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1 /* | 1 /* |
2 * Copyright (C) 2013 Google Inc. All rights reserved. | 2 * Copyright (C) 2013 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
6 * met: | 6 * met: |
7 * | 7 * |
8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | 25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
29 */ | 29 */ |
30 #ifndef ANGLEInstancedArrays_h | 30 #ifndef ANGLEInstancedArrays_h |
31 #define ANGLEInstancedArrays_h | 31 #define ANGLEInstancedArrays_h |
32 | 32 |
33 #include "bindings/v8/ScriptWrappable.h" | 33 #include "bindings/v8/ScriptWrappable.h" |
34 #include "core/html/canvas/WebGLExtension.h" | 34 #include "core/html/canvas/WebGLExtension.h" |
35 #include "platform/graphics/GraphicsTypes3D.h" | |
36 #include "wtf/PassRefPtr.h" | 35 #include "wtf/PassRefPtr.h" |
37 | 36 |
38 namespace WebCore { | 37 namespace WebCore { |
39 | 38 |
40 class WebGLRenderingContext; | 39 class WebGLRenderingContext; |
41 | 40 |
42 class ANGLEInstancedArrays : public WebGLExtension, public ScriptWrappable { | 41 class ANGLEInstancedArrays : public WebGLExtension, public ScriptWrappable { |
43 public: | 42 public: |
44 static PassRefPtr<ANGLEInstancedArrays> create(WebGLRenderingContext*); | 43 static PassRefPtr<ANGLEInstancedArrays> create(WebGLRenderingContext*); |
45 static bool supported(WebGLRenderingContext*); | 44 static bool supported(WebGLRenderingContext*); |
46 static const char* extensionName(); | 45 static const char* extensionName(); |
47 | 46 |
48 virtual ~ANGLEInstancedArrays(); | 47 virtual ~ANGLEInstancedArrays(); |
49 virtual ExtensionName name() const; | 48 virtual ExtensionName name() const; |
50 | 49 |
51 void drawArraysInstancedANGLE(GLenum mode, GLint first, GLsizei count, GLsiz
ei primcount); | 50 void drawArraysInstancedANGLE(GLenum mode, GLint first, GLsizei count, GLsiz
ei primcount); |
52 void drawElementsInstancedANGLE(GLenum mode, GLsizei count, GLenum type, GLi
ntptr offset, GLsizei primcount); | 51 void drawElementsInstancedANGLE(GLenum mode, GLsizei count, GLenum type, GLi
ntptr offset, GLsizei primcount); |
53 void vertexAttribDivisorANGLE(GLuint index, GLuint divisor); | 52 void vertexAttribDivisorANGLE(GLuint index, GLuint divisor); |
54 | 53 |
55 private: | 54 private: |
56 ANGLEInstancedArrays(WebGLRenderingContext*); | 55 ANGLEInstancedArrays(WebGLRenderingContext*); |
57 }; | 56 }; |
58 | 57 |
59 } // namespace WebCore | 58 } // namespace WebCore |
60 | 59 |
61 #endif // ANGLEInstancedArrays_h | 60 #endif // ANGLEInstancedArrays_h |
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