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| 1 // Copyright 2009 the V8 project authors. All rights reserved. | 1 // Copyright 2009 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
| 4 // met: | 4 // met: |
| 5 // | 5 // |
| 6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
| 11 // with the distribution. | 11 // with the distribution. |
| 12 // * Neither the name of Google Inc. nor the names of its | 12 // * Neither the name of Google Inc. nor the names of its |
| 13 // contributors may be used to endorse or promote products derived | 13 // contributors may be used to endorse or promote products derived |
| 14 // from this software without specific prior written permission. | 14 // from this software without specific prior written permission. |
| 15 // | 15 // |
| 16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | 16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| 17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | 17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| 18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR | 18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| 19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | 19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| 20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | 20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| 21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | 21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| 22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | 22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| 23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| 24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 27 | 27 |
| 28 // TODO(dcarney): remove |
| 29 #define V8_ALLOW_ACCESS_TO_PERSISTENT_IMPLICIT |
| 30 #define V8_ALLOW_ACCESS_TO_PERSISTENT_ARROW |
| 31 |
| 28 #include "v8.h" | 32 #include "v8.h" |
| 29 #include "platform.h" | 33 #include "platform.h" |
| 30 #include "cctest.h" | 34 #include "cctest.h" |
| 31 | 35 |
| 32 | 36 |
| 33 v8::internal::Semaphore* semaphore = NULL; | 37 v8::internal::Semaphore* semaphore = NULL; |
| 34 | 38 |
| 35 | 39 |
| 36 v8::Handle<v8::Value> Signal(const v8::Arguments& args) { | 40 v8::Handle<v8::Value> Signal(const v8::Arguments& args) { |
| 37 semaphore->Signal(); | 41 semaphore->Signal(); |
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| 117 return global; | 121 return global; |
| 118 } | 122 } |
| 119 | 123 |
| 120 | 124 |
| 121 // Test that a single thread of JavaScript execution can terminate | 125 // Test that a single thread of JavaScript execution can terminate |
| 122 // itself. | 126 // itself. |
| 123 TEST(TerminateOnlyV8ThreadFromThreadItself) { | 127 TEST(TerminateOnlyV8ThreadFromThreadItself) { |
| 124 v8::HandleScope scope(v8::Isolate::GetCurrent()); | 128 v8::HandleScope scope(v8::Isolate::GetCurrent()); |
| 125 v8::Handle<v8::ObjectTemplate> global = | 129 v8::Handle<v8::ObjectTemplate> global = |
| 126 CreateGlobalTemplate(TerminateCurrentThread, DoLoop); | 130 CreateGlobalTemplate(TerminateCurrentThread, DoLoop); |
| 127 v8::Persistent<v8::Context> context = v8::Context::New(NULL, global); | 131 v8::Handle<v8::Context> context = |
| 132 v8::Context::New(v8::Isolate::GetCurrent(), NULL, global); |
| 128 v8::Context::Scope context_scope(context); | 133 v8::Context::Scope context_scope(context); |
