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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/tiles/tile_manager.h" | 5 #include "cc/tiles/tile_manager.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <limits> | 8 #include <limits> |
9 #include <string> | 9 #include <string> |
10 | 10 |
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487 PrioritizedTileVector* tiles_that_need_to_be_rasterized) { | 487 PrioritizedTileVector* tiles_that_need_to_be_rasterized) { |
488 TRACE_EVENT_BEGIN0("cc", "TileManager::AssignGpuMemoryToTiles"); | 488 TRACE_EVENT_BEGIN0("cc", "TileManager::AssignGpuMemoryToTiles"); |
489 | 489 |
490 DCHECK(resource_pool_); | 490 DCHECK(resource_pool_); |
491 DCHECK(tile_task_runner_); | 491 DCHECK(tile_task_runner_); |
492 | 492 |
493 // Maintain the list of released resources that can potentially be re-used | 493 // Maintain the list of released resources that can potentially be re-used |
494 // or deleted. If this operation becomes expensive too, only do this after | 494 // or deleted. If this operation becomes expensive too, only do this after |
495 // some resource(s) was returned. Note that in that case, one also need to | 495 // some resource(s) was returned. Note that in that case, one also need to |
496 // invalidate when releasing some resource from the pool. | 496 // invalidate when releasing some resource from the pool. |
497 resource_pool_->CheckBusyResources(); | 497 resource_pool_->CheckBusyResources(false); |
498 | 498 |
499 // Now give memory out to the tiles until we're out, and build | 499 // Now give memory out to the tiles until we're out, and build |
500 // the needs-to-be-rasterized queue. | 500 // the needs-to-be-rasterized queue. |
501 unsigned schedule_priority = 1u; | 501 unsigned schedule_priority = 1u; |
502 all_tiles_that_need_to_be_rasterized_are_scheduled_ = true; | 502 all_tiles_that_need_to_be_rasterized_are_scheduled_ = true; |
503 bool had_enough_memory_to_schedule_tiles_needed_now = true; | 503 bool had_enough_memory_to_schedule_tiles_needed_now = true; |
504 | 504 |
505 MemoryUsage hard_memory_limit(global_state_.hard_memory_limit_in_bytes, | 505 MemoryUsage hard_memory_limit(global_state_.hard_memory_limit_in_bytes, |
506 global_state_.num_resources_limit); | 506 global_state_.num_resources_limit); |
507 MemoryUsage soft_memory_limit(global_state_.soft_memory_limit_in_bytes, | 507 MemoryUsage soft_memory_limit(global_state_.soft_memory_limit_in_bytes, |
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1004 void TileManager::Signals::reset() { | 1004 void TileManager::Signals::reset() { |
1005 ready_to_activate = false; | 1005 ready_to_activate = false; |
1006 did_notify_ready_to_activate = false; | 1006 did_notify_ready_to_activate = false; |
1007 ready_to_draw = false; | 1007 ready_to_draw = false; |
1008 did_notify_ready_to_draw = false; | 1008 did_notify_ready_to_draw = false; |
1009 all_tile_tasks_completed = false; | 1009 all_tile_tasks_completed = false; |
1010 did_notify_all_tile_tasks_completed = false; | 1010 did_notify_all_tile_tasks_completed = false; |
1011 } | 1011 } |
1012 | 1012 |
1013 } // namespace cc | 1013 } // namespace cc |
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