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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/wm/workspace/workspace_window_resizer.h" | 5 #include "ash/wm/workspace/workspace_window_resizer.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <cmath> | 8 #include <cmath> |
9 #include <utility> | 9 #include <utility> |
10 #include <vector> | 10 #include <vector> |
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379 details_.source == aura::client::WINDOW_MOVE_SOURCE_TOUCH) { | 379 details_.source == aura::client::WINDOW_MOVE_SOURCE_TOUCH) { |
380 sticky_size = kScreenEdgeInsetForTouchResize; | 380 sticky_size = kScreenEdgeInsetForTouchResize; |
381 } else { | 381 } else { |
382 sticky_size = kScreenEdgeInset; | 382 sticky_size = kScreenEdgeInset; |
383 } | 383 } |
384 // |bounds| is in |window()->parent()|'s coordinates. | 384 // |bounds| is in |window()->parent()|'s coordinates. |
385 gfx::Rect bounds = CalculateBoundsForDrag(details_, location_in_parent); | 385 gfx::Rect bounds = CalculateBoundsForDrag(details_, location_in_parent); |
386 if (window_state()->IsNormalShowState()) | 386 if (window_state()->IsNormalShowState()) |
387 AdjustBoundsForMainWindow(sticky_size, &bounds); | 387 AdjustBoundsForMainWindow(sticky_size, &bounds); |
388 | 388 |
389 if (bounds != window()->bounds()) { | 389 if (bounds != GetTarget()->bounds()) { |
390 if (!did_move_or_resize_) { | 390 if (!did_move_or_resize_) { |
391 if (!details_.restore_bounds.IsEmpty()) | 391 if (!details_.restore_bounds.IsEmpty()) |
392 window_state()->ClearRestoreBounds(); | 392 window_state()->ClearRestoreBounds(); |
393 RestackWindows(); | 393 RestackWindows(); |
394 } | 394 } |
395 did_move_or_resize_ = true; | 395 did_move_or_resize_ = true; |
396 } | 396 } |
397 | 397 |
398 gfx::Point location_in_screen = location_in_parent; | 398 gfx::Point location_in_screen = location_in_parent; |
399 wm::ConvertPointToScreen(window()->parent(), &location_in_screen); | 399 wm::ConvertPointToScreen(GetTarget()->parent(), &location_in_screen); |
400 | 400 |
401 aura::Window* root = NULL; | 401 aura::Window* root = NULL; |
402 gfx::Display display = | 402 gfx::Display display = |
403 ScreenAsh::FindDisplayContainingPoint(location_in_screen); | 403 ScreenAsh::FindDisplayContainingPoint(location_in_screen); |
404 // Track the last screen that the pointer was on to keep the snap phantom | 404 // Track the last screen that the pointer was on to keep the snap phantom |
405 // window there. | 405 // window there. |
406 if (display.is_valid()) { | 406 if (display.is_valid()) { |
407 root = Shell::GetInstance()->display_controller()-> | 407 root = Shell::GetInstance()->display_controller()-> |
408 GetRootWindowForDisplayId(display.id()); | 408 GetRootWindowForDisplayId(display.id()); |
409 } | 409 } |
410 if (!attached_windows_.empty()) | 410 if (!attached_windows_.empty()) |
411 LayoutAttachedWindows(&bounds); | 411 LayoutAttachedWindows(&bounds); |
412 if (bounds != window()->bounds()) { | 412 if (bounds != GetTarget()->bounds()) { |
413 // SetBounds needs to be called to update the layout which affects where the | 413 // SetBounds needs to be called to update the layout which affects where the |
414 // phantom window is drawn. Keep track if the window was destroyed during | 414 // phantom window is drawn. Keep track if the window was destroyed during |
415 // the drag and quit early if so. | 415 // the drag and quit early if so. |
