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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/snapshot/snapshot.h" | 5 #include "ui/snapshot/snapshot.h" |
6 | 6 |
7 #include "base/bind.h" | 7 #include "base/bind.h" |
8 #include "base/callback.h" | 8 #include "base/callback.h" |
9 #include "base/logging.h" | 9 #include "base/logging.h" |
10 #include "base/safe_numerics.h" | 10 #include "base/safe_numerics.h" |
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170 | 170 |
171 bool GrabViewSnapshot(gfx::NativeView view, | 171 bool GrabViewSnapshot(gfx::NativeView view, |
172 std::vector<unsigned char>* png_representation, | 172 std::vector<unsigned char>* png_representation, |
173 const gfx::Rect& snapshot_bounds) { | 173 const gfx::Rect& snapshot_bounds) { |
174 return GrabWindowSnapshot(view, png_representation, snapshot_bounds); | 174 return GrabWindowSnapshot(view, png_representation, snapshot_bounds); |
175 } | 175 } |
176 | 176 |
177 bool GrabWindowSnapshot(gfx::NativeWindow window, | 177 bool GrabWindowSnapshot(gfx::NativeWindow window, |
178 std::vector<unsigned char>* png_representation, | 178 std::vector<unsigned char>* png_representation, |
179 const gfx::Rect& snapshot_bounds) { | 179 const gfx::Rect& snapshot_bounds) { |
180 gfx::Rect read_pixels_bounds_in_pixel = | 180 // Not supported in Aura. Callers should fall back to the async version. |
181 GetTargetBoundsFromWindow(window, snapshot_bounds); | 181 return false; |
182 | |
183 ui::Compositor* compositor = window->layer()->GetCompositor(); | |
184 SkBitmap bitmap; | |
185 if (!compositor->ReadPixels(&bitmap, read_pixels_bounds_in_pixel)) | |
186 return false; | |
187 | |
188 gfx::Display display = | |
189 gfx::Screen::GetScreenFor(window)->GetDisplayNearestWindow(window); | |
190 RotateBitmap(&bitmap, display.rotation()); | |
191 | |
192 unsigned char* pixels = reinterpret_cast<unsigned char*>( | |
193 bitmap.pixelRef()->pixels()); | |
194 return gfx::PNGCodec::Encode( | |
195 pixels, gfx::PNGCodec::FORMAT_BGRA, | |
196 gfx::Size(bitmap.width(), bitmap.height()), | |
197 base::checked_numeric_cast<int>(bitmap.rowBytes()), | |
198 true, std::vector<gfx::PNGCodec::Comment>(), | |
199 png_representation); | |
200 } | 182 } |
201 | 183 |
202 void MakeAsyncCopyRequest( | 184 void MakeAsyncCopyRequest( |
203 gfx::NativeWindow window, | 185 gfx::NativeWindow window, |
204 const gfx::Rect& source_rect, | 186 const gfx::Rect& source_rect, |
205 const cc::CopyOutputRequest::CopyOutputRequestCallback& callback) { | 187 const cc::CopyOutputRequest::CopyOutputRequestCallback& callback) { |
206 scoped_ptr<cc::CopyOutputRequest> request = | 188 scoped_ptr<cc::CopyOutputRequest> request = |
207 cc::CopyOutputRequest::CreateBitmapRequest(callback); | 189 cc::CopyOutputRequest::CreateBitmapRequest(callback); |
208 request->set_area(ui::ConvertRectToPixel(window->layer(), source_rect)); | 190 request->set_area(ui::ConvertRectToPixel(window->layer(), source_rect)); |
209 window->layer()->RequestCopyOfOutput(request.Pass()); | 191 window->layer()->RequestCopyOfOutput(request.Pass()); |
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254 .rotation(); | 236 .rotation(); |
255 MakeAsyncCopyRequest(window, | 237 MakeAsyncCopyRequest(window, |
256 source_rect, | 238 source_rect, |
257 base::Bind(&ScaleRotateAndEncodeCopyOutputResult, | 239 base::Bind(&ScaleRotateAndEncodeCopyOutputResult, |
258 callback, | 240 callback, |
259 target_size, | 241 target_size, |
260 rotation, | 242 rotation, |
261 background_task_runner)); | 243 background_task_runner)); |
262 } | 244 } |
263 | 245 |
| 246 void GrabViewSnapshotAsync( |
| 247 gfx::NativeView view, |
| 248 const gfx::Rect& source_rect, |
| 249 scoped_refptr<base::TaskRunner> background_task_runner, |
| 250 const GrabWindowSnapshotAsyncPNGCallback& callback) { |
| 251 GrabWindowSnapshotAsync(view, source_rect, background_task_runner, callback); |
| 252 } |
| 253 |
| 254 |
264 } // namespace ui | 255 } // namespace ui |
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