| 129 CHECK(!v8::V8::IsExecutionTerminating()); | 134 CHECK(!v8::V8::IsExecutionTerminating()); |
| 130 // Run a loop that will be infinite if thread termination does not work. | 135 // Run a loop that will be infinite if thread termination does not work. |
| 131 v8::Handle<v8::String> source = | 136 v8::Handle<v8::String> source = |
| 132 v8::String::New("try { loop(); fail(); } catch(e) { fail(); }"); | 137 v8::String::New("try { loop(); fail(); } catch(e) { fail(); }"); |
| 133 v8::Script::Compile(source)->Run(); | 138 v8::Script::Compile(source)->Run(); |
| 134 // Test that we can run the code again after thread termination. | 139 // Test that we can run the code again after thread termination. |
| 135 CHECK(!v8::V8::IsExecutionTerminating()); | 140 CHECK(!v8::V8::IsExecutionTerminating()); |
| 136 v8::Script::Compile(source)->Run(); | 141 v8::Script::Compile(source)->Run(); |
| 137 context.Dispose(context->GetIsolate()); | |
| 138 } | 142 } |
| 139 | 143 |
| 140 | 144 |
| 141 // Test that a single thread of JavaScript execution can terminate | 145 // Test that a single thread of JavaScript execution can terminate |
| 142 // itself in a loop that performs no calls. | 146 // itself in a loop that performs no calls. |
| 143 TEST(TerminateOnlyV8ThreadFromThreadItselfNoLoop) { | 147 TEST(TerminateOnlyV8ThreadFromThreadItselfNoLoop) { |
| 144 v8::HandleScope scope(v8::Isolate::GetCurrent()); | 148 v8::HandleScope scope(v8::Isolate::GetCurrent()); |
| 145 v8::Handle<v8::ObjectTemplate> global = | 149 v8::Handle<v8::ObjectTemplate> global = |
| 146 CreateGlobalTemplate(TerminateCurrentThread, DoLoopNoCall); | 150 CreateGlobalTemplate(TerminateCurrentThread, DoLoopNoCall); |
| 147 v8::Persistent<v8::Context> context = v8::Context::New(NULL, global); | 151 v8::Handle<v8::Context> context = |
| 152 v8::Context::New(v8::Isolate::GetCurrent(), NULL, global); |
| 148 v8::Context::Scope context_scope(context); | 153 v8::Context::Scope context_scope(context); |
| 149 CHECK(!v8::V8::IsExecutionTerminating()); | 154 CHECK(!v8::V8::IsExecutionTerminating()); |
| 150 // Run a loop that will be infinite if thread termination does not work. | 155 // Run a loop that will be infinite if thread termination does not work. |
| 151 v8::Handle<v8::String> source = | 156 v8::Handle<v8::String> source = |
| 152 v8::String::New("try { loop(); fail(); } catch(e) { fail(); }"); | 157 v8::String::New("try { loop(); fail(); } catch(e) { fail(); }"); |
| 153 v8::Script::Compile(source)->Run(); | 158 v8::Script::Compile(source)->Run(); |
| 154 CHECK(!v8::V8::IsExecutionTerminating()); | 159 CHECK(!v8::V8::IsExecutionTerminating()); |
| 155 // Test that we can run the code again after thread termination. | 160 // Test that we can run the code again after thread termination. |
| 156 v8::Script::Compile(source)->Run(); | 161 v8::Script::Compile(source)->Run(); |
| 157 context.Dispose(context->GetIsolate()); | |
| 158 } | 162 } |
| 159 | 163 |
| 160 | 164 |
| 161 class TerminatorThread : public v8::internal::Thread { | 165 class TerminatorThread : public v8::internal::Thread { |
| 162 public: | 166 public: |
| 163 explicit TerminatorThread(i::Isolate* isolate) | 167 explicit TerminatorThread(i::Isolate* isolate) |
| 164 : Thread("TerminatorThread"), | 168 : Thread("TerminatorThread"), |
