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Issue 127163003: Completely removed the Extensions3D class (Take 2) (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Rebase Created 6 years, 11 months ago
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1 /*
2 * Copyright (C) 2011 Google Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 *
8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright
11 * notice, this list of conditions and the following disclaimer in the
12 * documentation and/or other materials provided with the distribution.
13 *
14 * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
15 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
16 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
17 * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
18 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
19 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
20 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
21 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
23 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 */
25
26 #ifndef Extensions3D_h
27 #define Extensions3D_h
28
29 #include "platform/PlatformExport.h"
30 #include "platform/graphics/GraphicsTypes3D.h"
31 #include "third_party/khronos/GLES2/gl2.h"
32
33 #include "wtf/text/WTFString.h"
34
35 namespace WebCore {
36
37 class GraphicsContext3D;
38 class ImageBuffer;
39
40 // The supported extensions are defined below.
41 //
42 // Calling any extension function not supported by the current context
43 // must be a no-op; in particular, it may not have side effects. In
44 // this situation, if the function has a return value, 0 is returned.
45 class PLATFORM_EXPORT Extensions3D {
46 public:
47 ~Extensions3D();
48
49 // Supported extensions:
50 // GL_EXT_texture_format_BGRA8888
51 // GL_EXT_read_format_bgra
52 // GL_ARB_robustness
53 // GL_ARB_texture_non_power_of_two / GL_OES_texture_npot
54 // GL_EXT_packed_depth_stencil / GL_OES_packed_depth_stencil
55 // GL_ANGLE_framebuffer_blit / GL_ANGLE_framebuffer_multisample
56 // GL_OES_texture_float
57 // GL_OES_texture_float_linear
58 // GL_OES_texture_half_float
59 // GL_OES_texture_half_float_linear
60 // GL_OES_standard_derivatives
61 // GL_OES_rgb8_rgba8
62 // GL_OES_vertex_array_object
63 // GL_OES_element_index_uint
64 // GL_ANGLE_translated_shader_source
65 // GL_ARB_texture_rectangle (only the subset required to
66 // implement IOSurface binding; it's recommended to support
67 // this only on Mac OS X to limit the amount of code dependent
68 // on this extension)
69 // GL_EXT_texture_compression_dxt1
70 // GL_EXT_texture_compression_s3tc
71 // GL_OES_compressed_ETC1_RGB8_texture
72 // GL_IMG_texture_compression_pvrtc
73 // EXT_texture_filter_anisotropic
74 // GL_EXT_debug_marker
75 // GL_CHROMIUM_copy_texture
76 // GL_CHROMIUM_flipy
77 // GL_ARB_draw_buffers / GL_EXT_draw_buffers
78 // GL_ANGLE_instanced_arrays
79
80 // GL_CHROMIUM_shallow_flush : only supported if an ipc command buffer is used.
81 // GL_CHROMIUM_resource_safe : indicating that textures/renderbuffers are always initialized before read/write.
82 // GL_CHROMIUM_strict_attribs : indicating a GL error is generated for out -of-bounds buffer accesses.
83 // GL_CHROMIUM_post_sub_buffer
84 // GL_CHROMIUM_map_sub
85 // GL_CHROMIUM_swapbuffers_complete_callback
86 // GL_CHROMIUM_rate_limit_offscreen_context
87 // GL_CHROMIUM_paint_framebuffer_canvas
88 // GL_CHROMIUM_iosurface (Mac OS X specific)
89 // GL_CHROMIUM_command_buffer_query
90 // GL_ANGLE_texture_usage
91 // GL_EXT_debug_marker
92 // GL_EXT_texture_storage
93 // GL_EXT_occlusion_query_boolean
94
95 // Takes full name of extension; for example,
96 // "GL_EXT_texture_format_BGRA8888".
97 bool supports(const String&);
98
99 // Certain OpenGL and WebGL implementations may support enabling
100 // extensions lazily. This method may only be called with
101 // extension names for which supports returns true.
102 void ensureEnabled(const String&);
103
104 // Takes full name of extension: for example, "GL_EXT_texture_format_BGRA888 8".
