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Side by Side Diff: src/gpu/effects/GrBitmapTextGeoProc.cpp

Issue 1271873002: Break LCD and Bitmap text dependency on hardcoded atlas values (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: tweak names Created 5 years, 4 months ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrBitmapTextGeoProc.h" 8 #include "GrBitmapTextGeoProc.h"
9 #include "GrFontAtlasSizes.h" 9 #include "GrFontAtlasSizes.h"
10 #include "GrInvariantOutput.h" 10 #include "GrInvariantOutput.h"
(...skipping 10 matching lines...) Expand all
21 21
22 void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override{ 22 void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override{
23 const GrBitmapTextGeoProc& cte = args.fGP.cast<GrBitmapTextGeoProc>(); 23 const GrBitmapTextGeoProc& cte = args.fGP.cast<GrBitmapTextGeoProc>();
24 24
25 GrGLGPBuilder* pb = args.fPB; 25 GrGLGPBuilder* pb = args.fPB;
26 GrGLVertexBuilder* vsBuilder = pb->getVertexShaderBuilder(); 26 GrGLVertexBuilder* vsBuilder = pb->getVertexShaderBuilder();
27 27
28 // emit attributes 28 // emit attributes
29 vsBuilder->emitAttributes(cte); 29 vsBuilder->emitAttributes(cte);
30 30
31 // compute numbers to be hardcoded to convert texture coordinates from i nt to float
32 SkASSERT(cte.numTextures() == 1);
33 GrTexture* atlas = cte.textureAccess(0).getTexture();
34 SkASSERT(atlas);
35 SkScalar recipWidth = 1.0f / atlas->width();
36 SkScalar recipHeight = 1.0f / atlas->height();
37
31 GrGLVertToFrag v(kVec2f_GrSLType); 38 GrGLVertToFrag v(kVec2f_GrSLType);
32 pb->addVarying("TextureCoords", &v); 39 pb->addVarying("TextureCoords", &v);
33 // this is only used with text, so our texture bounds always match the g lyph atlas 40 vsBuilder->codeAppendf("%s = vec2(%.*f, %.*f) * %s;", v.vsOut(),
34 if (cte.maskFormat() == kA8_GrMaskFormat) { 41 SK_FLT_DECIMAL_DIG, recipWidth,
35 vsBuilder->codeAppendf("%s = vec2(" GR_FONT_ATLAS_A8_RECIP_WIDTH ", " 42 SK_FLT_DECIMAL_DIG, recipHeight,
36 GR_FONT_ATLAS_RECIP_HEIGHT ")*%s;", v.vsOut() , 43 cte.inTextureCoords()->fName);
37 cte.inTextureCoords()->fName);
38 } else {
39 vsBuilder->codeAppendf("%s = vec2(" GR_FONT_ATLAS_RECIP_WIDTH ", "
40 GR_FONT_ATLAS_RECIP_HEIGHT ")*%s;", v.vsOut() ,
41 cte.inTextureCoords()->fName);
42 }
43 44
44 // Setup pass through color 45 // Setup pass through color
45 if (!cte.colorIgnored()) { 46 if (!cte.colorIgnored()) {
46 if (cte.hasVertexColor()) { 47 if (cte.hasVertexColor()) {
47 pb->addPassThroughAttribute(cte.inColor(), args.fOutputColor); 48 pb->addPassThroughAttribute(cte.inColor(), args.fOutputColor);
48 } else { 49 } else {
49 this->setupUniformColor(pb, args.fOutputColor, &fColorUniform); 50 this->setupUniformColor(pb, args.fOutputColor, &fColorUniform);
50 } 51 }
51 } 52 }
52 53
(...skipping 42 matching lines...) Expand 10 before | Expand all | Expand 10 after
95 static inline void GenKey(const GrGeometryProcessor& proc, 96 static inline void GenKey(const GrGeometryProcessor& proc,
96 const GrBatchTracker& bt, 97 const GrBatchTracker& bt,
97 const GrGLSLCaps&, 98 const GrGLSLCaps&,
98 GrProcessorKeyBuilder* b) { 99 GrProcessorKeyBuilder* b) {
99 const GrBitmapTextGeoProc& gp = proc.cast<GrBitmapTextGeoProc>(); 100 const GrBitmapTextGeoProc& gp = proc.cast<GrBitmapTextGeoProc>();
100 uint32_t key = 0; 101 uint32_t key = 0;
101 key |= gp.usesLocalCoords() && gp.localMatrix().hasPerspective() ? 0x1 : 0x0; 102 key |= gp.usesLocalCoords() && gp.localMatrix().hasPerspective() ? 0x1 : 0x0;
102 key |= gp.colorIgnored() ? 0x2 : 0x0; 103 key |= gp.colorIgnored() ? 0x2 : 0x0;
103 key |= gp.maskFormat() << 3; 104 key |= gp.maskFormat() << 3;
104 b->add32(key); 105 b->add32(key);
106
107 // Currently we hardcode numbers to convert atlas coordinates to normali zed floating point
108 SkASSERT(gp.numTextures() == 1);
109 GrTexture* atlas = gp.textureAccess(0).getTexture();
110 SkASSERT(atlas);
111 b->add32(atlas->width());
112 b->add32(atlas->height());
105 } 113 }
106 114
107 private: 115 private:
108 GrColor fColor; 116 GrColor fColor;
109 UniformHandle fColorUniform; 117 UniformHandle fColorUniform;
110 118
111 typedef GrGLGeometryProcessor INHERITED; 119 typedef GrGLGeometryProcessor INHERITED;
112 }; 120 };
113 121
114 /////////////////////////////////////////////////////////////////////////////// 122 ///////////////////////////////////////////////////////////////////////////////
(...skipping 62 matching lines...) Expand 10 before | Expand all | Expand 10 after
177 break; 185 break;
178 case 2: 186 case 2:
179 format = kARGB_GrMaskFormat; 187 format = kARGB_GrMaskFormat;
180 break; 188 break;
181 } 189 }
182 190
183 return GrBitmapTextGeoProc::Create(GrRandomColor(d->fRandom), d->fTextures[t exIdx], params, 191 return GrBitmapTextGeoProc::Create(GrRandomColor(d->fRandom), d->fTextures[t exIdx], params,
184 format, GrTest::TestMatrix(d->fRandom), 192 format, GrTest::TestMatrix(d->fRandom),
185 d->fRandom->nextBool()); 193 d->fRandom->nextBool());
186 } 194 }
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