416 base::WeakPtr<WorkspaceWindowResizer> resizer( | 416 base::WeakPtr<WorkspaceWindowResizer> resizer( |
417 weak_ptr_factory_.GetWeakPtr()); | 417 weak_ptr_factory_.GetWeakPtr()); |
418 window()->SetBounds(bounds); | 418 GetTarget()->SetBounds(bounds); |
419 if (!resizer) | 419 if (!resizer) |
420 return; | 420 return; |
421 } | 421 } |
422 const bool in_original_root = !root || root == window()->GetRootWindow(); | 422 const bool in_original_root = !root || root == GetTarget()->GetRootWindow(); |
423 // Hide a phantom window for snapping if the cursor is in another root window. | 423 // Hide a phantom window for snapping if the cursor is in another root window. |
424 if (in_original_root) { | 424 if (in_original_root) { |
425 UpdateSnapPhantomWindow(location_in_parent, bounds); | 425 UpdateSnapPhantomWindow(location_in_parent, bounds); |
426 } else { | 426 } else { |
427 snap_type_ = SNAP_NONE; | 427 snap_type_ = SNAP_NONE; |
428 snap_phantom_window_controller_.reset(); | 428 snap_phantom_window_controller_.reset(); |
429 snap_sizer_.reset(); | 429 snap_sizer_.reset(); |
430 SetDraggedWindowDocked(false); | 430 SetDraggedWindowDocked(false); |
431 } | 431 } |
432 } | 432 } |
433 | 433 |
434 void WorkspaceWindowResizer::CompleteDrag() { | 434 void WorkspaceWindowResizer::CompleteDrag() { |
435 window_state()->set_bounds_changed_by_user(true); | 435 window_state()->set_bounds_changed_by_user(true); |
436 snap_phantom_window_controller_.reset(); | 436 snap_phantom_window_controller_.reset(); |
437 if (!did_move_or_resize_ || details_.window_component != HTCAPTION) | 437 if (!did_move_or_resize_ || details_.window_component != HTCAPTION) |
438 return; | 438 return; |
439 | 439 |
440 bool snapped = false; | 440 bool snapped = false; |
441 // When the window is not in the normal show state, we do not snap the window. | 441 // When the window is not in the normal show state, we do not snap the window. |
442 // This happens when the user minimizes or maximizes the window by keyboard | 442 // This happens when the user minimizes or maximizes the window by keyboard |
443 // shortcut while dragging it. If the window is the result of dragging a tab | 443 // shortcut while dragging it. If the window is the result of dragging a tab |
444 // out of a maximized window, it's already in the normal show state when this | 444 // out of a maximized window, it's already in the normal show state when this |
445 // is called, so it does not matter. | 445 // is called, so it does not matter. |
446 if (window_state()->IsNormalShowState() && | 446 if (window_state()->IsNormalShowState() && |
447 (window()->type() != ui::wm::WINDOW_TYPE_PANEL || | 447 (GetTarget()->type() != ui::wm::WINDOW_TYPE_PANEL || |
448 !window_state()->panel_attached() || | 448 !window_state()->panel_attached() || |
449 dock_layout_->is_dragged_window_docked()) && | 449 dock_layout_->is_dragged_window_docked()) && |
450 (snap_type_ == SNAP_LEFT || snap_type_ == SNAP_RIGHT)) { | 450 (snap_type_ == SNAP_LEFT || snap_type_ == SNAP_RIGHT)) { |
451 if (!window_state()->HasRestoreBounds()) { | 451 if (!window_state()->HasRestoreBounds()) { |
452 gfx::Rect initial_bounds = ScreenAsh::ConvertRectToScreen( | 452 gfx::Rect initial_bounds = ScreenAsh::ConvertRectToScreen( |
453 window()->parent(), details_.initial_bounds_in_parent); | 453 GetTarget()->parent(), details_.initial_bounds_in_parent); |
454 window_state()->SetRestoreBoundsInScreen( | 454 window_state()->SetRestoreBoundsInScreen( |