105 // Checks to see whether the given extension is actually enabled (see ensure Enabled).
106 // Has no other side-effects.
107 bool isEnabled(const String&);
108
109 enum ExtensionsEnumType {
110 // GL_EXT_texture_format_BGRA8888 enums
111 BGRA_EXT = 0x80E1,
112
113 // GL_ARB_robustness/GL_CHROMIUM_lose_context enums
114 GUILTY_CONTEXT_RESET_ARB = 0x8253,
115 INNOCENT_CONTEXT_RESET_ARB = 0x8254,
116 UNKNOWN_CONTEXT_RESET_ARB = 0x8255,
117
118 // GL_EXT/OES_packed_depth_stencil enums
119 DEPTH24_STENCIL8 = 0x88F0,
120
121 // GL_ANGLE_framebuffer_blit names
122 READ_FRAMEBUFFER = 0x8CA8,
123 DRAW_FRAMEBUFFER = 0x8CA9,
124 DRAW_FRAMEBUFFER_BINDING = 0x8CA6,
125 READ_FRAMEBUFFER_BINDING = 0x8CAA,
126
127 // GL_ANGLE_framebuffer_multisample names
128 RENDERBUFFER_SAMPLES = 0x8CAB,
129 FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56,
130 MAX_SAMPLES = 0x8D57,
131
132 // GL_OES_standard_derivatives names
133 FRAGMENT_SHADER_DERIVATIVE_HINT_OES = 0x8B8B,
134
135 // GL_OES_rgb8_rgba8 names
136 RGB8_OES = 0x8051,
137 RGBA8_OES = 0x8058,
138
139 // GL_OES_vertex_array_object names
140 VERTEX_ARRAY_BINDING_OES = 0x85B5,
141
142 // GL_ANGLE_translated_shader_source
143 TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE = 0x93A0,
144
145 // GL_ARB_texture_rectangle
146 TEXTURE_RECTANGLE_ARB = 0x84F5,
147 TEXTURE_BINDING_RECTANGLE_ARB = 0x84F6,
148
149 // GL_EXT_texture_compression_dxt1
150 // GL_EXT_texture_compression_s3tc
151 COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0,
152 COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1,
153 COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2,
154 COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3,
155
156 // GL_OES_compressed_ETC1_RGB8_texture
157 ETC1_RGB8_OES = 0x8D64,
158
159 // GL_IMG_texture_compression_pvrtc
160 COMPRESSED_RGB_PVRTC_4BPPV1_IMG = 0x8C00,
161 COMPRESSED_RGB_PVRTC_2BPPV1_IMG = 0x8C01,
162 COMPRESSED_RGBA_PVRTC_4BPPV1_IMG = 0x8C02,
163 COMPRESSED_RGBA_PVRTC_2BPPV1_IMG = 0x8C03,
164
165 // GL_AMD_compressed_ATC_texture
166 COMPRESSED_ATC_RGB_AMD = 0x8C92,
167 COMPRESSED_ATC_RGBA_EXPLICIT_ALPHA_AMD = 0x8C93,
168 COMPRESSED_ATC_RGBA_INTERPOLATED_ALPHA_AMD = 0x87EE,
169
170 // GL_EXT_texture_filter_anisotropic
171 TEXTURE_MAX_ANISOTROPY_EXT = 0x84FE,
172 MAX_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FF,
173
174 // GL_CHROMIUM_flipy
175 UNPACK_FLIP_Y_CHROMIUM = 0x9240,
176
177 // GL_CHROMIUM_copy_texture
178 UNPACK_PREMULTIPLY_ALPHA_CHROMIUM = 0x9241,
179 UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM = 0x9242,
180
181 // GL_ARB_draw_buffers / GL_EXT_draw_buffers
182 MAX_DRAW_BUFFERS_EXT = 0x8824,
183 DRAW_BUFFER0_EXT = 0x8825,
184 DRAW_BUFFER1_EXT = 0x8826,
185 DRAW_BUFFER2_EXT = 0x8827,
186 DRAW_BUFFER3_EXT = 0x8828,
187 DRAW_BUFFER4_EXT = 0x8829,
188 DRAW_BUFFER5_EXT = 0x882A,
189 DRAW_BUFFER6_EXT = 0x882B,
