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| 1 // Copyright 2008 the V8 project authors. All rights reserved. | 1 // Copyright 2008 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
| 4 // met: | 4 // met: |
| 5 // | 5 // |
| 6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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| 29 | 29 |
| 30 #include "platform.h" | 30 #include "platform.h" |
| 31 #include "isolate.h" | 31 #include "isolate.h" |
| 32 | 32 |
| 33 #include "cctest.h" | 33 #include "cctest.h" |
| 34 | 34 |
| 35 | 35 |
| 36 TEST(Preemption) { | 36 TEST(Preemption) { |
| 37 v8::Locker locker(CcTest::default_isolate()); | 37 v8::Locker locker(CcTest::default_isolate()); |
| 38 v8::V8::Initialize(); | 38 v8::V8::Initialize(); |
| 39 v8::HandleScope scope; | 39 v8::HandleScope scope(CcTest::default_isolate()); |
| 40 v8::Context::Scope context_scope(v8::Context::New()); | 40 v8::Context::Scope context_scope(v8::Context::New()); |
| 41 | 41 |
| 42 v8::Locker::StartPreemption(100); | 42 v8::Locker::StartPreemption(100); |
| 43 | 43 |
| 44 v8::Handle<v8::Script> script = v8::Script::Compile( | 44 v8::Handle<v8::Script> script = v8::Script::Compile( |
| 45 v8::String::New("var count = 0; var obj = new Object(); count++;\n")); | 45 v8::String::New("var count = 0; var obj = new Object(); count++;\n")); |
| 46 | 46 |
| 47 script->Run(); | 47 script->Run(); |
| 48 | 48 |
| 49 v8::Locker::StopPreemption(); | 49 v8::Locker::StopPreemption(); |
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| 61 }; | 61 }; |
| 62 | 62 |
| 63 static Turn turn = FILL_CACHE; | 63 static Turn turn = FILL_CACHE; |
| 64 | 64 |
| 65 | 65 |
| 66 class ThreadA : public v8::internal::Thread { | 66 class ThreadA : public v8::internal::Thread { |
| 67 public: | 67 public: |
| 68 ThreadA() : Thread("ThreadA") { } | 68 ThreadA() : Thread("ThreadA") { } |
| 69 void Run() { | 69 void Run() { |
| 70 v8::Locker locker(CcTest::default_isolate()); | 70 v8::Locker locker(CcTest::default_isolate()); |
| 71 v8::HandleScope scope; | 71 v8::HandleScope scope(CcTest::default_isolate()); |
| 72 v8::Context::Scope context_scope(v8::Context::New()); | 72 v8::Context::Scope context_scope(v8::Context::New()); |
| 73 | 73 |
| 74 CHECK_EQ(FILL_CACHE, turn); | 74 CHECK_EQ(FILL_CACHE, turn); |
| 75 | 75 |
| 76 // Fill String.search cache. | 76 // Fill String.search cache. |
| 77 v8::Handle<v8::Script> script = v8::Script::Compile( | 77 v8::Handle<v8::Script> script = v8::Script::Compile( |
| 78 v8::String::New( | 78 v8::String::New( |
| 79 "for (var i = 0; i < 3; i++) {" | 79 "for (var i = 0; i < 3; i++) {" |
| 80 " var result = \"a\".search(\"a\");" | 80 " var result = \"a\".search(\"a\");" |
| 81 " if (result != 0) throw \"result: \" + result + \" @\" + i;" | 81 " if (result != 0) throw \"result: \" + result + \" @\" + i;" |
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| 100 | 100 |
| 101 | 101 |
| 102 class ThreadB : public v8::internal::Thread { | 102 class ThreadB : public v8::internal::Thread { |
| 103 public: | 103 public: |
| 104 ThreadB() : Thread("ThreadB") { } | 104 ThreadB() : Thread("ThreadB") { } |
| 105 void Run() { | 105 void Run() { |
| 106 do { | 106 do { |
| 107 { | 107 { |
| 108 v8::Locker locker(CcTest::default_isolate()); | 108 v8::Locker locker(CcTest::default_isolate()); |
| 109 if (turn == CLEAN_CACHE) { | 109 if (turn == CLEAN_CACHE) { |
| 110 v8::HandleScope scope; | 110 v8::HandleScope scope(CcTest::default_isolate()); |
| 111 v8::Context::Scope context_scope(v8::Context::New()); | 111 v8::Context::Scope context_scope(v8::Context::New()); |
| 112 | 112 |
| 113 // Clear the caches by forcing major GC. | 113 // Clear the caches by forcing major GC. |
| 114 HEAP->CollectAllGarbage(v8::internal::Heap::kNoGCFlags); | 114 HEAP->CollectAllGarbage(v8::internal::Heap::kNoGCFlags); |
| 115 turn = SECOND_TIME_FILL_CACHE; | 115 turn = SECOND_TIME_FILL_CACHE; |
| 116 break; | 116 break; |
| 117 } | 117 } |
| 118 } | 118 } |
| 119 | 119 |
| 120 Thread::YieldCPU(); | 120 Thread::YieldCPU(); |
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| 199 Join(); | 199 Join(); |
| 200 } | 200 } |
| 201 }; | 201 }; |
| 202 | 202 |
| 203 | 203 |
| 204 TEST(ThreadJoinSelf) { | 204 TEST(ThreadJoinSelf) { |
| 205 ThreadC thread; | 205 ThreadC thread; |
| 206 thread.Start(); | 206 thread.Start(); |
| 207 thread.Join(); | 207 thread.Join(); |
| 208 } | 208 } |
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