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1 // Copyright 2009 the V8 project authors. All rights reserved. | 1 // Copyright 2009 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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114 global->Set(v8::String::New("fail"), v8::FunctionTemplate::New(Fail)); | 114 global->Set(v8::String::New("fail"), v8::FunctionTemplate::New(Fail)); |
115 global->Set(v8::String::New("loop"), v8::FunctionTemplate::New(Loop)); | 115 global->Set(v8::String::New("loop"), v8::FunctionTemplate::New(Loop)); |
116 global->Set(v8::String::New("doloop"), v8::FunctionTemplate::New(doloop)); | 116 global->Set(v8::String::New("doloop"), v8::FunctionTemplate::New(doloop)); |
117 return global; | 117 return global; |
118 } | 118 } |
119 | 119 |
120 | 120 |
121 // Test that a single thread of JavaScript execution can terminate | 121 // Test that a single thread of JavaScript execution can terminate |
122 // itself. | 122 // itself. |
123 TEST(TerminateOnlyV8ThreadFromThreadItself) { | 123 TEST(TerminateOnlyV8ThreadFromThreadItself) { |
124 v8::HandleScope scope; | 124 v8::HandleScope scope(v8::Isolate::GetCurrent()); |
125 v8::Handle<v8::ObjectTemplate> global = | 125 v8::Handle<v8::ObjectTemplate> global = |
126 CreateGlobalTemplate(TerminateCurrentThread, DoLoop); | 126 CreateGlobalTemplate(TerminateCurrentThread, DoLoop); |
127 v8::Persistent<v8::Context> context = v8::Context::New(NULL, global); | 127 v8::Persistent<v8::Context> context = v8::Context::New(NULL, global); |
128 v8::Context::Scope context_scope(context); | 128 v8::Context::Scope context_scope(context); |
129 CHECK(!v8::V8::IsExecutionTerminating()); | 129 CHECK(!v8::V8::IsExecutionTerminating()); |
130 // Run a loop that will be infinite if thread termination does not work. | 130 // Run a loop that will be infinite if thread termination does not work. |
131 v8::Handle<v8::String> source = | 131 v8::Handle<v8::String> source = |
132 v8::String::New("try { loop(); fail(); } catch(e) { fail(); }"); | 132 v8::String::New("try { loop(); fail(); } catch(e) { fail(); }"); |
133 v8::Script::Compile(source)->Run(); | 133 v8::Script::Compile(source)->Run(); |
134 // Test that we can run the code again after thread termination. | 134 // Test that we can run the code again after thread termination. |
135 CHECK(!v8::V8::IsExecutionTerminating()); | 135 CHECK(!v8::V8::IsExecutionTerminating()); |
136 v8::Script::Compile(source)->Run(); | 136 v8::Script::Compile(source)->Run(); |
137 context.Dispose(context->GetIsolate()); | 137 context.Dispose(context->GetIsolate()); |
138 } | 138 } |
139 | 139 |
140 | 140 |
141 // Test that a single thread of JavaScript execution can terminate | 141 // Test that a single thread of JavaScript execution can terminate |
142 // itself in a loop that performs no calls. | 142 // itself in a loop that performs no calls. |
143 TEST(TerminateOnlyV8ThreadFromThreadItselfNoLoop) { | 143 TEST(TerminateOnlyV8ThreadFromThreadItselfNoLoop) { |
144 v8::HandleScope scope; | 144 v8::HandleScope scope(v8::Isolate::GetCurrent()); |
145 v8::Handle<v8::ObjectTemplate> global = | 145 v8::Handle<v8::ObjectTemplate> global = |
146 CreateGlobalTemplate(TerminateCurrentThread, DoLoopNoCall); | 146 CreateGlobalTemplate(TerminateCurrentThread, DoLoopNoCall); |
147 v8::Persistent<v8::Context> context = v8::Context::New(NULL, global); | 147 v8::Persistent<v8::Context> context = v8::Context::New(NULL, global); |
148 v8::Context::Scope context_scope(context); | 148 v8::Context::Scope context_scope(context); |
149 CHECK(!v8::V8::IsExecutionTerminating()); | 149 CHECK(!v8::V8::IsExecutionTerminating()); |
150 // Run a loop that will be infinite if thread termination does not work. | 150 // Run a loop that will be infinite if thread termination does not work. |
151 v8::Handle<v8::String> source = | 151 v8::Handle<v8::String> source = |
152 v8::String::New("try { loop(); fail(); } catch(e) { fail(); }"); | 152 v8::String::New("try { loop(); fail(); } catch(e) { fail(); }"); |
153 v8::Script::Compile(source)->Run(); | 153 v8::Script::Compile(source)->Run(); |