| 165 isolate_(reinterpret_cast<v8::Isolate*>(isolate)) { } | 169 isolate_(reinterpret_cast<v8::Isolate*>(isolate)) { } |
| 166 void Run() { | 170 void Run() { |
| 167 semaphore->Wait(); | 171 semaphore->Wait(); |
| 168 CHECK(!v8::V8::IsExecutionTerminating(isolate_)); | 172 CHECK(!v8::V8::IsExecutionTerminating(isolate_)); |
| 169 v8::V8::TerminateExecution(isolate_); | 173 v8::V8::TerminateExecution(isolate_); |
| 170 } | 174 } |
| 171 | 175 |
| 172 private: | 176 private: |
| 173 v8::Isolate* isolate_; | 177 v8::Isolate* isolate_; |
| 174 }; | 178 }; |
| 175 | 179 |
| 176 | 180 |
| 177 // Test that a single thread of JavaScript execution can be terminated | 181 // Test that a single thread of JavaScript execution can be terminated |
| 178 // from the side by another thread. | 182 // from the side by another thread. |
| 179 TEST(TerminateOnlyV8ThreadFromOtherThread) { | 183 TEST(TerminateOnlyV8ThreadFromOtherThread) { |
| 180 semaphore = v8::internal::OS::CreateSemaphore(0); | 184 semaphore = v8::internal::OS::CreateSemaphore(0); |
| 181 TerminatorThread thread(i::Isolate::Current()); | 185 TerminatorThread thread(i::Isolate::Current()); |
| 182 thread.Start(); | 186 thread.Start(); |
| 183 | 187 |
| 184 v8::HandleScope scope(v8::Isolate::GetCurrent()); | 188 v8::HandleScope scope(v8::Isolate::GetCurrent()); |
| 185 v8::Handle<v8::ObjectTemplate> global = CreateGlobalTemplate(Signal, DoLoop); | 189 v8::Handle<v8::ObjectTemplate> global = CreateGlobalTemplate(Signal, DoLoop); |
| 186 v8::Persistent<v8::Context> context = v8::Context::New(NULL, global); | 190 v8::Handle<v8::Context> context = |
| 191 v8::Context::New(v8::Isolate::GetCurrent(), NULL, global); |
| 187 v8::Context::Scope context_scope(context); | 192 v8::Context::Scope context_scope(context); |
| 188 CHECK(!v8::V8::IsExecutionTerminating()); | 193 CHECK(!v8::V8::IsExecutionTerminating()); |
| 189 // Run a loop that will be infinite if thread termination does not work. | 194 // Run a loop that will be infinite if thread termination does not work. |
| 190 v8::Handle<v8::String> source = | 195 v8::Handle<v8::String> source = |
| 191 v8::String::New("try { loop(); fail(); } catch(e) { fail(); }"); | 196 v8::String::New("try { loop(); fail(); } catch(e) { fail(); }"); |
| 192 v8::Script::Compile(source)->Run(); | 197 v8::Script::Compile(source)->Run(); |
| 193 | 198 |
| 194 thread.Join(); | 199 thread.Join(); |
| 195 delete semaphore; | 200 delete semaphore; |
| 196 semaphore = NULL; | 201 semaphore = NULL; |
| 197 context.Dispose(context->GetIsolate()); | |
| 198 } | 202 } |
| 199 | 203 |
| 200 | 204 |
| 201 class LoopingThread : public v8::internal::Thread { | 205 class LoopingThread : public v8::internal::Thread { |
| 202 public: | 206 public: |
| 203 LoopingThread() : Thread("LoopingThread") { } | 207 LoopingThread() : Thread("LoopingThread") { } |
| 204 void Run() { | 208 void Run() { |
| 205 v8::Locker locker(CcTest::default_isolate()); | 209 v8::Locker locker(CcTest::default_isolate()); |
| 206 v8::HandleScope scope(CcTest::default_isolate()); | 210 v8::HandleScope scope(CcTest::default_isolate()); |
| 207 v8_thread_id_ = v8::V8::GetCurrentThreadId(); | 211 v8_thread_id_ = v8::V8::GetCurrentThreadId(); |
| 208 v8::Handle<v8::ObjectTemplate> global = | 212 v8::Handle<v8::ObjectTemplate> global = |
| 209 CreateGlobalTemplate(Signal, DoLoop); | 213 CreateGlobalTemplate(Signal, DoLoop); |
