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| 1 // Copyright 2008 the V8 project authors. All rights reserved. | 1 // Copyright 2008 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
| 4 // met: | 4 // met: |
| 5 // | 5 // |
| 6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
| (...skipping 25 matching lines...) Expand all Loading... |
| 36 namespace v8 { | 36 namespace v8 { |
| 37 | 37 |
| 38 | 38 |
| 39 void HandleDebugEvent(DebugEvent event, | 39 void HandleDebugEvent(DebugEvent event, |
| 40 Handle<Object> exec_state, | 40 Handle<Object> exec_state, |
| 41 Handle<Object> event_data, | 41 Handle<Object> event_data, |
| 42 Handle<Value> data); | 42 Handle<Value> data); |
| 43 | 43 |
| 44 // Start the remove debugger connecting to a V8 debugger agent on the specified | 44 // Start the remove debugger connecting to a V8 debugger agent on the specified |
| 45 // port. | 45 // port. |
| 46 void RunRemoteDebugger(int port); | 46 void RunRemoteDebugger(Isolate* isolate, int port); |
| 47 | 47 |
| 48 // Forward declerations. | 48 // Forward declerations. |
| 49 class RemoteDebuggerEvent; | 49 class RemoteDebuggerEvent; |
| 50 class ReceiverThread; | 50 class ReceiverThread; |
| 51 | 51 |
| 52 | 52 |
| 53 // Remote debugging class. | 53 // Remote debugging class. |
| 54 class RemoteDebugger { | 54 class RemoteDebugger { |
| 55 public: | 55 public: |
| 56 explicit RemoteDebugger(int port) | 56 explicit RemoteDebugger(Isolate* isolate, int port) |
| 57 : port_(port), | 57 : isolate_(isolate), |
| 58 port_(port), |
| 58 event_access_(i::OS::CreateMutex()), | 59 event_access_(i::OS::CreateMutex()), |
| 59 event_available_(i::OS::CreateSemaphore(0)), | 60 event_available_(i::OS::CreateSemaphore(0)), |
| 60 head_(NULL), tail_(NULL) {} | 61 head_(NULL), tail_(NULL) {} |
| 61 void Run(); | 62 void Run(); |
| 62 | 63 |
| 63 // Handle events from the subordinate threads. | 64 // Handle events from the subordinate threads. |
| 64 void MessageReceived(i::SmartArrayPointer<char> message); | 65 void MessageReceived(i::SmartArrayPointer<char> message); |
| 65 void KeyboardCommand(i::SmartArrayPointer<char> command); | 66 void KeyboardCommand(i::SmartArrayPointer<char> command); |
| 66 void ConnectionClosed(); | 67 void ConnectionClosed(); |
| 67 | 68 |
| 68 private: | 69 private: |
| 69 // Add new debugger event to the list. | 70 // Add new debugger event to the list. |
| 70 void AddEvent(RemoteDebuggerEvent* event); | 71 void AddEvent(RemoteDebuggerEvent* event); |
| 71 // Read next debugger event from the list. | 72 // Read next debugger event from the list. |
| 72 RemoteDebuggerEvent* GetEvent(); | 73 RemoteDebuggerEvent* GetEvent(); |
| 73 | 74 |
| 74 // Handle a message from the debugged V8. | 75 // Handle a message from the debugged V8. |
| 75 void HandleMessageReceived(char* message); | 76 void HandleMessageReceived(char* message); |
| 76 // Handle a keyboard command. | 77 // Handle a keyboard command. |
| 77 void HandleKeyboardCommand(char* command); | 78 void HandleKeyboardCommand(char* command); |
| 78 | 79 |
| 79 // Get connection to agent in debugged V8. | 80 // Get connection to agent in debugged V8. |
| 80 i::Socket* conn() { return conn_; } | 81 i::Socket* conn() { return conn_; } |
| 81 | 82 |
| 83 Isolate* isolate_; |
| 82 int port_; // Port used to connect to debugger V8. | 84 int port_; // Port used to connect to debugger V8. |
| 83 i::Socket* conn_; // Connection to debugger agent in debugged V8. | 85 i::Socket* conn_; // Connection to debugger agent in debugged V8. |
| 84 | 86 |
| 85 // Linked list of events from debugged V8 and from keyboard input. Access to | 87 // Linked list of events from debugged V8 and from keyboard input. Access to |
| 86 // the list is guarded by a mutex and a semaphore signals new items in the | 88 // the list is guarded by a mutex and a semaphore signals new items in the |
| 87 // list. | 89 // list. |
| 88 i::Mutex* event_access_; | 90 i::Mutex* event_access_; |
| 89 i::Semaphore* event_available_; | 91 i::Semaphore* event_available_; |
| 90 RemoteDebuggerEvent* head_; | 92 RemoteDebuggerEvent* head_; |
| 91 RemoteDebuggerEvent* tail_; | 93 RemoteDebuggerEvent* tail_; |
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| 148 RemoteDebuggerEvent* next_; | 150 RemoteDebuggerEvent* next_; |
| 149 | 151 |
| 150 friend class RemoteDebugger; | 152 friend class RemoteDebugger; |
| 151 }; | 153 }; |
| 152 | 154 |
| 153 | 155 |
| 154 } // namespace v8 | 156 } // namespace v8 |
| 155 | 157 |
| 156 | 158 |
| 157 #endif // V8_D8_DEBUG_H_ | 159 #endif // V8_D8_DEBUG_H_ |
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