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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SampleCode.h" | 8 #include "SampleCode.h" |
9 #include "SkBlurMask.h" | 9 #include "SkBlurMask.h" |
10 #include "SkBlurMaskFilter.h" | 10 #include "SkBlurMaskFilter.h" |
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46 virtual void onDrawContent(SkCanvas* canvas) { | 46 virtual void onDrawContent(SkCanvas* canvas) { |
47 SkRect srcRect; | 47 SkRect srcRect; |
48 SkRect dstRect; | 48 SkRect dstRect; |
49 SkPaint paint; | 49 SkPaint paint; |
50 paint.setFilterQuality(kLow_SkFilterQuality); | 50 paint.setFilterQuality(kLow_SkFilterQuality); |
51 | 51 |
52 // Test that bitmap draws from malloc-backed bitmaps respect | 52 // Test that bitmap draws from malloc-backed bitmaps respect |
53 // the constrained texture domain. | 53 // the constrained texture domain. |
54 srcRect.setXYWH(1, 1, 3, 3); | 54 srcRect.setXYWH(1, 1, 3, 3); |
55 dstRect.setXYWH(5, 5, 305, 305); | 55 dstRect.setXYWH(5, 5, 305, 305); |
56 canvas->drawBitmapRect(fBM, &srcRect, dstRect, &paint, SkCanvas::kStrict
_SrcRectConstraint); | 56 canvas->drawBitmapRect(fBM, srcRect, dstRect, &paint, SkCanvas::kStrict_
SrcRectConstraint); |
57 | 57 |
58 // Test that bitmap draws across separate devices also respect | 58 // Test that bitmap draws across separate devices also respect |
59 // the constrainted texture domain. | 59 // the constrainted texture domain. |
60 // Note: GPU-backed bitmaps follow a different rendering path | 60 // Note: GPU-backed bitmaps follow a different rendering path |
61 // when copying from one GPU device to another. | 61 // when copying from one GPU device to another. |
62 SkImageInfo info = SkImageInfo::MakeN32(5, 5, kOpaque_SkAlphaType); | 62 SkImageInfo info = SkImageInfo::MakeN32(5, 5, kOpaque_SkAlphaType); |
63 SkAutoTUnref<SkSurface> surface(canvas->newSurface(info)); | 63 SkAutoTUnref<SkSurface> surface(canvas->newSurface(info)); |
64 | 64 |
65 srcRect.setXYWH(1, 1, 3, 3); | 65 srcRect.setXYWH(1, 1, 3, 3); |
66 dstRect.setXYWH(1, 1, 3, 3); | 66 dstRect.setXYWH(1, 1, 3, 3); |
67 surface->getCanvas()->drawBitmapRect(fBM, &srcRect, dstRect, &paint, | 67 surface->getCanvas()->drawBitmapRect(fBM, srcRect, dstRect, &paint, |
68 SkCanvas::kStrict_SrcRectConstraint
); | 68 SkCanvas::kStrict_SrcRectConstraint
); |
69 | 69 |
70 SkAutoTUnref<SkImage> image(surface->newImageSnapshot()); | 70 SkAutoTUnref<SkImage> image(surface->newImageSnapshot()); |
71 | 71 |
72 srcRect.setXYWH(1, 1, 3, 3); | 72 srcRect.setXYWH(1, 1, 3, 3); |
73 dstRect.setXYWH(405, 5, 305, 305); | 73 dstRect.setXYWH(405, 5, 305, 305); |
74 canvas->drawImageRect(image, &srcRect, dstRect, &paint); | 74 canvas->drawImageRect(image, srcRect, dstRect, &paint); |
75 | 75 |
76 // Test that bitmap blurring using a subrect | 76 // Test that bitmap blurring using a subrect |
77 // renders correctly | 77 // renders correctly |
78 srcRect.setXYWH(1, 1, 3, 3); | 78 srcRect.setXYWH(1, 1, 3, 3); |
79 dstRect.setXYWH(5, 405, 305, 305); | 79 dstRect.setXYWH(5, 405, 305, 305); |
80 SkMaskFilter* mf = SkBlurMaskFilter::Create( | 80 SkMaskFilter* mf = SkBlurMaskFilter::Create( |
81 kNormal_SkBlurStyle, | 81 kNormal_SkBlurStyle, |
82 SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(5)), | 82 SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(5)), |
83 SkBlurMaskFilter::kHighQuality_BlurFlag | | 83 SkBlurMaskFilter::kHighQuality_BlurFlag | |
84 SkBlurMaskFilter::kIgnoreTransform_BlurFlag); | 84 SkBlurMaskFilter::kIgnoreTransform_BlurFlag); |
85 paint.setMaskFilter(mf)->unref(); | 85 paint.setMaskFilter(mf)->unref(); |
86 canvas->drawImageRect(image, &srcRect, dstRect, &paint); | 86 canvas->drawImageRect(image, srcRect, dstRect, &paint); |
87 | 87 |
88 // Blur and a rotation + NULL src rect | 88 // Blur and a rotation + NULL src rect |
89 // This should not trigger the texture domain code | 89 // This should not trigger the texture domain code |
90 // but it will test a code path in SkGpuDevice::drawBitmap | 90 // but it will test a code path in SkGpuDevice::drawBitmap |
91 // that handles blurs with rects transformed to non- | 91 // that handles blurs with rects transformed to non- |
92 // orthogonal rects. It also tests the NULL src rect handling | 92 // orthogonal rects. It also tests the NULL src rect handling |
93 mf = SkBlurMaskFilter::Create(kNormal_SkBlurStyle, | 93 mf = SkBlurMaskFilter::Create(kNormal_SkBlurStyle, |
94 SkBlurMask::ConvertRadiusToSigma(5), | 94 SkBlurMask::ConvertRadiusToSigma(5), |
95 SkBlurMaskFilter::kHighQuality_BlurFlag); | 95 SkBlurMaskFilter::kHighQuality_BlurFlag); |
96 paint.setMaskFilter(mf)->unref(); | 96 paint.setMaskFilter(mf)->unref(); |
97 | 97 |
98 dstRect.setXYWH(-150, -150, 300, 300); | 98 dstRect.setXYWH(-150, -150, 300, 300); |
99 canvas->translate(550, 550); | 99 canvas->translate(550, 550); |
100 canvas->rotate(45); | 100 canvas->rotate(45); |
101 canvas->drawBitmapRect(fBM, dstRect, &paint); | 101 canvas->drawBitmapRect(fBM, dstRect, &paint); |
102 } | 102 } |
103 private: | 103 private: |
104 typedef SkView INHERITED; | 104 typedef SkView INHERITED; |
105 }; | 105 }; |
106 | 106 |
107 ////////////////////////////////////////////////////////////////////////////// | 107 ////////////////////////////////////////////////////////////////////////////// |
108 | 108 |
109 static SkView* MyFactory() { return new TextureDomainView; } | 109 static SkView* MyFactory() { return new TextureDomainView; } |
110 static SkViewRegister reg(MyFactory); | 110 static SkViewRegister reg(MyFactory); |
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