455 details_.restore_bounds.IsEmpty() ? | 455 details_.restore_bounds.IsEmpty() ? |
456 initial_bounds : | 456 initial_bounds : |
457 details_.restore_bounds); | 457 details_.restore_bounds); |
458 } | 458 } |
459 DCHECK(snap_sizer_); | 459 DCHECK(snap_sizer_); |
460 if (window_state()->CanResize() && | 460 if (window_state()->CanResize() && |
461 !dock_layout_->is_dragged_window_docked()) { | 461 !dock_layout_->is_dragged_window_docked()) { |
462 snap_sizer_->SnapWindowToTargetBounds(); | 462 snap_sizer_->SnapWindowToTargetBounds(); |
463 snapped = true; | 463 snapped = true; |
464 } | 464 } |
465 } | 465 } |
466 if (window_state()->IsSnapped() && !snapped) | 466 if (window_state()->IsSnapped() && !snapped) |
467 window_state()->Restore(); | 467 window_state()->Restore(); |
468 } | 468 } |
469 | 469 |
470 void WorkspaceWindowResizer::RevertDrag() { | 470 void WorkspaceWindowResizer::RevertDrag() { |
471 window_state()->set_bounds_changed_by_user(initial_bounds_changed_by_user_); | 471 window_state()->set_bounds_changed_by_user(initial_bounds_changed_by_user_); |
472 snap_phantom_window_controller_.reset(); | 472 snap_phantom_window_controller_.reset(); |
473 | 473 |
474 if (!did_move_or_resize_) | 474 if (!did_move_or_resize_) |
475 return; | 475 return; |
476 | 476 |
477 window()->SetBounds(details_.initial_bounds_in_parent); | 477 GetTarget()->SetBounds(details_.initial_bounds_in_parent); |
478 if (!details_.restore_bounds.IsEmpty()) { | 478 if (!details_.restore_bounds.IsEmpty()) { |
479 window_state()->SetRestoreBoundsInScreen(details_.restore_bounds); | 479 window_state()->SetRestoreBoundsInScreen(details_.restore_bounds); |
480 } | 480 } |
481 | 481 |
482 if (details_.window_component == HTRIGHT) { | 482 if (details_.window_component == HTRIGHT) { |
483 int last_x = details_.initial_bounds_in_parent.right(); | 483 int last_x = details_.initial_bounds_in_parent.right(); |
484 for (size_t i = 0; i < attached_windows_.size(); ++i) { | 484 for (size_t i = 0; i < attached_windows_.size(); ++i) { |
485 gfx::Rect bounds(attached_windows_[i]->bounds()); | 485 gfx::Rect bounds(attached_windows_[i]->bounds()); |
486 bounds.set_x(last_x); | 486 bounds.set_x(last_x); |
487 bounds.set_width(initial_size_[i]); | 487 bounds.set_width(initial_size_[i]); |
488 attached_windows_[i]->SetBounds(bounds); | 488 attached_windows_[i]->SetBounds(bounds); |
489 last_x = attached_windows_[i]->bounds().right(); | 489 last_x = attached_windows_[i]->bounds().right(); |
490 } | 490 } |
491 } else { | 491 } else { |
492 int last_y = details_.initial_bounds_in_parent.bottom(); | 492 int last_y = details_.initial_bounds_in_parent.bottom(); |
493 for (size_t i = 0; i < attached_windows_.size(); ++i) { | 493 for (size_t i = 0; i < attached_windows_.size(); ++i) { |
494 gfx::Rect bounds(attached_windows_[i]->bounds()); | 494 gfx::Rect bounds(attached_windows_[i]->bounds()); |
495 bounds.set_y(last_y); | 495 bounds.set_y(last_y); |
496 bounds.set_height(initial_size_[i]); | 496 bounds.set_height(initial_size_[i]); |
497 attached_windows_[i]->SetBounds(bounds); | 497 attached_windows_[i]->SetBounds(bounds); |
498 last_y = attached_windows_[i]->bounds().bottom(); | 498 last_y = attached_windows_[i]->bounds().bottom(); |
499 } | 499 } |
500 } | 500 } |
501 } | 501 } |
502 | 502 |
503 aura::Window* WorkspaceWindowResizer::GetTarget() { | 503 aura::Window* WorkspaceWindowResizer::GetTarget() { |
varkha
2014/01/08 23:46:56
Should this be const (and virtual OVERRIDE)?
