedCAActionDisabler disabler; |
+ id new_contents = static_cast<id>(this_swap.io_surface.get()); |
+ [layer_ setContents:new_contents]; |
+ [layer_ setFrame:gfx::Rect(this_swap.dip_size).ToCGRect()]; |
tapted
2015/08/05 07:55:57
I wonder if there's a downside to calling this whe
ccameron
2015/08/05 21:00:43
Sounds like a good idea. Updated.
|
+ } |
+ |
+ // Remove this swap from the queue. |
+ pending_swaps_.pop_front(); |
+ |
+ // Send acknowledgement to the browser. |
GpuHostMsg_AcceleratedSurfaceBuffersSwapped_Params params; |
params.surface_handle = |
ui::SurfaceHandleFromCAContextID([ca_context_ contextId]); |
@@ -84,14 +147,50 @@ gfx::SwapResult ImageTransportSurfaceOverlayMac::SwapBuffers() { |
params.scale_factor = scale_factor_; |
params.latency_info.swap(latency_info_); |
helper_->SendAcceleratedSurfaceBuffersSwapped(params); |
- return gfx::SwapResult::SWAP_ACK; |
+ |
+ // If this was a forced display, ensure that all pending swaps are flushed. |
+ if (force_immediate_display && !pending_swaps_.empty()) |
+ CheckAndDisplayPendingSwaps(true); |
tapted
2015/08/05 07:55:57
tail recursion scares me a bit - maybe a wrapper f
ccameron
2015/08/05 21:00:43
Sounds reasonable. Done.
|
+} |
+ |
+void ImageTransportSurfaceOverlayMac::PostCheckAndDisplayPendingSwaps() { |
+ bool force_immediate_display = true; |
+ base::TimeDelta delay; |
+ if (display_link_mac_) { |
+ base::TimeTicks timebase; |
+ base::TimeDelta interval; |
+ if (display_link_mac_->GetVSyncParameters(&timebase, &interval)) { |
+ base::TimeTicks now = base::TimeTicks::Now(); |
+ // Make the timer fire halfway through the vsync interval (since that |
+ // makes actual vsync alignment the most likely). |
+ timebase -= interval / 2; |
+ // Make sure that timebase is before now (to simplify the below |
+ // computations). |
+ if (timebase >= now) |
+ timebase -= (1 + (timebase - now) / interval) * interval; |
+ // Compute the target time. |
+ base::TimeTicks target = |
+ timebase + (1 + (now - timebase) / interval) * interval; |
+ delay = target - now; |
+ force_immediate_display = false; |
+ } |
+ } |
+ base::MessageLoop::current()->PostDelayedTask( |
+ FROM_HERE, |
+ base::Bind(&ImageTransportSurfaceOverlayMac::CheckAndDisplayPendingSwaps, |
+ weak_factory_.GetWeakPtr(), force_immediate_display), |
+ delay); |
+} |
+ |
+gfx::SwapResult ImageTransportSurfaceOverlayMac::SwapBuffers() { |
+ return SwapBuffersInternal(gfx::Rect(pixel_size_)); |
} |
gfx::SwapResult ImageTransportSurfaceOverlayMac::PostSubBuffer(int x, |
int y, |
int width, |
int height) { |
- return SwapBuffers(); |
+ return SwapBuffersInternal(gfx::Rect(x, y, width, height)); |
} |
bool ImageTransportSurfaceOverlayMac::SupportsPostSubBuffer() { |
@@ -129,10 +228,16 @@ bool ImageTransportSurfaceOverlayMac::IsSurfaceless() const { |
} |
void ImageTransportSurfaceOverlayMac::OnBufferPresented( |
- const AcceleratedSurfaceMsg_BufferPresented_Params& params) {} |
+ const AcceleratedSurfaceMsg_BufferPresented_Params& params) { |
+ if (display_link_mac_ && display_link_mac_->display_id() == params.display_id) |
+ return; |
+ display_link_mac_ = ui::DisplayLinkMac::GetForDisplay(params.display_id); |
+} |
void ImageTransportSurfaceOverlayMac::OnResize(gfx::Size pixel_size, |
float scale_factor) { |
+ // Flush through any pending frames. |
+ CheckAndDisplayPendingSwaps(true); |
pixel_size_ = pixel_size; |
scale_factor_ = scale_factor; |
} |
@@ -145,4 +250,12 @@ void ImageTransportSurfaceOverlayMac::SetLatencyInfo( |
void ImageTransportSurfaceOverlayMac::WakeUpGpu() {} |
+ |
+ImageTransportSurfaceOverlayMac::PendingSwap::PendingSwap() |
+ : fence(0) { |
+} |
+ |
+ImageTransportSurfaceOverlayMac::PendingSwap::~PendingSwap() { |
+} |
+ |
} // namespace content |