OLD | NEW |
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is read by build_gles2_cmd_buffer.py to generate commands. | 5 // This file is read by build_gles2_cmd_buffer.py to generate commands. |
6 | 6 |
7 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); | 7 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); |
8 GL_APICALL void GL_APIENTRY glAttachShader (GLidProgram program, GLidSha
der shader); | 8 GL_APICALL void GL_APIENTRY glAttachShader (GLidProgram program, GLidSha
der shader); |
9 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLidProgram program, G
Luint index, const char* name); | 9 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLidProgram program, G
Luint index, const char* name); |
10 GL_APICALL void GL_APIENTRY glBindBuffer (GLenumBufferTarget target, GLi
dBindBuffer buffer); | 10 GL_APICALL void GL_APIENTRY glBindBuffer (GLenumBufferTarget target, GLi
dBindBuffer buffer); |
(...skipping 265 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
276 GL_APICALL GLuint GL_APIENTRY glCreateStreamTextureCHROMIUM (GLuint textur
e); | 276 GL_APICALL GLuint GL_APIENTRY glCreateStreamTextureCHROMIUM (GLuint textur
e); |
277 GL_APICALL GLuint GL_APIENTRY glCreateImageCHROMIUM (ClientBuffer buffer,
GLsizei width, GLsizei height, GLenum internalformat); | 277 GL_APICALL GLuint GL_APIENTRY glCreateImageCHROMIUM (ClientBuffer buffer,
GLsizei width, GLsizei height, GLenum internalformat); |
278 GL_APICALL void GL_APIENTRY glDestroyImageCHROMIUM (GLuint image_id); | 278 GL_APICALL void GL_APIENTRY glDestroyImageCHROMIUM (GLuint image_id); |
279 GL_APICALL GLuint GL_APIENTRY glCreateGpuMemoryBufferImageCHROMIUM (GLsize
i width, GLsizei height, GLenum internalformat, GLenum usage); | 279 GL_APICALL GLuint GL_APIENTRY glCreateGpuMemoryBufferImageCHROMIUM (GLsize
i width, GLsizei height, GLenum internalformat, GLenum usage); |
280 GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLidShader
shader, GLsizeiNotNegative bufsize, GLsizeiOptional* length, char* source); | 280 GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLidShader
shader, GLsizeiNotNegative bufsize, GLsizeiOptional* length, char* source); |
281 GL_APICALL void GL_APIENTRY glPostSubBufferCHROMIUM (GLint x, GLint y, G
Lint width, GLint height); | 281 GL_APICALL void GL_APIENTRY glPostSubBufferCHROMIUM (GLint x, GLint y, G
Lint width, GLint height); |
282 GL_APICALL void GL_APIENTRY glTexImageIOSurface2DCHROMIUM (GLenumTexture
BindTarget target, GLsizei width, GLsizei height, GLuint ioSurfaceId, GLuint pla
ne); | 282 GL_APICALL void GL_APIENTRY glTexImageIOSurface2DCHROMIUM (GLenumTexture
BindTarget target, GLsizei width, GLsizei height, GLuint ioSurfaceId, GLuint pla
ne); |
283 GL_APICALL void GL_APIENTRY glCopyTextureCHROMIUM (GLenum target, GLenum
source_id, GLenum dest_id, GLintTextureInternalFormat internalformat, GLenumPix
elType dest_type, GLboolean unpack_flip_y, GLboolean unpack_premultiply_alpha, G
Lboolean unpack_unmultiply_alpha); | 283 GL_APICALL void GL_APIENTRY glCopyTextureCHROMIUM (GLenum target, GLenum
source_id, GLenum dest_id, GLintTextureInternalFormat internalformat, GLenumPix
elType dest_type, GLboolean unpack_flip_y, GLboolean unpack_premultiply_alpha, G
Lboolean unpack_unmultiply_alpha); |
284 GL_APICALL void GL_APIENTRY glCopySubTextureCHROMIUM (GLenum target, GLe
num source_id, GLenum dest_id, GLint xoffset, GLint yoffset, GLint x, GLint y, G
Lsizei width, GLsizei height, GLboolean unpack_flip_y, GLboolean unpack_premulti
ply_alpha, GLboolean unpack_unmultiply_alpha); | 284 GL_APICALL void GL_APIENTRY glCopySubTextureCHROMIUM (GLenum target, GLe
num source_id, GLenum dest_id, GLint xoffset, GLint yoffset, GLint x, GLint y, G
Lsizei width, GLsizei height, GLboolean unpack_flip_y, GLboolean unpack_premulti
ply_alpha, GLboolean unpack_unmultiply_alpha); |
285 GL_APICALL void GL_APIENTRY glCompressedCopyTextureCHROMIUM (GLenum targ
et, GLenum source_id, GLenum dest_id); | 285 GL_APICALL void GL_APIENTRY glCompressedCopyTextureCHROMIUM (GLenum targ
et, GLenum source_id, GLenum dest_id); |
| 286 GL_APICALL void GL_APIENTRY glCompressedCopySubTextureCHROMIUM (GLenum t