| 210 v8::Persistent<v8::Context> context = v8::Context::New(NULL, global); | 214 v8::Handle<v8::Context> context = |
| 215 v8::Context::New(v8::Isolate::GetCurrent(), NULL, global); |
| 211 v8::Context::Scope context_scope(context); | 216 v8::Context::Scope context_scope(context); |
| 212 CHECK(!v8::V8::IsExecutionTerminating()); | 217 CHECK(!v8::V8::IsExecutionTerminating()); |
| 213 // Run a loop that will be infinite if thread termination does not work. | 218 // Run a loop that will be infinite if thread termination does not work. |
| 214 v8::Handle<v8::String> source = | 219 v8::Handle<v8::String> source = |
| 215 v8::String::New("try { loop(); fail(); } catch(e) { fail(); }"); | 220 v8::String::New("try { loop(); fail(); } catch(e) { fail(); }"); |
| 216 v8::Script::Compile(source)->Run(); | 221 v8::Script::Compile(source)->Run(); |
| 217 context.Dispose(context->GetIsolate()); | |
| 218 } | 222 } |
| 219 | 223 |
| 220 int GetV8ThreadId() { return v8_thread_id_; } | 224 int GetV8ThreadId() { return v8_thread_id_; } |
| 221 | 225 |
| 222 private: | 226 private: |
| 223 int v8_thread_id_; | 227 int v8_thread_id_; |
| 224 }; | 228 }; |
| 225 | 229 |
| 226 | 230 |
| 227 // Test that multiple threads using default isolate can be terminated | 231 // Test that multiple threads using default isolate can be terminated |
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| 307 // triggered by the creation of error objects in connection with ICs. | 311 // triggered by the creation of error objects in connection with ICs. |
| 308 TEST(TerminateLoadICException) { | 312 TEST(TerminateLoadICException) { |
| 309 v8::HandleScope scope(v8::Isolate::GetCurrent()); | 313 v8::HandleScope scope(v8::Isolate::GetCurrent()); |
| 310 v8::Handle<v8::ObjectTemplate> global = v8::ObjectTemplate::New(); | 314 v8::Handle<v8::ObjectTemplate> global = v8::ObjectTemplate::New(); |
| 311 global->Set(v8::String::New("terminate_or_return_object"), | 315 global->Set(v8::String::New("terminate_or_return_object"), |
| 312 v8::FunctionTemplate::New(TerminateOrReturnObject)); | 316 v8::FunctionTemplate::New(TerminateOrReturnObject)); |
| 313 global->Set(v8::String::New("fail"), v8::FunctionTemplate::New(Fail)); | 317 global->Set(v8::String::New("fail"), v8::FunctionTemplate::New(Fail)); |
| 314 global->Set(v8::String::New("loop"), | 318 global->Set(v8::String::New("loop"), |
| 315 v8::FunctionTemplate::New(LoopGetProperty)); | 319 v8::FunctionTemplate::New(LoopGetProperty)); |
| 316 | 320 |
| 317 v8::Persistent<v8::Context> context = v8::Context::New(NULL, global); | 321 v8::Handle<v8::Context> context = |
| 322 v8::Context::New(v8::Isolate::GetCurrent(), NULL, global); |
| 318 v8::Context::Scope context_scope(context); | 323 v8::Context::Scope context_scope(context); |
| 319 CHECK(!v8::V8::IsExecutionTerminating()); | 324 CHECK(!v8::V8::IsExecutionTerminating()); |
| 320 // Run a loop that will be infinite if thread termination does not work. | 325 // Run a loop that will be infinite if thread termination does not work. |
| 321 v8::Handle<v8::String> source = | 326 v8::Handle<v8::String> source = |
| 322 v8::String::New("try { loop(); fail(); } catch(e) { fail(); }"); | 327 v8::String::New("try { loop(); fail(); } catch(e) { fail(); }"); |
| 323 call_count = 0; | 328 call_count = 0; |
