| Index: src/animator/SkDrawShader.cpp
|
| diff --git a/src/animator/SkDrawShader.cpp b/src/animator/SkDrawShader.cpp
|
| index f9f379bf73b559d1f9d27a400e8de36e357716e3..29e5251e2277c69509893898ed9bb47f3ae44bee 100644
|
| --- a/src/animator/SkDrawShader.cpp
|
| +++ b/src/animator/SkDrawShader.cpp
|
| @@ -11,7 +11,6 @@
|
| #include "SkDrawBitmap.h"
|
| #include "SkDrawMatrix.h"
|
| #include "SkDrawPaint.h"
|
| -#include "SkTemplates.h"
|
|
|
| #if SK_USE_CONDENSED_INFO == 0
|
|
|
| @@ -72,11 +71,8 @@ SkShader* SkDrawBitmapShader::getShader() {
|
| //
|
| // oops, bitmapshader no longer takes filterBitmap, but deduces it at
|
| // draw-time from the paint
|
| - SkShader* shader = SkShader::CreateBitmapShader(image->fBitmap,
|
| - (SkShader::TileMode) tileMode,
|
| - (SkShader::TileMode) tileMode,
|
| - getMatrix());
|
| - SkAutoTDelete<SkShader> autoDel(shader);
|
| - (void)autoDel.detach();
|
| - return shader;
|
| + return SkShader::CreateBitmapShader(image->fBitmap,
|
| + (SkShader::TileMode) tileMode,
|
| + (SkShader::TileMode) tileMode,
|
| + getMatrix());
|
| }
|
|
|