154 CHECK(!v8::V8::IsExecutionTerminating()); | 154 CHECK(!v8::V8::IsExecutionTerminating()); |
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174 }; | 174 }; |
175 | 175 |
176 | 176 |
177 // Test that a single thread of JavaScript execution can be terminated | 177 // Test that a single thread of JavaScript execution can be terminated |
178 // from the side by another thread. | 178 // from the side by another thread. |
179 TEST(TerminateOnlyV8ThreadFromOtherThread) { | 179 TEST(TerminateOnlyV8ThreadFromOtherThread) { |
180 semaphore = v8::internal::OS::CreateSemaphore(0); | 180 semaphore = v8::internal::OS::CreateSemaphore(0); |
181 TerminatorThread thread(i::Isolate::Current()); | 181 TerminatorThread thread(i::Isolate::Current()); |
182 thread.Start(); | 182 thread.Start(); |
183 | 183 |
184 v8::HandleScope scope; | 184 v8::HandleScope scope(v8::Isolate::GetCurrent()); |
185 v8::Handle<v8::ObjectTemplate> global = CreateGlobalTemplate(Signal, DoLoop); | 185 v8::Handle<v8::ObjectTemplate> global = CreateGlobalTemplate(Signal, DoLoop); |
186 v8::Persistent<v8::Context> context = v8::Context::New(NULL, global); | 186 v8::Persistent<v8::Context> context = v8::Context::New(NULL, global); |
187 v8::Context::Scope context_scope(context); | 187 v8::Context::Scope context_scope(context); |
188 CHECK(!v8::V8::IsExecutionTerminating()); | 188 CHECK(!v8::V8::IsExecutionTerminating()); |
189 // Run a loop that will be infinite if thread termination does not work. | 189 // Run a loop that will be infinite if thread termination does not work. |
190 v8::Handle<v8::String> source = | 190 v8::Handle<v8::String> source = |
191 v8::String::New("try { loop(); fail(); } catch(e) { fail(); }"); | 191 v8::String::New("try { loop(); fail(); } catch(e) { fail(); }"); |
192 v8::Script::Compile(source)->Run(); | 192 v8::Script::Compile(source)->Run(); |
193 | 193 |
194 thread.Join(); | 194 thread.Join(); |
195 delete semaphore; | 195 delete semaphore; |
196 semaphore = NULL; | 196 semaphore = NULL; |
197 context.Dispose(context->GetIsolate()); | 197 context.Dispose(context->GetIsolate()); |
198 } | 198 } |
199 | 199 |
200 | 200 |
201 class LoopingThread : public v8::internal::Thread { | 201 class LoopingThread : public v8::internal::Thread { |
202 public: | 202 public: |
203 LoopingThread() : Thread("LoopingThread") { } | 203 LoopingThread() : Thread("LoopingThread") { } |
204 void Run() { | 204 void Run() { |
205 v8::Locker locker(CcTest::default_isolate()); | 205 v8::Locker locker(CcTest::default_isolate()); |
206 v8::HandleScope scope; | 206 v8::HandleScope scope(CcTest::default_isolate()); |
207 v8_thread_id_ = v8::V8::GetCurrentThreadId(); | 207 v8_thread_id_ = v8::V8::GetCurrentThreadId(); |
208 v8::Handle<v8::ObjectTemplate> global = | 208 v8::Handle<v8::ObjectTemplate> global = |
209 CreateGlobalTemplate(Signal, DoLoop); | 209 CreateGlobalTemplate(Signal, DoLoop); |
210 v8::Persistent<v8::Context> context = v8::Context::New(NULL, global); | 210 v8::Persistent<v8::Context> context = v8::Context::New(NULL, global); |
211 v8::Context::Scope context_scope(context); | 211 v8::Context::Scope context_scope(context); |
212 CHECK(!v8::V8::IsExecutionTerminating()); | 212 CHECK(!v8::V8::IsExecutionTerminating()); |
213 // Run a loop that will be infinite if thread termination does not work. | 213 // Run a loop that will be infinite if thread termination does not work. |
214 v8::Handle<v8::String> source = | 214 v8::Handle<v8::String> source = |
215 v8::String::New("try { loop(); fail(); } catch(e) { fail(); }"); | 215 v8::String::New("try { loop(); fail(); } catch(e) { fail(); }"); |
216 v8::Script::Compile(source)->Run(); | 216 v8::Script::Compile(source)->Run(); |
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299 CHECK(try_catch.Message().IsEmpty()); | 299 CHECK(try_catch.Message().IsEmpty()); |
300 CHECK(!try_catch.CanContinue()); | 300 CHECK(!try_catch.CanContinue()); |
301 CHECK(v8::V8::IsExecutionTerminating()); | 301 CHECK(v8::V8::IsExecutionTerminating()); |
302 return v8::Undefined(); | 302 return v8::Undefined(); |
303 } | 303 } |
304 | 304 |
