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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "gm.h" | 8 #include "gm.h" |
9 #include "SkCanvas.h" | 9 #include "SkCanvas.h" |
10 #include "SkGradientShader.h" | 10 #include "SkGradientShader.h" |
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43 canvas->restore(); | 43 canvas->restore(); |
44 canvas->drawRect(r, paint); | 44 canvas->drawRect(r, paint); |
45 | 45 |
46 r.offset(SkIntToScalar(150), 0); | 46 r.offset(SkIntToScalar(150), 0); |
47 // exercises extract bitmap, but not shader | 47 // exercises extract bitmap, but not shader |
48 canvas->drawBitmapRect(bm, ir, r, NULL); | 48 canvas->drawBitmapRect(bm, ir, r, NULL); |
49 canvas->drawRect(r, paint); | 49 canvas->drawRect(r, paint); |
50 | 50 |
51 r.offset(SkIntToScalar(150), 0); | 51 r.offset(SkIntToScalar(150), 0); |
52 // exercises bitmapshader | 52 // exercises bitmapshader |
53 canvas->drawBitmapRect(bm, NULL, r, NULL); | 53 canvas->drawBitmapRect(bm, r, nullptr); |
54 canvas->drawRect(r, paint); | 54 canvas->drawRect(r, paint); |
55 } | 55 } |
56 | 56 |
57 class VeryLargeBitmapGM : public skiagm::GM { | 57 class VeryLargeBitmapGM : public skiagm::GM { |
58 public: | 58 public: |
59 VeryLargeBitmapGM() {} | 59 VeryLargeBitmapGM() {} |
60 | 60 |
61 protected: | 61 protected: |
62 SkString onShortName() override { | 62 SkString onShortName() override { |
63 return SkString("verylargebitmap"); | 63 return SkString("verylargebitmap"); |
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100 } | 100 } |
101 | 101 |
102 private: | 102 private: |
103 typedef skiagm::GM INHERITED; | 103 typedef skiagm::GM INHERITED; |
104 }; | 104 }; |
105 | 105 |
106 ////////////////////////////////////////////////////////////////////////////// | 106 ////////////////////////////////////////////////////////////////////////////// |
107 | 107 |
108 static skiagm::GM* MyFactory(void*) { return new VeryLargeBitmapGM; } | 108 static skiagm::GM* MyFactory(void*) { return new VeryLargeBitmapGM; } |
109 static skiagm::GMRegistry reg(MyFactory); | 109 static skiagm::GMRegistry reg(MyFactory); |
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