| 324 v8::Script::Compile(source)->Run(); | 329 v8::Script::Compile(source)->Run(); |
| 325 // Test that we can run the code again after thread termination. | 330 // Test that we can run the code again after thread termination. |
| 326 CHECK(!v8::V8::IsExecutionTerminating()); | 331 CHECK(!v8::V8::IsExecutionTerminating()); |
| 327 call_count = 0; | 332 call_count = 0; |
| 328 v8::Script::Compile(source)->Run(); | 333 v8::Script::Compile(source)->Run(); |
| 329 context.Dispose(context->GetIsolate()); | |
| 330 } | 334 } |
| 331 | 335 |
| 332 v8::Handle<v8::Value> ReenterAfterTermination(const v8::Arguments& args) { | 336 v8::Handle<v8::Value> ReenterAfterTermination(const v8::Arguments& args) { |
| 333 v8::TryCatch try_catch; | 337 v8::TryCatch try_catch; |
| 334 CHECK(!v8::V8::IsExecutionTerminating()); | 338 CHECK(!v8::V8::IsExecutionTerminating()); |
| 335 v8::Script::Compile(v8::String::New("function f() {" | 339 v8::Script::Compile(v8::String::New("function f() {" |
| 336 " var term = true;" | 340 " var term = true;" |
| 337 " try {" | 341 " try {" |
| 338 " while(true) {" | 342 " while(true) {" |
| 339 " if (term) terminate();" | 343 " if (term) terminate();" |
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| 353 v8::Script::Compile(v8::String::New("function f() { fail(); } f()"))->Run(); | 357 v8::Script::Compile(v8::String::New("function f() { fail(); } f()"))->Run(); |
| 354 return v8::Undefined(); | 358 return v8::Undefined(); |
| 355 } | 359 } |
| 356 | 360 |
| 357 // Test that reentry into V8 while the termination exception is still pending | 361 // Test that reentry into V8 while the termination exception is still pending |
| 358 // (has not yet unwound the 0-level JS frame) does not crash. | 362 // (has not yet unwound the 0-level JS frame) does not crash. |
| 359 TEST(TerminateAndReenterFromThreadItself) { | 363 TEST(TerminateAndReenterFromThreadItself) { |
| 360 v8::HandleScope scope(v8::Isolate::GetCurrent()); | 364 v8::HandleScope scope(v8::Isolate::GetCurrent()); |
| 361 v8::Handle<v8::ObjectTemplate> global = | 365 v8::Handle<v8::ObjectTemplate> global = |
| 362 CreateGlobalTemplate(TerminateCurrentThread, ReenterAfterTermination); | 366 CreateGlobalTemplate(TerminateCurrentThread, ReenterAfterTermination); |
| 363 v8::Persistent<v8::Context> context = v8::Context::New(NULL, global); | 367 v8::Handle<v8::Context> context = |
| 368 v8::Context::New(v8::Isolate::GetCurrent(), NULL, global); |
| 364 v8::Context::Scope context_scope(context); | 369 v8::Context::Scope context_scope(context); |
| 365 CHECK(!v8::V8::IsExecutionTerminating()); | 370 CHECK(!v8::V8::IsExecutionTerminating()); |
| 366 v8::Handle<v8::String> source = | 371 v8::Handle<v8::String> source = |
| 367 v8::String::New("try { loop(); fail(); } catch(e) { fail(); }"); | 372 v8::String::New("try { loop(); fail(); } catch(e) { fail(); }"); |
| 368 v8::Script::Compile(source)->Run(); | 373 v8::Script::Compile(source)->Run(); |
| 369 CHECK(!v8::V8::IsExecutionTerminating()); | 374 CHECK(!v8::V8::IsExecutionTerminating()); |
| 370 // Check we can run JS again after termination. | 375 // Check we can run JS again after termination. |
| 371 CHECK(v8::Script::Compile(v8::String::New("function f() { return true; }" | 376 CHECK(v8::Script::Compile(v8::String::New("function f() { return true; }" |