305 | 305 |
306 // Test that we correctly handle termination exceptions if they are | 306 // Test that we correctly handle termination exceptions if they are |
307 // triggered by the creation of error objects in connection with ICs. | 307 // triggered by the creation of error objects in connection with ICs. |
308 TEST(TerminateLoadICException) { | 308 TEST(TerminateLoadICException) { |
309 v8::HandleScope scope; | 309 v8::HandleScope scope(v8::Isolate::GetCurrent()); |
310 v8::Handle<v8::ObjectTemplate> global = v8::ObjectTemplate::New(); | 310 v8::Handle<v8::ObjectTemplate> global = v8::ObjectTemplate::New(); |
311 global->Set(v8::String::New("terminate_or_return_object"), | 311 global->Set(v8::String::New("terminate_or_return_object"), |
312 v8::FunctionTemplate::New(TerminateOrReturnObject)); | 312 v8::FunctionTemplate::New(TerminateOrReturnObject)); |
313 global->Set(v8::String::New("fail"), v8::FunctionTemplate::New(Fail)); | 313 global->Set(v8::String::New("fail"), v8::FunctionTemplate::New(Fail)); |
314 global->Set(v8::String::New("loop"), | 314 global->Set(v8::String::New("loop"), |
315 v8::FunctionTemplate::New(LoopGetProperty)); | 315 v8::FunctionTemplate::New(LoopGetProperty)); |
316 | 316 |
317 v8::Persistent<v8::Context> context = v8::Context::New(NULL, global); | 317 v8::Persistent<v8::Context> context = v8::Context::New(NULL, global); |
318 v8::Context::Scope context_scope(context); | 318 v8::Context::Scope context_scope(context); |
319 CHECK(!v8::V8::IsExecutionTerminating()); | 319 CHECK(!v8::V8::IsExecutionTerminating()); |
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350 CHECK(try_catch.Message().IsEmpty()); | 350 CHECK(try_catch.Message().IsEmpty()); |
351 CHECK(!try_catch.CanContinue()); | 351 CHECK(!try_catch.CanContinue()); |
352 CHECK(v8::V8::IsExecutionTerminating()); | 352 CHECK(v8::V8::IsExecutionTerminating()); |
353 v8::Script::Compile(v8::String::New("function f() { fail(); } f()"))->Run(); | 353 v8::Script::Compile(v8::String::New("function f() { fail(); } f()"))->Run(); |
354 return v8::Undefined(); | 354 return v8::Undefined(); |
355 } | 355 } |
356 | 356 |
357 // Test that reentry into V8 while the termination exception is still pending | 357 // Test that reentry into V8 while the termination exception is still pending |
358 // (has not yet unwound the 0-level JS frame) does not crash. | 358 // (has not yet unwound the 0-level JS frame) does not crash. |
359 TEST(TerminateAndReenterFromThreadItself) { | 359 TEST(TerminateAndReenterFromThreadItself) { |
360 v8::HandleScope scope; | 360 v8::HandleScope scope(v8::Isolate::GetCurrent()); |
361 v8::Handle<v8::ObjectTemplate> global = | 361 v8::Handle<v8::ObjectTemplate> global = |
362 CreateGlobalTemplate(TerminateCurrentThread, ReenterAfterTermination); | 362 CreateGlobalTemplate(TerminateCurrentThread, ReenterAfterTermination); |
363 v8::Persistent<v8::Context> context = v8::Context::New(NULL, global); | 363 v8::Persistent<v8::Context> context = v8::Context::New(NULL, global); |
364 v8::Context::Scope context_scope(context); | 364 v8::Context::Scope context_scope(context); |
365 CHECK(!v8::V8::IsExecutionTerminating()); | 365 CHECK(!v8::V8::IsExecutionTerminating()); |
366 v8::Handle<v8::String> source = | 366 v8::Handle<v8::String> source = |
367 v8::String::New("try { loop(); fail(); } catch(e) { fail(); }"); | 367 v8::String::New("try { loop(); fail(); } catch(e) { fail(); }"); |
368 v8::Script::Compile(source)->Run(); | 368 v8::Script::Compile(source)->Run(); |
369 CHECK(!v8::V8::IsExecutionTerminating()); | 369 CHECK(!v8::V8::IsExecutionTerminating()); |
370 // Check we can run JS again after termination. | 370 // Check we can run JS again after termination. |
371 CHECK(v8::Script::Compile(v8::String::New("function f() { return true; }" | 371 CHECK(v8::Script::Compile(v8::String::New("function f() { return true; }" |
372 "f()"))->Run()->IsTrue()); | 372 "f()"))->Run()->IsTrue()); |
373 context.Dispose(context->GetIsolate()); | 373 context.Dispose(context->GetIsolate()); |
374 } | 374 } |
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