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Issue 12716010: Added a version of the v8::HandleScope constructor with an Isolate and use that consistently. (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Feedback. Rebased Created 7 years, 9 months ago
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1 // Copyright 2008 the V8 project authors. All rights reserved. 1 // Copyright 2008 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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36 namespace v8 { 36 namespace v8 {
37 37
38 38
39 void HandleDebugEvent(DebugEvent event, 39 void HandleDebugEvent(DebugEvent event,
40 Handle<Object> exec_state, 40 Handle<Object> exec_state,
41 Handle<Object> event_data, 41 Handle<Object> event_data,
42 Handle<Value> data); 42 Handle<Value> data);
43 43
44 // Start the remove debugger connecting to a V8 debugger agent on the specified 44 // Start the remove debugger connecting to a V8 debugger agent on the specified
45 // port. 45 // port.
46 void RunRemoteDebugger(int port); 46 void RunRemoteDebugger(Isolate* isolate, int port);
47 47
48 // Forward declerations. 48 // Forward declerations.
49 class RemoteDebuggerEvent; 49 class RemoteDebuggerEvent;
50 class ReceiverThread; 50 class ReceiverThread;
51 51
52 52
53 // Remote debugging class. 53 // Remote debugging class.
54 class RemoteDebugger { 54 class RemoteDebugger {
55 public: 55 public:
56 explicit RemoteDebugger(int port) 56 explicit RemoteDebugger(Isolate* isolate, int port)
57 : port_(port), 57 : isolate_(isolate),
58 port_(port),
58 event_access_(i::OS::CreateMutex()), 59 event_access_(i::OS::CreateMutex()),
59 event_available_(i::OS::CreateSemaphore(0)), 60 event_available_(i::OS::CreateSemaphore(0)),
60 head_(NULL), tail_(NULL) {} 61 head_(NULL), tail_(NULL) {}
61 void Run(); 62 void Run();
62 63
63 // Handle events from the subordinate threads. 64 // Handle events from the subordinate threads.
64 void MessageReceived(i::SmartArrayPointer<char> message); 65 void MessageReceived(i::SmartArrayPointer<char> message);
65 void KeyboardCommand(i::SmartArrayPointer<char> command); 66 void KeyboardCommand(i::SmartArrayPointer<char> command);
66 void ConnectionClosed(); 67 void ConnectionClosed();
67 68
68 private: 69 private:
69 // Add new debugger event to the list. 70 // Add new debugger event to the list.
70 void AddEvent(RemoteDebuggerEvent* event); 71 void AddEvent(RemoteDebuggerEvent* event);
71 // Read next debugger event from the list. 72 // Read next debugger event from the list.
72 RemoteDebuggerEvent* GetEvent(); 73 RemoteDebuggerEvent* GetEvent();
73 74
74 // Handle a message from the debugged V8. 75 // Handle a message from the debugged V8.
75 void HandleMessageReceived(char* message); 76 void HandleMessageReceived(char* message);
76 // Handle a keyboard command. 77 // Handle a keyboard command.
77 void HandleKeyboardCommand(char* command); 78 void HandleKeyboardCommand(char* command);
78 79
79 // Get connection to agent in debugged V8. 80 // Get connection to agent in debugged V8.
80 i::Socket* conn() { return conn_; } 81 i::Socket* conn() { return conn_; }
81 82
83 Isolate* isolate_;
82 int port_; // Port used to connect to debugger V8. 84 int port_; // Port used to connect to debugger V8.
83 i::Socket* conn_; // Connection to debugger agent in debugged V8. 85 i::Socket* conn_; // Connection to debugger agent in debugged V8.
84 86
85 // Linked list of events from debugged V8 and from keyboard input. Access to 87 // Linked list of events from debugged V8 and from keyboard input. Access to
86 // the list is guarded by a mutex and a semaphore signals new items in the 88 // the list is guarded by a mutex and a semaphore signals new items in the
87 // list. 89 // list.
88 i::Mutex* event_access_; 90 i::Mutex* event_access_;
89 i::Semaphore* event_available_; 91 i::Semaphore* event_available_;
90 RemoteDebuggerEvent* head_; 92 RemoteDebuggerEvent* head_;
91 RemoteDebuggerEvent* tail_; 93 RemoteDebuggerEvent* tail_;
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148 RemoteDebuggerEvent* next_; 150 RemoteDebuggerEvent* next_;
149 151
150 friend class RemoteDebugger; 152 friend class RemoteDebugger;
151 }; 153 };
152 154
153 155
154 } // namespace v8 156 } // namespace v8
155 157
156 158
157 #endif // V8_D8_DEBUG_H_ 159 #endif // V8_D8_DEBUG_H_
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