Index: include/c/sk_canvas.h |
diff --git a/include/c/sk_canvas.h b/include/c/sk_canvas.h |
index f65d3aa5c9829dd76b61b29a168ee8758ca8b713..f6c0d4e1c143f34cf1906dd46c1ce761931c1368 100644 |
--- a/include/c/sk_canvas.h |
+++ b/include/c/sk_canvas.h |
@@ -15,29 +15,137 @@ |
SK_C_PLUS_PLUS_BEGIN_GUARD |
+/** |
+ Save the current matrix and clip on the canvas. When the |
+ balancing call to sk_canvas_restore() is made, the previous matrix |
+ and clip are restored. |
+*/ |
SK_API void sk_canvas_save(sk_canvas_t*); |
+/** |
+ This behaves the same as sk_canvas_save(), but in addition it |
+ allocates an offscreen surface. All drawing calls are directed |
+ there, and only when the balancing call to sk_canvas_restore() is |
+ made is that offscreen transfered to the canvas (or the previous |
+ layer). |
+ |
+ @param sk_rect_t* (may be null) This rect, if non-null, is used as |
+ a hint to limit the size of the offscreen, and |
+ thus drawing may be clipped to it, though that |
+ clipping is not guaranteed to happen. If exact |
+ clipping is desired, use sk_canvas_clip_rect(). |
+ @param sk_paint_t* (may be null) The paint is copied, and is applied |
+ to the offscreen when sk_canvas_restore() is |
+ called. |
+*/ |
SK_API void sk_canvas_save_layer(sk_canvas_t*, const sk_rect_t*, const sk_paint_t*); |
+/** |
+ This call balances a previous call to sk_canvas_save() or |
+ sk_canvas_save_layer(), and is used to remove all modifications to |
+ the matrix and clip state since the last save call. It is an |
+ error to call sk_canvas_restore() more times than save and |
+ save_layer were called. |
+*/ |
SK_API void sk_canvas_restore(sk_canvas_t*); |
+/** |
+ Preconcat the current coordinate transformation matrix with the |
+ specified translation. |
+*/ |
SK_API void sk_canvas_translate(sk_canvas_t*, float dx, float dy); |
+/** |
+ Preconcat the current coordinate transformation matrix with the |
+ specified scale. |
+*/ |
SK_API void sk_canvas_scale(sk_canvas_t*, float sx, float sy); |
+/** |
+ Preconcat the current coordinate transformation matrix with the |
+ specified rotation in degrees. |
+*/ |
SK_API void sk_canvas_rotate_degrees(sk_canvas_t*, float degrees); |
+/** |
+ Preconcat the current coordinate transformation matrix with the |
+ specified rotation in radians. |
+*/ |
SK_API void sk_canvas_rotate_radians(sk_canvas_t*, float radians); |
+/** |
+ Preconcat the current coordinate transformation matrix with the |
+ specified skew. |
+*/ |
SK_API void sk_canvas_skew(sk_canvas_t*, float sx, float sy); |
+/** |
+ Preconcat the current coordinate transformation matrix with the |
+ specified matrix. |
+*/ |
SK_API void sk_canvas_concat(sk_canvas_t*, const sk_matrix_t*); |
+/** |
+ Modify the current clip with the specified rectangle. The new |
+ current clip will be the intersection of the old clip and the |
+ rectange. |
+*/ |
SK_API void sk_canvas_clip_rect(sk_canvas_t*, const sk_rect_t*); |
+/** |
+ Modify the current clip with the specified path. The new |
+ current clip will be the intersection of the old clip and the |
+ path. |
+*/ |
SK_API void sk_canvas_clip_path(sk_canvas_t*, const sk_path_t*); |
+/** |
+ Fill the entire canvas (restricted to the current clip) with the |
+ specified paint. |
+*/ |
SK_API void sk_canvas_draw_paint(sk_canvas_t*, const sk_paint_t*); |
+/** |
+ Draw the specified rectangle using the specified paint. The |
+ rectangle will be filled or stroked based on the style in the |
+ paint. |
+*/ |
SK_API void sk_canvas_draw_rect(sk_canvas_t*, const sk_rect_t*, const sk_paint_t*); |
+/** |
+ Draw the specified oval using the specified paint. The oval will be |
+ filled or framed based on the style in the paint |
+*/ |
SK_API void sk_canvas_draw_oval(sk_canvas_t*, const sk_rect_t*, const sk_paint_t*); |
+/** |
+ Draw the specified path using the specified paint. The path will be |
+ filled or framed based on the style in the paint |
+*/ |
SK_API void sk_canvas_draw_path(sk_canvas_t*, const sk_path_t*, const sk_paint_t*); |
+/** |
+ Draw the specified image, with its top/left corner at (x,y), using |
+ the specified paint, transformed by the current matrix. |
+ |
+ @param sk_paint_t* (may be NULL) the paint used to draw the image. |
+*/ |
SK_API void sk_canvas_draw_image(sk_canvas_t*, const sk_image_t*, |
float x, float y, const sk_paint_t*); |
+/** |
+ Draw the specified image, scaling and translating so that it fills |
+ the specified dst rect. If the src rect is non-null, only that |
+ subset of the image is transformed and drawn. |
+ |
+ @param sk_paint_t* (may be NULL) The paint used to draw the image. |
+*/ |
SK_API void sk_canvas_draw_image_rect(sk_canvas_t*, const sk_image_t*, |
const sk_rect_t* src, |
const sk_rect_t* dst, const sk_paint_t*); |
+ |
+/** |
+ Draw the picture into this canvas (replay the pciture's drawing commands). |
+ |
+ @param sk_matrix_t* If non-null, apply that matrix to the CTM when |
+ drawing this picture. This is logically |
+ equivalent to: save, concat, draw_picture, |
+ restore. |
+ |
+ @param sk_paint_t* If non-null, draw the picture into a temporary |
+ buffer, and then apply the paint's alpha, |
+ colorfilter, imagefilter, and xfermode to that |
+ buffer as it is drawn to the canvas. This is |
+ logically equivalent to save_layer(paint), |
+ draw_picture, restore. |
+*/ |
SK_API void sk_canvas_draw_picture(sk_canvas_t*, const sk_picture_t*, |
const sk_matrix_t*, const sk_paint_t*); |