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1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrBitmapTextGeoProc.h" | 8 #include "GrBitmapTextGeoProc.h" |
9 #include "GrFontAtlasSizes.h" | 9 #include "GrFontAtlasSizes.h" |
10 #include "GrInvariantOutput.h" | 10 #include "GrInvariantOutput.h" |
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21 | 21 |
22 void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override{ | 22 void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override{ |
23 const GrBitmapTextGeoProc& cte = args.fGP.cast<GrBitmapTextGeoProc>(); | 23 const GrBitmapTextGeoProc& cte = args.fGP.cast<GrBitmapTextGeoProc>(); |
24 | 24 |
25 GrGLGPBuilder* pb = args.fPB; | 25 GrGLGPBuilder* pb = args.fPB; |
26 GrGLVertexBuilder* vsBuilder = pb->getVertexShaderBuilder(); | 26 GrGLVertexBuilder* vsBuilder = pb->getVertexShaderBuilder(); |
27 | 27 |
28 // emit attributes | 28 // emit attributes |
29 vsBuilder->emitAttributes(cte); | 29 vsBuilder->emitAttributes(cte); |
30 | 30 |
31 // compute numbers to be hardcoded to convert texture coordinates from i
nt to float | |
32 SkASSERT(cte.numTextures() == 1); | |
33 GrTexture* atlas = cte.textureAccess(0).getTexture(); | |
34 SkASSERT(atlas); | |
35 SkScalar recipWidth = 1.0f / atlas->width(); | |
36 SkScalar recipHeight = 1.0f / atlas->height(); | |
37 | |
38 GrGLVertToFrag v(kVec2f_GrSLType); | 31 GrGLVertToFrag v(kVec2f_GrSLType); |
39 pb->addVarying("TextureCoords", &v); | 32 pb->addVarying("TextureCoords", &v); |
40 vsBuilder->codeAppendf("%s = vec2(%.*f, %.*f) * %s;", v.vsOut(), | 33 // this is only used with text, so our texture bounds always match the g
lyph atlas |
41 SK_FLT_DECIMAL_DIG, recipWidth, | 34 if (cte.maskFormat() == kA8_GrMaskFormat) { |
42 SK_FLT_DECIMAL_DIG, recipHeight, | 35 vsBuilder->codeAppendf("%s = vec2(" GR_FONT_ATLAS_A8_RECIP_WIDTH ",
" |
43 cte.inTextureCoords()->fName); | 36 GR_FONT_ATLAS_RECIP_HEIGHT ")*%s;", v.vsOut()
, |
| 37 cte.inTextureCoords()->fName); |
| 38 } else { |
| 39 vsBuilder->codeAppendf("%s = vec2(" GR_FONT_ATLAS_RECIP_WIDTH ", " |
| 40 GR_FONT_ATLAS_RECIP_HEIGHT ")*%s;", v.vsOut()
, |
| 41 cte.inTextureCoords()->fName); |
| 42 } |
44 | 43 |
45 // Setup pass through color | 44 // Setup pass through color |
46 if (!cte.colorIgnored()) { | 45 if (!cte.colorIgnored()) { |
47 if (cte.hasVertexColor()) { | 46 if (cte.hasVertexColor()) { |
48 pb->addPassThroughAttribute(cte.inColor(), args.fOutputColor); | 47 pb->addPassThroughAttribute(cte.inColor(), args.fOutputColor); |
49 } else { | 48 } else { |
50 this->setupUniformColor(pb, args.fOutputColor, &fColorUniform); | 49 this->setupUniformColor(pb, args.fOutputColor, &fColorUniform); |
51 } | 50 } |
52 } | 51 } |
53 | 52 |
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96 static inline void GenKey(const GrGeometryProcessor& proc, | 95 static inline void GenKey(const GrGeometryProcessor& proc, |
97 const GrBatchTracker& bt, | 96 const GrBatchTracker& bt, |
98 const GrGLSLCaps&, | 97 const GrGLSLCaps&, |
99 GrProcessorKeyBuilder* b) { | 98 GrProcessorKeyBuilder* b) { |
100 const GrBitmapTextGeoProc& gp = proc.cast<GrBitmapTextGeoProc>(); | 99 const GrBitmapTextGeoProc& gp = proc.cast<GrBitmapTextGeoProc>(); |
101 uint32_t key = 0; | 100 uint32_t key = 0; |
102 key |= gp.usesLocalCoords() && gp.localMatrix().hasPerspective() ? 0x1 :
0x0; | 101 key |= gp.usesLocalCoords() && gp.localMatrix().hasPerspective() ? 0x1 :
0x0; |
103 key |= gp.colorIgnored() ? 0x2 : 0x0; | 102 key |= gp.colorIgnored() ? 0x2 : 0x0; |
104 key |= gp.maskFormat() << 3; | 103 key |= gp.maskFormat() << 3; |
105 b->add32(key); | 104 b->add32(key); |
106 | |
107 // Currently we hardcode numbers to convert atlas coordinates to normali
zed floating point | |
108 SkASSERT(gp.numTextures() == 1); | |
109 GrTexture* atlas = gp.textureAccess(0).getTexture(); | |
110 SkASSERT(atlas); | |
111 b->add32(atlas->width()); | |
112 b->add32(atlas->height()); | |
113 } | 105 } |
114 | 106 |
115 private: | 107 private: |
116 GrColor fColor; | 108 GrColor fColor; |
117 UniformHandle fColorUniform; | 109 UniformHandle fColorUniform; |
118 | 110 |
119 typedef GrGLGeometryProcessor INHERITED; | 111 typedef GrGLGeometryProcessor INHERITED; |
120 }; | 112 }; |
121 | 113 |
122 /////////////////////////////////////////////////////////////////////////////// | 114 /////////////////////////////////////////////////////////////////////////////// |
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185 break; | 177 break; |
186 case 2: | 178 case 2: |
187 format = kARGB_GrMaskFormat; | 179 format = kARGB_GrMaskFormat; |
188 break; | 180 break; |
189 } | 181 } |
190 | 182 |
191 return GrBitmapTextGeoProc::Create(GrRandomColor(d->fRandom), d->fTextures[t
exIdx], params, | 183 return GrBitmapTextGeoProc::Create(GrRandomColor(d->fRandom), d->fTextures[t
exIdx], params, |
192 format, GrTest::TestMatrix(d->fRandom), | 184 format, GrTest::TestMatrix(d->fRandom), |
193 d->fRandom->nextBool()); | 185 d->fRandom->nextBool()); |
194 } | 186 } |
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