190 DRAW_BUFFER7_EXT = 0x882C,
191 DRAW_BUFFER8_EXT = 0x882D,
192 DRAW_BUFFER9_EXT = 0x882E,
193 DRAW_BUFFER10_EXT = 0x882F,
194 DRAW_BUFFER11_EXT = 0x8830,
195 DRAW_BUFFER12_EXT = 0x8831,
196 DRAW_BUFFER13_EXT = 0x8832,
197 DRAW_BUFFER14_EXT = 0x8833,
198 DRAW_BUFFER15_EXT = 0x8834,
199 MAX_COLOR_ATTACHMENTS_EXT = 0x8CDF,
200 COLOR_ATTACHMENT0_EXT = 0x8CE0,
201 COLOR_ATTACHMENT1_EXT = 0x8CE1,
202 COLOR_ATTACHMENT2_EXT = 0x8CE2,
203 COLOR_ATTACHMENT3_EXT = 0x8CE3,
204 COLOR_ATTACHMENT4_EXT = 0x8CE4,
205 COLOR_ATTACHMENT5_EXT = 0x8CE5,
206 COLOR_ATTACHMENT6_EXT = 0x8CE6,
207 COLOR_ATTACHMENT7_EXT = 0x8CE7,
208 COLOR_ATTACHMENT8_EXT = 0x8CE8,
209 COLOR_ATTACHMENT9_EXT = 0x8CE9,
210 COLOR_ATTACHMENT10_EXT = 0x8CEA,
211 COLOR_ATTACHMENT11_EXT = 0x8CEB,
212 COLOR_ATTACHMENT12_EXT = 0x8CEC,
213 COLOR_ATTACHMENT13_EXT = 0x8CED,
214 COLOR_ATTACHMENT14_EXT = 0x8CEE,
215 COLOR_ATTACHMENT15_EXT = 0x8CEF,
216
217 // GL_CHROMIUM_map_sub (enums inherited from GL_ARB_vertex_buffer_object )
218 READ_ONLY = 0x88B8,
219 WRITE_ONLY = 0x88B9,
220
221 // GL_EXT_texture_storage
222 BGRA8_EXT = 0x93A1,
223
224 // GL_EXT_occlusion_query_boolean
225 ANY_SAMPLES_PASSED_EXT = 0x8C2F,
226 ANY_SAMPLES_PASSED_CONSERVATIVE_EXT = 0x8D6A,
227 CURRENT_QUERY_EXT = 0x8865,
228 QUERY_RESULT_EXT = 0x8866,
229 QUERY_RESULT_AVAILABLE_EXT = 0x8867,
230
231 // GL_CHROMIUM_command_buffer_query
232 COMMANDS_ISSUED_CHROMIUM = 0x84F2,
233
234 // GL_ANGLE_instanced_arrays
235 VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE = 0x88FE
236 };
237
238 // GL_ARB_robustness
239 // Note: This method's behavior differs from the GL_ARB_robustness
240 // specification in the following way:
241 // The implementation must not reset the error state during this call.
242 // If getGraphicsResetStatusARB returns an error, it should continue
243 // returning the same error. Restoring the GraphicsContext3D is handled
244 // externally.
245 int getGraphicsResetStatusARB();
246
247 // GL_ANGLE_framebuffer_blit
248 void blitFramebuffer(long srcX0, long srcY0, long srcX1, long srcY1, long ds tX0, long dstY0, long dstX1, long dstY1, unsigned long mask, unsigned long filte r);
249
250 // GL_ANGLE_framebuffer_multisample
251 void renderbufferStorageMultisample(unsigned long target, unsigned long samp les, unsigned long internalformat, unsigned long width, unsigned long height);
252
253 // GL_OES_vertex_array_object
254 Platform3DObject createVertexArrayOES();
255 void deleteVertexArrayOES(Platform3DObject);
256 GLboolean isVertexArrayOES(Platform3DObject);
257 void bindVertexArrayOES(Platform3DObject);
258
259 // GL_ANGLE_translated_shader_source
260 String getTranslatedShaderSourceANGLE(Platform3DObject);
261
262 // GL_CHROMIUM_copy_texture
263 // canUseCopyTextureCHROMIUM(...) is used to check if copyTextureCHROMIUM(.. .) can work for the specified
264 // format, type and level for the destination texture.