arget, GLenum source_id, GLenum dest_id, GLint xoffset, GLint yoffset, GLint x,
GLint y, GLsizei width, GLsizei height); |
286 GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE (GLenumDrawMode m
ode, GLint first, GLsizei count, GLsizei primcount); | 287 GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE (GLenumDrawMode m
ode, GLint first, GLsizei count, GLsizei primcount); |
287 GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE (GLenumDrawMode
mode, GLsizei count, GLenumIndexType type, const void* indices, GLsizei primcou
nt); | 288 GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE (GLenumDrawMode
mode, GLsizei count, GLenumIndexType type, const void* indices, GLsizei primcou
nt); |
288 GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE (GLuint index, GL
uint divisor); | 289 GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE (GLuint index, GL
uint divisor); |
289 GL_APICALL void GL_APIENTRY glGenMailboxCHROMIUM (GLbyte* mailbox); | 290 GL_APICALL void GL_APIENTRY glGenMailboxCHROMIUM (GLbyte* mailbox); |
290 GL_APICALL void GL_APIENTRY glProduceTextureCHROMIUM (GLenumTextureBindT
arget target, const GLbyte* mailbox); | 291 GL_APICALL void GL_APIENTRY glProduceTextureCHROMIUM (GLenumTextureBindT
arget target, const GLbyte* mailbox); |
291 GL_APICALL void GL_APIENTRY glProduceTextureDirectCHROMIUM (GLidBindText
ure texture, GLenumTextureBindTarget target, const GLbyte* mailbox); | 292 GL_APICALL void GL_APIENTRY glProduceTextureDirectCHROMIUM (GLidBindText
ure texture, GLenumTextureBindTarget target, const GLbyte* mailbox); |
292 GL_APICALL void GL_APIENTRY glConsumeTextureCHROMIUM (GLenumTextureBindT
arget target, const GLbyte* mailbox); | 293 GL_APICALL void GL_APIENTRY glConsumeTextureCHROMIUM (GLenumTextureBindT
arget target, const GLbyte* mailbox); |
293 GL_APICALL GLuint GL_APIENTRY glCreateAndConsumeTextureCHROMIUM (GLenumTex
tureBindTarget target, const GLbyte* mailbox); | 294 GL_APICALL GLuint GL_APIENTRY glCreateAndConsumeTextureCHROMIUM (GLenumTex
tureBindTarget target, const GLbyte* mailbox); |
294 GL_APICALL void GL_APIENTRY glBindUniformLocationCHROMIUM (GLidProgram p
rogram, GLint location, const char* name); | 295 GL_APICALL void GL_APIENTRY glBindUniformLocationCHROMIUM (GLidProgram p
rogram, GLint location, const char* name); |
295 GL_APICALL void GL_APIENTRY glGenValuebuffersCHROMIUM (GLsizeiNotNegativ
e n, GLuint* buffers); | 296 GL_APICALL void GL_APIENTRY glGenValuebuffersCHROMIUM (GLsizeiNotNegativ
e n, GLuint* buffers); |
(...skipping 36 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
332 GL_APICALL void GL_APIENTRY glCoverFillPathCHROMIUM (GLidPath path, GLen
umPathCoverMode coverMode); | 333 GL_APICALL void GL_APIENTRY glCoverFillPathCHROMIUM (GLidPath path, GLen
umPathCoverMode coverMode); |
333 GL_APICALL void GL_APIENTRY glCoverStrokePathCHROMIUM (GLidPath path, GL
enumPathCoverMode coverMode); | 334 GL_APICALL void GL_APIENTRY glCoverStrokePathCHROMIUM (GLidPath path, GL
enumPathCoverMode coverMode); |
334 GL_APICALL void GL_APIENTRY glStencilThenCoverFillPathCHROMIUM (GLidPath
path, GLenumPathFillMode fillMode, GLuint mask, GLenumPathCoverMode coverMode); | 335 GL_APICALL void GL_APIENTRY glStencilThenCoverFillPathCHROMIUM (GLidPath
path, GLenumPathFillMode fillMode, GLuint mask, GLenumPathCoverMode coverMode); |
335 GL_APICALL void GL_APIENTRY glStencilThenCoverStrokePathCHROMIUM (GLidPa
th path, GLint reference, GLuint mask, GLenumPathCoverMode coverMode); | 336 GL_APICALL void GL_APIENTRY glStencilThenCoverStrokePathCHROMIUM (GLidPa
th path, GLint reference, GLuint mask, GLenumPathCoverMode coverMode); |
336 | 337 |
337 // Extension KHR_robustness | 338 // Extension KHR_robustness |
338 GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusKHR (void); | 339 GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusKHR (void); |
339 | 340 |
340 // Extension KHR_blend_equation_advanced | 341 // Extension KHR_blend_equation_advanced |
341 GL_APICALL void GL_APIENTRY glBlendBarrierKHR (void); | 342 GL_APICALL void GL_APIENTRY glBlendBarrierKHR (void); |
OLD | NEW |