| 372 "f()"))->Run()->IsTrue()); | 377 "f()"))->Run()->IsTrue()); |
| 373 context.Dispose(context->GetIsolate()); | |
| 374 } | 378 } |
| 375 | 379 |
| 376 v8::Handle<v8::Value> DoLoopCancelTerminate(const v8::Arguments& args) { | 380 v8::Handle<v8::Value> DoLoopCancelTerminate(const v8::Arguments& args) { |
| 377 v8::TryCatch try_catch; | 381 v8::TryCatch try_catch; |
| 378 CHECK(!v8::V8::IsExecutionTerminating()); | 382 CHECK(!v8::V8::IsExecutionTerminating()); |
| 379 v8::Script::Compile(v8::String::New("var term = true;" | 383 v8::Script::Compile(v8::String::New("var term = true;" |
| 380 "while(true) {" | 384 "while(true) {" |
| 381 " if (term) terminate();" | 385 " if (term) terminate();" |
| 382 " term = false;" | 386 " term = false;" |
| 383 "}" | 387 "}" |
| 384 "fail();"))->Run(); | 388 "fail();"))->Run(); |
| 385 CHECK(try_catch.HasCaught()); | 389 CHECK(try_catch.HasCaught()); |
| 386 CHECK(try_catch.Exception()->IsNull()); | 390 CHECK(try_catch.Exception()->IsNull()); |
| 387 CHECK(try_catch.Message().IsEmpty()); | 391 CHECK(try_catch.Message().IsEmpty()); |
| 388 CHECK(!try_catch.CanContinue()); | 392 CHECK(!try_catch.CanContinue()); |
| 389 CHECK(v8::V8::IsExecutionTerminating()); | 393 CHECK(v8::V8::IsExecutionTerminating()); |
| 390 CHECK(try_catch.HasTerminated()); | 394 CHECK(try_catch.HasTerminated()); |
| 391 v8::V8::CancelTerminateExecution(v8::Isolate::GetCurrent()); | 395 v8::V8::CancelTerminateExecution(v8::Isolate::GetCurrent()); |
| 392 CHECK(!v8::V8::IsExecutionTerminating()); | 396 CHECK(!v8::V8::IsExecutionTerminating()); |
| 393 return v8::Undefined(); | 397 return v8::Undefined(); |
| 394 } | 398 } |
| 395 | 399 |
| 396 // Test that a single thread of JavaScript execution can terminate | 400 // Test that a single thread of JavaScript execution can terminate |
| 397 // itself and then resume execution. | 401 // itself and then resume execution. |
| 398 TEST(TerminateCancelTerminateFromThreadItself) { | 402 TEST(TerminateCancelTerminateFromThreadItself) { |
| 399 v8::HandleScope scope; | 403 v8::HandleScope scope; |
| 400 v8::Handle<v8::ObjectTemplate> global = | 404 v8::Handle<v8::ObjectTemplate> global = |
| 401 CreateGlobalTemplate(TerminateCurrentThread, DoLoopCancelTerminate); | 405 CreateGlobalTemplate(TerminateCurrentThread, DoLoopCancelTerminate); |
| 402 v8::Persistent<v8::Context> context = v8::Context::New(NULL, global); | 406 v8::Handle<v8::Context> context = |
| 407 v8::Context::New(v8::Isolate::GetCurrent(), NULL, global); |
| 403 v8::Context::Scope context_scope(context); | 408 v8::Context::Scope context_scope(context); |
| 404 CHECK(!v8::V8::IsExecutionTerminating()); | 409 CHECK(!v8::V8::IsExecutionTerminating()); |
| 405 v8::Handle<v8::String> source = | 410 v8::Handle<v8::String> source = |
| 406 v8::String::New("try { doloop(); } catch(e) { fail(); } 'completed';"); | 411 v8::String::New("try { doloop(); } catch(e) { fail(); } 'completed';"); |
| 407 // Check that execution completed with correct return value. | 412 // Check that execution completed with correct return value. |
| 408 CHECK(v8::Script::Compile(source)->Run()->Equals(v8_str("completed"))); | 413 CHECK(v8::Script::Compile(source)->Run()->Equals(v8_str("completed"))); |
| 409 context.Dispose(context->GetIsolate()); | |
| 410 } | 414 } |
| 411 | 415 |
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