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Side by Side Diff: Source/core/html/canvas/WebGLCompressedTexturePVRTC.cpp

Issue 127163003: Completely removed the Extensions3D class (Take 2) (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Rebase Created 6 years, 11 months ago
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1 /* 1 /*
2 * Copyright (C) 2013 Google Inc. All rights reserved. 2 * Copyright (C) 2013 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 7 *
8 * 1. Redistributions of source code must retain the above copyright 8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright 10 * 2. Redistributions in binary form must reproduce the above copyright
(...skipping 10 matching lines...) Expand all
21 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 21 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
23 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 23 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 */ 24 */
25 25
26 #include "config.h" 26 #include "config.h"
27 27
28 #include "core/html/canvas/WebGLCompressedTexturePVRTC.h" 28 #include "core/html/canvas/WebGLCompressedTexturePVRTC.h"
29 29
30 #include "core/html/canvas/WebGLRenderingContext.h" 30 #include "core/html/canvas/WebGLRenderingContext.h"
31 #include "platform/graphics/Extensions3D.h"
32 31
33 namespace WebCore { 32 namespace WebCore {
34 33
35 WebGLCompressedTexturePVRTC::WebGLCompressedTexturePVRTC(WebGLRenderingContext* context) 34 WebGLCompressedTexturePVRTC::WebGLCompressedTexturePVRTC(WebGLRenderingContext* context)
36 : WebGLExtension(context) 35 : WebGLExtension(context)
37 { 36 {
38 ScriptWrappable::init(this); 37 ScriptWrappable::init(this);
39 context->addCompressedTextureFormat(Extensions3D::COMPRESSED_RGB_PVRTC_4BPPV 1_IMG); 38 context->addCompressedTextureFormat(GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG);
40 context->addCompressedTextureFormat(Extensions3D::COMPRESSED_RGB_PVRTC_2BPPV 1_IMG); 39 context->addCompressedTextureFormat(GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG);
41 context->addCompressedTextureFormat(Extensions3D::COMPRESSED_RGBA_PVRTC_4BPP V1_IMG); 40 context->addCompressedTextureFormat(GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG);
42 context->addCompressedTextureFormat(Extensions3D::COMPRESSED_RGBA_PVRTC_2BPP V1_IMG); 41 context->addCompressedTextureFormat(GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG);
43 } 42 }
44 43
45 WebGLCompressedTexturePVRTC::~WebGLCompressedTexturePVRTC() 44 WebGLCompressedTexturePVRTC::~WebGLCompressedTexturePVRTC()
46 { 45 {
47 } 46 }
48 47
49 WebGLExtension::ExtensionName WebGLCompressedTexturePVRTC::name() const 48 WebGLExtension::ExtensionName WebGLCompressedTexturePVRTC::name() const
50 { 49 {
51 return WebGLCompressedTexturePVRTCName; 50 return WebGLCompressedTexturePVRTCName;
52 } 51 }
53 52
54 PassRefPtr<WebGLCompressedTexturePVRTC> WebGLCompressedTexturePVRTC::create(WebG LRenderingContext* context) 53 PassRefPtr<WebGLCompressedTexturePVRTC> WebGLCompressedTexturePVRTC::create(WebG LRenderingContext* context)
55 { 54 {
56 return adoptRef(new WebGLCompressedTexturePVRTC(context)); 55 return adoptRef(new WebGLCompressedTexturePVRTC(context));
57 } 56 }
58 57
59 bool WebGLCompressedTexturePVRTC::supported(WebGLRenderingContext* context) 58 bool WebGLCompressedTexturePVRTC::supported(WebGLRenderingContext* context)
60 { 59 {
61 Extensions3D* extensions = context->graphicsContext3D()->extensions(); 60 return context->graphicsContext3D()->supportsExtension("GL_IMG_texture_compr ession_pvrtc");
62 return extensions->supports("GL_IMG_texture_compression_pvrtc");
63 } 61 }
64 62
65 const char* WebGLCompressedTexturePVRTC::extensionName() 63 const char* WebGLCompressedTexturePVRTC::extensionName()
66 { 64 {
67 return "WEBGL_compressed_texture_pvrtc"; 65 return "WEBGL_compressed_texture_pvrtc";
68 } 66 }
69 67
70 } // namespace WebCore 68 } // namespace WebCore
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