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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
10 | 10 |
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293 #define glCreateGpuMemoryBufferImageCHROMIUM \ | 293 #define glCreateGpuMemoryBufferImageCHROMIUM \ |
294 GLES2_GET_FUN(CreateGpuMemoryBufferImageCHROMIUM) | 294 GLES2_GET_FUN(CreateGpuMemoryBufferImageCHROMIUM) |
295 #define glGetTranslatedShaderSourceANGLE \ | 295 #define glGetTranslatedShaderSourceANGLE \ |
296 GLES2_GET_FUN(GetTranslatedShaderSourceANGLE) | 296 GLES2_GET_FUN(GetTranslatedShaderSourceANGLE) |
297 #define glPostSubBufferCHROMIUM GLES2_GET_FUN(PostSubBufferCHROMIUM) | 297 #define glPostSubBufferCHROMIUM GLES2_GET_FUN(PostSubBufferCHROMIUM) |
298 #define glTexImageIOSurface2DCHROMIUM GLES2_GET_FUN(TexImageIOSurface2DCHROMIUM) | 298 #define glTexImageIOSurface2DCHROMIUM GLES2_GET_FUN(TexImageIOSurface2DCHROMIUM) |
299 #define glCopyTextureCHROMIUM GLES2_GET_FUN(CopyTextureCHROMIUM) | 299 #define glCopyTextureCHROMIUM GLES2_GET_FUN(CopyTextureCHROMIUM) |
300 #define glCopySubTextureCHROMIUM GLES2_GET_FUN(CopySubTextureCHROMIUM) | 300 #define glCopySubTextureCHROMIUM GLES2_GET_FUN(CopySubTextureCHROMIUM) |
301 #define glCompressedCopyTextureCHROMIUM \ | 301 #define glCompressedCopyTextureCHROMIUM \ |
302 GLES2_GET_FUN(CompressedCopyTextureCHROMIUM) | 302 GLES2_GET_FUN(CompressedCopyTextureCHROMIUM) |
| 303 #define glCompressedCopySubTextureCHROMIUM \ |
| 304 GLES2_GET_FUN(CompressedCopySubTextureCHROMIUM) |
303 #define glDrawArraysInstancedANGLE GLES2_GET_FUN(DrawArraysInstancedANGLE) | 305 #define glDrawArraysInstancedANGLE GLES2_GET_FUN(DrawArraysInstancedANGLE) |
304 #define glDrawElementsInstancedANGLE GLES2_GET_FUN(DrawElementsInstancedANGLE) | 306 #define glDrawElementsInstancedANGLE GLES2_GET_FUN(DrawElementsInstancedANGLE) |
305 #define glVertexAttribDivisorANGLE GLES2_GET_FUN(VertexAttribDivisorANGLE) | 307 #define glVertexAttribDivisorANGLE GLES2_GET_FUN(VertexAttribDivisorANGLE) |
306 #define glGenMailboxCHROMIUM GLES2_GET_FUN(GenMailboxCHROMIUM) | 308 #define glGenMailboxCHROMIUM GLES2_GET_FUN(GenMailboxCHROMIUM) |
307 #define glProduceTextureCHROMIUM GLES2_GET_FUN(ProduceTextureCHROMIUM) | 309 #define glProduceTextureCHROMIUM GLES2_GET_FUN(ProduceTextureCHROMIUM) |
308 #define glProduceTextureDirectCHROMIUM \ | 310 #define glProduceTextureDirectCHROMIUM \ |
309 GLES2_GET_FUN(ProduceTextureDirectCHROMIUM) | 311 GLES2_GET_FUN(ProduceTextureDirectCHROMIUM) |
310 #define glConsumeTextureCHROMIUM GLES2_GET_FUN(ConsumeTextureCHROMIUM) | 312 #define glConsumeTextureCHROMIUM GLES2_GET_FUN(ConsumeTextureCHROMIUM) |
311 #define glCreateAndConsumeTextureCHROMIUM \ | 313 #define glCreateAndConsumeTextureCHROMIUM \ |
312 GLES2_GET_FUN(CreateAndConsumeTextureCHROMIUM) | 314 GLES2_GET_FUN(CreateAndConsumeTextureCHROMIUM) |
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352 #define glCoverFillPathCHROMIUM GLES2_GET_FUN(CoverFillPathCHROMIUM) | 354 #define glCoverFillPathCHROMIUM GLES2_GET_FUN(CoverFillPathCHROMIUM) |
353 #define glCoverStrokePathCHROMIUM GLES2_GET_FUN(CoverStrokePathCHROMIUM) | 355 #define glCoverStrokePathCHROMIUM GLES2_GET_FUN(CoverStrokePathCHROMIUM) |
354 #define glStencilThenCoverFillPathCHROMIUM \ | 356 #define glStencilThenCoverFillPathCHROMIUM \ |
355 GLES2_GET_FUN(StencilThenCoverFillPathCHROMIUM) | 357 GLES2_GET_FUN(StencilThenCoverFillPathCHROMIUM) |
356 #define glStencilThenCoverStrokePathCHROMIUM \ | 358 #define glStencilThenCoverStrokePathCHROMIUM \ |
357 GLES2_GET_FUN(StencilThenCoverStrokePathCHROMIUM) | 359 GLES2_GET_FUN(StencilThenCoverStrokePathCHROMIUM) |
358 #define glGetGraphicsResetStatusKHR GLES2_GET_FUN(GetGraphicsResetStatusKHR) | 360 #define glGetGraphicsResetStatusKHR GLES2_GET_FUN(GetGraphicsResetStatusKHR) |
359 #define glBlendBarrierKHR GLES2_GET_FUN(BlendBarrierKHR) | 361 #define glBlendBarrierKHR GLES2_GET_FUN(BlendBarrierKHR) |
360 | 362 |
361 #endif // GPU_GLES2_GL2CHROMIUM_AUTOGEN_H_ | 363 #endif // GPU_GLES2_GL2CHROMIUM_AUTOGEN_H_ |
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