265 bool canUseCopyTextureCHROMIUM(GLenum destFormat, GLenum destType, GLint lev el);
266 void copyTextureCHROMIUM(GLenum, Platform3DObject, Platform3DObject, GLint, GLenum, GLenum);
267
268 // GL_EXT_debug_marker
269 void insertEventMarkerEXT(const String&);
270 void pushGroupMarkerEXT(const String&);
271 void popGroupMarkerEXT(void);
272
273 // GL_ARB_draw_buffers / GL_EXT_draw_buffers
274 void drawBuffersEXT(GLsizei n, const GLenum* bufs);
275
276 // GL_CHROMIUM_map_sub
277 void* mapBufferSubDataCHROMIUM(unsigned target, int offset, int size, unsign ed access);
278 void unmapBufferSubDataCHROMIUM(const void*);
279 void* mapTexSubImage2DCHROMIUM(unsigned target, int level, int xoffset, int yoffset, int width, int height, unsigned format, unsigned type, unsigned access) ;
280 void unmapTexSubImage2DCHROMIUM(const void*);
281
282 // GL_CHROMIUM_rate_limit_offscreen_context
283 void rateLimitOffscreenContextCHROMIUM();
284
285 // GL_CHROMIUM_paint_framebuffer_canvas
286 void paintFramebufferToCanvas(int framebuffer, int width, int height, bool p remultiplyAlpha, ImageBuffer*);
287
288 // GL_CHROMIUM_iosurface
289 // To avoid needing to expose extraneous enums, assumes internal format
290 // RGBA, format BGRA, and type UNSIGNED_INT_8_8_8_8_REV.
291 void texImageIOSurface2DCHROMIUM(unsigned target, int width, int height, uin t32_t ioSurfaceId, unsigned plane);
292
293 // GL_EXT_texture_storage
294 void texStorage2DEXT(unsigned target, int levels, unsigned internalformat, i nt width, int height);
295
296 // GL_EXT_occlusion_query
297 Platform3DObject createQueryEXT();
298 void deleteQueryEXT(Platform3DObject);
299 GLboolean isQueryEXT(Platform3DObject);
300 void beginQueryEXT(GLenum, Platform3DObject);
301 void endQueryEXT(GLenum);
302 void getQueryivEXT(GLenum, GLenum, GLint*);
303 void getQueryObjectuivEXT(Platform3DObject, GLenum, GLuint*);
304
305 // GL_CHROMIUM_shallow_flush
306 void shallowFlushCHROMIUM();
307
308 // GL_ANGLE_instanced_arrays
309 void drawArraysInstancedANGLE(GLenum mode, GLint first, GLsizei count, GLsiz ei primcount);
310 void drawElementsInstancedANGLE(GLenum mode, GLsizei count, GLenum type, GLi ntptr offset, GLsizei primcount);
311 void vertexAttribDivisorANGLE(GLuint index, GLuint divisor);
312
313 // GL_CHROMIUM_lose_context
314 void loseContextCHROMIUM(GLenum, GLenum);
315
316 // GL_EXT_multisampled_render_to_texture
317 void framebufferTexture2DMultisampleEXT(GLenum target, GLenum attachment, GL enum textarget, Platform3DObject, GLint level, GLsizei samples);
318 void renderbufferStorageMultisampleEXT(unsigned long target, unsigned long s amples, unsigned long internalformat, unsigned long width, unsigned long height) ;
319
320 private:
321 // Instances of this class are strictly owned by the GraphicsContext3D imple mentation and do not
322 // need to be instantiated by any other code.
323 friend class GraphicsContext3D;
324 explicit Extensions3D(GraphicsContext3D*);
325
326 // Weak pointer back to GraphicsContext3D.
327 GraphicsContext3D* m_context;
328 };
329
330 } // namespace WebCore
331
332 #endif // Extensions3D_h
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