| Index: include/c/sk_canvas.h
|
| diff --git a/include/c/sk_canvas.h b/include/c/sk_canvas.h
|
| index f65d3aa5c9829dd76b61b29a168ee8758ca8b713..f6c0d4e1c143f34cf1906dd46c1ce761931c1368 100644
|
| --- a/include/c/sk_canvas.h
|
| +++ b/include/c/sk_canvas.h
|
| @@ -15,29 +15,137 @@
|
|
|
| SK_C_PLUS_PLUS_BEGIN_GUARD
|
|
|
| +/**
|
| + Save the current matrix and clip on the canvas. When the
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| + balancing call to sk_canvas_restore() is made, the previous matrix
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| + and clip are restored.
|
| +*/
|
| SK_API void sk_canvas_save(sk_canvas_t*);
|
| +/**
|
| + This behaves the same as sk_canvas_save(), but in addition it
|
| + allocates an offscreen surface. All drawing calls are directed
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| + there, and only when the balancing call to sk_canvas_restore() is
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| + made is that offscreen transfered to the canvas (or the previous
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| + layer).
|
| +
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| + @param sk_rect_t* (may be null) This rect, if non-null, is used as
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| + a hint to limit the size of the offscreen, and
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| + thus drawing may be clipped to it, though that
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| + clipping is not guaranteed to happen. If exact
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| + clipping is desired, use sk_canvas_clip_rect().
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| + @param sk_paint_t* (may be null) The paint is copied, and is applied
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| + to the offscreen when sk_canvas_restore() is
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| + called.
|
| +*/
|
| SK_API void sk_canvas_save_layer(sk_canvas_t*, const sk_rect_t*, const sk_paint_t*);
|
| +/**
|
| + This call balances a previous call to sk_canvas_save() or
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| + sk_canvas_save_layer(), and is used to remove all modifications to
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| + the matrix and clip state since the last save call. It is an
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| + error to call sk_canvas_restore() more times than save and
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| + save_layer were called.
|
| +*/
|
| SK_API void sk_canvas_restore(sk_canvas_t*);
|
|
|
| +/**
|
| + Preconcat the current coordinate transformation matrix with the
|
| + specified translation.
|
| +*/
|
| SK_API void sk_canvas_translate(sk_canvas_t*, float dx, float dy);
|
| +/**
|
| + Preconcat the current coordinate transformation matrix with the
|
| + specified scale.
|
| +*/
|
| SK_API void sk_canvas_scale(sk_canvas_t*, float sx, float sy);
|
| +/**
|
| + Preconcat the current coordinate transformation matrix with the
|
| + specified rotation in degrees.
|
| +*/
|
| SK_API void sk_canvas_rotate_degrees(sk_canvas_t*, float degrees);
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| +/**
|
| + Preconcat the current coordinate transformation matrix with the
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| + specified rotation in radians.
|
| +*/
|
| SK_API void sk_canvas_rotate_radians(sk_canvas_t*, float radians);
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| +/**
|
| + Preconcat the current coordinate transformation matrix with the
|
| + specified skew.
|
| +*/
|
| SK_API void sk_canvas_skew(sk_canvas_t*, float sx, float sy);
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| +/**
|
| + Preconcat the current coordinate transformation matrix with the
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| + specified matrix.
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| +*/
|
| SK_API void sk_canvas_concat(sk_canvas_t*, const sk_matrix_t*);
|
|
|
| +/**
|
| + Modify the current clip with the specified rectangle. The new
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| + current clip will be the intersection of the old clip and the
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| + rectange.
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| +*/
|
| SK_API void sk_canvas_clip_rect(sk_canvas_t*, const sk_rect_t*);
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| +/**
|
| + Modify the current clip with the specified path. The new
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| + current clip will be the intersection of the old clip and the
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| + path.
|
| +*/
|
| SK_API void sk_canvas_clip_path(sk_canvas_t*, const sk_path_t*);
|
|
|
| +/**
|
| + Fill the entire canvas (restricted to the current clip) with the
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| + specified paint.
|
| +*/
|
| SK_API void sk_canvas_draw_paint(sk_canvas_t*, const sk_paint_t*);
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| +/**
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| + Draw the specified rectangle using the specified paint. The
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| + rectangle will be filled or stroked based on the style in the
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| + paint.
|
| +*/
|
| SK_API void sk_canvas_draw_rect(sk_canvas_t*, const sk_rect_t*, const sk_paint_t*);
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| +/**
|
| + Draw the specified oval using the specified paint. The oval will be
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| + filled or framed based on the style in the paint
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| +*/
|
| SK_API void sk_canvas_draw_oval(sk_canvas_t*, const sk_rect_t*, const sk_paint_t*);
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| +/**
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| + Draw the specified path using the specified paint. The path will be
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| + filled or framed based on the style in the paint
|
| +*/
|
| SK_API void sk_canvas_draw_path(sk_canvas_t*, const sk_path_t*, const sk_paint_t*);
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| +/**
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| + Draw the specified image, with its top/left corner at (x,y), using
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| + the specified paint, transformed by the current matrix.
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| +
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| + @param sk_paint_t* (may be NULL) the paint used to draw the image.
|
| +*/
|
| SK_API void sk_canvas_draw_image(sk_canvas_t*, const sk_image_t*,
|
| float x, float y, const sk_paint_t*);
|
| +/**
|
| + Draw the specified image, scaling and translating so that it fills
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| + the specified dst rect. If the src rect is non-null, only that
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| + subset of the image is transformed and drawn.
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| +
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| + @param sk_paint_t* (may be NULL) The paint used to draw the image.
|
| +*/
|
| SK_API void sk_canvas_draw_image_rect(sk_canvas_t*, const sk_image_t*,
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| const sk_rect_t* src,
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| const sk_rect_t* dst, const sk_paint_t*);
|
| +
|
| +/**
|
| + Draw the picture into this canvas (replay the pciture's drawing commands).
|
| +
|
| + @param sk_matrix_t* If non-null, apply that matrix to the CTM when
|
| + drawing this picture. This is logically
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| + equivalent to: save, concat, draw_picture,
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| + restore.
|
| +
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| + @param sk_paint_t* If non-null, draw the picture into a temporary
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| + buffer, and then apply the paint's alpha,
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| + colorfilter, imagefilter, and xfermode to that
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| + buffer as it is drawn to the canvas. This is
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| + logically equivalent to save_layer(paint),
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| + draw_picture, restore.
|
| +*/
|
| SK_API void sk_canvas_draw_picture(sk_canvas_t*, const sk_picture_t*,
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| const sk_matrix_t*, const sk_paint_t*);
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|
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|