| Index: include/core/SkUtils.h
|
| diff --git a/include/core/SkUtils.h b/include/core/SkUtils.h
|
| index bca76ed54f831d4326997ba54bcd4941c6e158e6..b007b7711db122d739c03e499accf8782d8d4382 100644
|
| --- a/include/core/SkUtils.h
|
| +++ b/include/core/SkUtils.h
|
| @@ -9,57 +9,46 @@
|
| #define SkUtils_DEFINED
|
|
|
| #include "SkTypes.h"
|
| +#include "../private/SkOpts.h"
|
|
|
| ///////////////////////////////////////////////////////////////////////////////
|
|
|
| -// Determined empirically using bench/MemsetBench.cpp on a Nexus 7, Nexus 9, and desktop.
|
| -#if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSE2 || defined(SK_ARM_HAS_NEON)
|
| - // Platforms where we can assume an autovectorizer will give us a good inline memset.
|
| - #define SK_SMALL_MEMSET 1000
|
| -#else
|
| - // Platforms like Chrome on ARMv7 that don't typically compile with NEON globally.
|
| - #define SK_SMALL_MEMSET 10
|
| -#endif
|
| -
|
| +// The inlining heuristics below were determined using bench/MemsetBench.cpp
|
| +// on a x86 desktop, a Nexus 7 with and without NEON, and a Nexus 9:
|
| +// - on x86, inlining was never faster,
|
| +// - on ARMv7, inlining was faster for N<=10. Putting this check inside the NEON
|
| +// code was not helpful; it's got to be here outside.
|
| +// - NEON code generation for ARMv8 with GCC 4.9 is terrible,
|
| +// making the NEON code ~8x slower that just a serial loop.
|
|
|
| /** Similar to memset(), but it assigns a 16bit value into the buffer.
|
| @param buffer The memory to have value copied into it
|
| @param value The 16bit value to be copied into buffer
|
| @param count The number of times value should be copied into the buffer.
|
| */
|
| -void sk_memset16_large(uint16_t dst[], uint16_t value, int count);
|
| -inline void sk_memset16(uint16_t dst[], uint16_t value, int count) {
|
| - if (count <= SK_SMALL_MEMSET) {
|
| - for (int i = 0; i < count; i++) {
|
| - dst[i] = value;
|
| - }
|
| - } else {
|
| - sk_memset16_large(dst, value, count);
|
| - }
|
| +static inline void sk_memset16(uint16_t buffer[], uint16_t value, int count) {
|
| +#if defined(SK_CPU_ARM64)
|
| + while (count --> 0) { *buffer++ = value; } return;
|
| +#elif defined(SK_CPU_ARM32)
|
| + if (count <= 10) { while (count --> 0) { *buffer++ = value; } return; }
|
| +#endif
|
| + SkOpts::memset16(buffer, value, count);
|
| }
|
| -typedef void (*SkMemset16Proc)(uint16_t dst[], uint16_t value, int count);
|
| -SkMemset16Proc SkMemset16GetPlatformProc();
|
|
|
| /** Similar to memset(), but it assigns a 32bit value into the buffer.
|
| @param buffer The memory to have value copied into it
|
| @param value The 32bit value to be copied into buffer
|
| @param count The number of times value should be copied into the buffer.
|
| */
|
| -void sk_memset32_large(uint32_t dst[], uint32_t value, int count);
|
| -inline void sk_memset32(uint32_t dst[], uint32_t value, int count) {
|
| - if (count <= SK_SMALL_MEMSET) {
|
| - for (int i = 0; i < count; i++) {
|
| - dst[i] = value;
|
| - }
|
| - } else {
|
| - sk_memset32_large(dst, value, count);
|
| - }
|
| +static inline void sk_memset32(uint32_t buffer[], uint32_t value, int count) {
|
| +#if defined(SK_CPU_ARM64)
|
| + while (count --> 0) { *buffer++ = value; } return;
|
| +#elif defined(SK_CPU_ARM32)
|
| + if (count <= 10) { while (count --> 0) { *buffer++ = value; } return; }
|
| +#endif
|
| + SkOpts::memset32(buffer, value, count);
|
| }
|
|
|
| -typedef void (*SkMemset32Proc)(uint32_t dst[], uint32_t value, int count);
|
| -SkMemset32Proc SkMemset32GetPlatformProc();
|
| -
|
| -#undef SK_SMALL_MEMSET
|
|
|
| ///////////////////////////////////////////////////////////////////////////////
|
|
|
|
|