| |
504 return details_.window; | 504 return details_.window(); |
505 } | 505 } |
506 | 506 |
507 const gfx::Point& WorkspaceWindowResizer::GetInitialLocation() const { | 507 const gfx::Point& WorkspaceWindowResizer::GetInitialLocation() const { |
508 return details_.initial_location_in_parent; | 508 return details_.initial_location_in_parent; |
509 } | 509 } |
510 | 510 |
511 WorkspaceWindowResizer::WorkspaceWindowResizer( | 511 WorkspaceWindowResizer::WorkspaceWindowResizer( |
512 const Details& details, | 512 const Details& details, |
513 const std::vector<aura::Window*>& attached_windows) | 513 const std::vector<aura::Window*>& attached_windows) |
514 : details_(details), | 514 : details_(details), |
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527 | 527 |
528 // A mousemove should still show the cursor even if the window is | 528 // A mousemove should still show the cursor even if the window is |
529 // being moved or resized with touch, so do not lock the cursor. | 529 // being moved or resized with touch, so do not lock the cursor. |
530 if (details.source != aura::client::WINDOW_MOVE_SOURCE_TOUCH) { | 530 if (details.source != aura::client::WINDOW_MOVE_SOURCE_TOUCH) { |
531 Shell* shell = Shell::GetInstance(); | 531 Shell* shell = Shell::GetInstance(); |
532 shell->cursor_manager()->LockCursor(); | 532 shell->cursor_manager()->LockCursor(); |
533 did_lock_cursor_ = true; | 533 did_lock_cursor_ = true; |
534 } | 534 } |
535 | 535 |
536 aura::Window* dock_container = Shell::GetContainer( | 536 aura::Window* dock_container = Shell::GetContainer( |
537 window()->GetRootWindow(), kShellWindowId_DockedContainer); | 537 GetTarget()->GetRootWindow(), kShellWindowId_DockedContainer); |
538 dock_layout_ = static_cast<DockedWindowLayoutManager*>( | 538 dock_layout_ = static_cast<DockedWindowLayoutManager*>( |
539 dock_container->layout_manager()); | 539 dock_container->layout_manager()); |
540 | 540 |
541 // Only support attaching to the right/bottom. | 541 // Only support attaching to the right/bottom. |
542 DCHECK(attached_windows_.empty() || | 542 DCHECK(attached_windows_.empty() || |
543 (details.window_component == HTRIGHT || | 543 (details.window_component == HTRIGHT || |
544 details.window_component == HTBOTTOM)); | 544 details.window_component == HTBOTTOM)); |
545 | 545 |
546 // TODO: figure out how to deal with window going off the edge. | 546 // TODO: figure out how to deal with window going off the edge. |
547 | 547 |
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566 const gfx::Rect& bounds) const { | 566 const gfx::Rect& bounds) const { |
567 if (snap_phantom_window_controller_.get() && | 567 if (snap_phantom_window_controller_.get() && |
568 snap_phantom_window_controller_->IsShowing()) { | 568 snap_phantom_window_controller_->IsShowing()) { |
569 return snap_phantom_window_controller_->bounds_in_screen(); | 569 return snap_phantom_window_controller_->bounds_in_screen(); |
570 } | 570 } |
571 return bounds; | 571 return bounds; |
572 } | 572 } |
573 | 573 |
574 void WorkspaceWindowResizer::LayoutAttachedWindows( | 574 void WorkspaceWindowResizer::LayoutAttachedWindows( |
