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Side by Side Diff: Source/core/html/canvas/WebGLCompressedTextureS3TC.cpp

Issue 127163003: Completely removed the Extensions3D class (Take 2) (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Rebase Created 6 years, 11 months ago
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1 /* 1 /*
2 * Copyright (C) 2011 Google Inc. All rights reserved. 2 * Copyright (C) 2011 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 7 *
8 * 1. Redistributions of source code must retain the above copyright 8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright 10 * 2. Redistributions in binary form must reproduce the above copyright
(...skipping 10 matching lines...) Expand all
21 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 21 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
23 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 23 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 */ 24 */
25 25
26 #include "config.h" 26 #include "config.h"
27 27
28 #include "core/html/canvas/WebGLCompressedTextureS3TC.h" 28 #include "core/html/canvas/WebGLCompressedTextureS3TC.h"
29 29
30 #include "core/html/canvas/WebGLRenderingContext.h" 30 #include "core/html/canvas/WebGLRenderingContext.h"
31 #include "platform/graphics/Extensions3D.h"
32 31
33 namespace WebCore { 32 namespace WebCore {
34 33
35 WebGLCompressedTextureS3TC::WebGLCompressedTextureS3TC(WebGLRenderingContext* co ntext) 34 WebGLCompressedTextureS3TC::WebGLCompressedTextureS3TC(WebGLRenderingContext* co ntext)
36 : WebGLExtension(context) 35 : WebGLExtension(context)
37 { 36 {
38 ScriptWrappable::init(this); 37 ScriptWrappable::init(this);
39 context->addCompressedTextureFormat(Extensions3D::COMPRESSED_RGB_S3TC_DXT1_E XT); 38 context->addCompressedTextureFormat(GL_COMPRESSED_RGB_S3TC_DXT1_EXT);
40 context->addCompressedTextureFormat(Extensions3D::COMPRESSED_RGBA_S3TC_DXT1_ EXT); 39 context->addCompressedTextureFormat(GL_COMPRESSED_RGBA_S3TC_DXT1_EXT);
41 context->addCompressedTextureFormat(Extensions3D::COMPRESSED_RGBA_S3TC_DXT3_ EXT); 40 context->addCompressedTextureFormat(GL_COMPRESSED_RGBA_S3TC_DXT3_EXT);
42 context->addCompressedTextureFormat(Extensions3D::COMPRESSED_RGBA_S3TC_DXT5_ EXT); 41 context->addCompressedTextureFormat(GL_COMPRESSED_RGBA_S3TC_DXT5_EXT);
43 } 42 }
44 43
45 WebGLCompressedTextureS3TC::~WebGLCompressedTextureS3TC() 44 WebGLCompressedTextureS3TC::~WebGLCompressedTextureS3TC()
46 { 45 {
47 } 46 }
48 47
49 WebGLExtension::ExtensionName WebGLCompressedTextureS3TC::name() const 48 WebGLExtension::ExtensionName WebGLCompressedTextureS3TC::name() const
50 { 49 {
51 return WebGLCompressedTextureS3TCName; 50 return WebGLCompressedTextureS3TCName;
52 } 51 }
53 52
54 PassRefPtr<WebGLCompressedTextureS3TC> WebGLCompressedTextureS3TC::create(WebGLR enderingContext* context) 53 PassRefPtr<WebGLCompressedTextureS3TC> WebGLCompressedTextureS3TC::create(WebGLR enderingContext* context)
55 { 54 {
56 return adoptRef(new WebGLCompressedTextureS3TC(context)); 55 return adoptRef(new WebGLCompressedTextureS3TC(context));
57 } 56 }
58 57
59 bool WebGLCompressedTextureS3TC::supported(WebGLRenderingContext* context) 58 bool WebGLCompressedTextureS3TC::supported(WebGLRenderingContext* context)
60 { 59 {
61 Extensions3D* extensions = context->graphicsContext3D()->extensions(); 60 GraphicsContext3D* contextSupport = context->graphicsContext3D();
62 return extensions->supports("GL_EXT_texture_compression_s3tc") 61 return contextSupport->supportsExtension("GL_EXT_texture_compression_s3tc")
63 || (extensions->supports("GL_EXT_texture_compression_dxt1") 62 || (contextSupport->supportsExtension("GL_EXT_texture_compression_dxt1")
64 && extensions->supports("GL_CHROMIUM_texture_compression_dxt3") 63 && contextSupport->supportsExtension("GL_CHROMIUM_texture_compressio n_dxt3")
65 && extensions->supports("GL_CHROMIUM_texture_compression_dxt5")); 64 && contextSupport->supportsExtension("GL_CHROMIUM_texture_compressio n_dxt5"));
66 } 65 }
67 66
68 const char* WebGLCompressedTextureS3TC::extensionName() 67 const char* WebGLCompressedTextureS3TC::extensionName()
69 { 68 {
70 return "WEBGL_compressed_texture_s3tc"; 69 return "WEBGL_compressed_texture_s3tc";
71 } 70 }
72 71
73 } // namespace WebCore 72 } // namespace WebCore
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