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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
10 | 10 |
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289 #define glCreateGpuMemoryBufferImageCHROMIUM \ | 289 #define glCreateGpuMemoryBufferImageCHROMIUM \ |
290 GLES2_GET_FUN(CreateGpuMemoryBufferImageCHROMIUM) | 290 GLES2_GET_FUN(CreateGpuMemoryBufferImageCHROMIUM) |
291 #define glGetTranslatedShaderSourceANGLE \ | 291 #define glGetTranslatedShaderSourceANGLE \ |
292 GLES2_GET_FUN(GetTranslatedShaderSourceANGLE) | 292 GLES2_GET_FUN(GetTranslatedShaderSourceANGLE) |
293 #define glPostSubBufferCHROMIUM GLES2_GET_FUN(PostSubBufferCHROMIUM) | 293 #define glPostSubBufferCHROMIUM GLES2_GET_FUN(PostSubBufferCHROMIUM) |
294 #define glTexImageIOSurface2DCHROMIUM GLES2_GET_FUN(TexImageIOSurface2DCHROMIUM) | 294 #define glTexImageIOSurface2DCHROMIUM GLES2_GET_FUN(TexImageIOSurface2DCHROMIUM) |
295 #define glCopyTextureCHROMIUM GLES2_GET_FUN(CopyTextureCHROMIUM) | 295 #define glCopyTextureCHROMIUM GLES2_GET_FUN(CopyTextureCHROMIUM) |
296 #define glCopySubTextureCHROMIUM GLES2_GET_FUN(CopySubTextureCHROMIUM) | 296 #define glCopySubTextureCHROMIUM GLES2_GET_FUN(CopySubTextureCHROMIUM) |
297 #define glCompressedCopyTextureCHROMIUM \ | 297 #define glCompressedCopyTextureCHROMIUM \ |
298 GLES2_GET_FUN(CompressedCopyTextureCHROMIUM) | 298 GLES2_GET_FUN(CompressedCopyTextureCHROMIUM) |
| 299 #define glCompressedCopySubTextureCHROMIUM \ |
| 300 GLES2_GET_FUN(CompressedCopySubTextureCHROMIUM) |
299 #define glDrawArraysInstancedANGLE GLES2_GET_FUN(DrawArraysInstancedANGLE) | 301 #define glDrawArraysInstancedANGLE GLES2_GET_FUN(DrawArraysInstancedANGLE) |
300 #define glDrawElementsInstancedANGLE GLES2_GET_FUN(DrawElementsInstancedANGLE) | 302 #define glDrawElementsInstancedANGLE GLES2_GET_FUN(DrawElementsInstancedANGLE) |
301 #define glVertexAttribDivisorANGLE GLES2_GET_FUN(VertexAttribDivisorANGLE) | 303 #define glVertexAttribDivisorANGLE GLES2_GET_FUN(VertexAttribDivisorANGLE) |
302 #define glGenMailboxCHROMIUM GLES2_GET_FUN(GenMailboxCHROMIUM) | 304 #define glGenMailboxCHROMIUM GLES2_GET_FUN(GenMailboxCHROMIUM) |
303 #define glProduceTextureCHROMIUM GLES2_GET_FUN(ProduceTextureCHROMIUM) | 305 #define glProduceTextureCHROMIUM GLES2_GET_FUN(ProduceTextureCHROMIUM) |
304 #define glProduceTextureDirectCHROMIUM \ | 306 #define glProduceTextureDirectCHROMIUM \ |
305 GLES2_GET_FUN(ProduceTextureDirectCHROMIUM) | 307 GLES2_GET_FUN(ProduceTextureDirectCHROMIUM) |
306 #define glConsumeTextureCHROMIUM GLES2_GET_FUN(ConsumeTextureCHROMIUM) | 308 #define glConsumeTextureCHROMIUM GLES2_GET_FUN(ConsumeTextureCHROMIUM) |
307 #define glCreateAndConsumeTextureCHROMIUM \ | 309 #define glCreateAndConsumeTextureCHROMIUM \ |
308 GLES2_GET_FUN(CreateAndConsumeTextureCHROMIUM) | 310 GLES2_GET_FUN(CreateAndConsumeTextureCHROMIUM) |
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348 #define glCoverFillPathCHROMIUM GLES2_GET_FUN(CoverFillPathCHROMIUM) | 350 #define glCoverFillPathCHROMIUM GLES2_GET_FUN(CoverFillPathCHROMIUM) |
349 #define glCoverStrokePathCHROMIUM GLES2_GET_FUN(CoverStrokePathCHROMIUM) | 351 #define glCoverStrokePathCHROMIUM GLES2_GET_FUN(CoverStrokePathCHROMIUM) |
350 #define glStencilThenCoverFillPathCHROMIUM \ | 352 #define glStencilThenCoverFillPathCHROMIUM \ |
351 GLES2_GET_FUN(StencilThenCoverFillPathCHROMIUM) | 353 GLES2_GET_FUN(StencilThenCoverFillPathCHROMIUM) |
352 #define glStencilThenCoverStrokePathCHROMIUM \ | 354 #define glStencilThenCoverStrokePathCHROMIUM \ |
353 GLES2_GET_FUN(StencilThenCoverStrokePathCHROMIUM) | 355 GLES2_GET_FUN(StencilThenCoverStrokePathCHROMIUM) |
354 #define glGetGraphicsResetStatusKHR GLES2_GET_FUN(GetGraphicsResetStatusKHR) | 356 #define glGetGraphicsResetStatusKHR GLES2_GET_FUN(GetGraphicsResetStatusKHR) |
355 #define glBlendBarrierKHR GLES2_GET_FUN(BlendBarrierKHR) | 357 #define glBlendBarrierKHR GLES2_GET_FUN(BlendBarrierKHR) |
356 | 358 |
357 #endif // GPU_GLES2_GL2CHROMIUM_AUTOGEN_H_ | 359 #endif // GPU_GLES2_GL2CHROMIUM_AUTOGEN_H_ |
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