575 gfx::Rect* bounds) { | 575 gfx::Rect* bounds) { |
576 gfx::Rect work_area(ScreenAsh::GetDisplayWorkAreaBoundsInParent(window())); | 576 gfx::Rect work_area(ScreenAsh::GetDisplayWorkAreaBoundsInParent(GetTarget())); |
577 int initial_size = PrimaryAxisSize(details_.initial_bounds_in_parent.size()); | 577 int initial_size = PrimaryAxisSize(details_.initial_bounds_in_parent.size()); |
578 int current_size = PrimaryAxisSize(bounds->size()); | 578 int current_size = PrimaryAxisSize(bounds->size()); |
579 int start = PrimaryAxisCoordinate(bounds->right(), bounds->bottom()); | 579 int start = PrimaryAxisCoordinate(bounds->right(), bounds->bottom()); |
580 int end = PrimaryAxisCoordinate(work_area.right(), work_area.bottom()); | 580 int end = PrimaryAxisCoordinate(work_area.right(), work_area.bottom()); |
581 | 581 |
582 int delta = current_size - initial_size; | 582 int delta = current_size - initial_size; |
583 int available_size = end - start; | 583 int available_size = end - start; |
584 std::vector<int> sizes; | 584 std::vector<int> sizes; |
585 int leftovers = CalculateAttachedSizes(delta, available_size, &sizes); | 585 int leftovers = CalculateAttachedSizes(delta, available_size, &sizes); |
586 | 586 |
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706 int min = PrimaryAxisSize(delegate->GetMinimumSize()); | 706 int min = PrimaryAxisSize(delegate->GetMinimumSize()); |
707 int max = PrimaryAxisSize(delegate->GetMaximumSize()); | 707 int max = PrimaryAxisSize(delegate->GetMaximumSize()); |
708 | 708 |
709 sizes->push_back(WindowSize(initial_size, min, max)); | 709 sizes->push_back(WindowSize(initial_size, min, max)); |
710 } | 710 } |
711 } | 711 } |
712 | 712 |
713 void WorkspaceWindowResizer::MagneticallySnapToOtherWindows(gfx::Rect* bounds) { | 713 void WorkspaceWindowResizer::MagneticallySnapToOtherWindows(gfx::Rect* bounds) { |
714 if (UpdateMagnetismWindow(*bounds, kAllMagnetismEdges)) { | 714 if (UpdateMagnetismWindow(*bounds, kAllMagnetismEdges)) { |
715 gfx::Point point = OriginForMagneticAttach( | 715 gfx::Point point = OriginForMagneticAttach( |
716 ScreenAsh::ConvertRectToScreen(window()->parent(), *bounds), | 716 ScreenAsh::ConvertRectToScreen(GetTarget()->parent(), *bounds), |
717 magnetism_window_->GetBoundsInScreen(), | 717 magnetism_window_->GetBoundsInScreen(), |
718 magnetism_edge_); | 718 magnetism_edge_); |
719 aura::client::GetScreenPositionClient(window()->GetRootWindow())-> | 719 aura::client::GetScreenPositionClient(GetTarget()->GetRootWindow())-> |
720 ConvertPointFromScreen(window()->parent(), &point); | 720 ConvertPointFromScreen(GetTarget()->parent(), &point); |
721 bounds->set_origin(point); | 721 bounds->set_origin(point); |
722 } | 722 } |
723 } | 723 } |
724 | 724 |
725 void WorkspaceWindowResizer::MagneticallySnapResizeToOtherWindows( | 725 void WorkspaceWindowResizer::MagneticallySnapResizeToOtherWindows( |
726 gfx::Rect* bounds) { | 726 gfx::Rect* bounds) { |
727 const uint32 edges = WindowComponentToMagneticEdge(details_.window_component); | 727 const uint32 edges = WindowComponentToMagneticEdge(details_.window_component); |
728 if (UpdateMagnetismWindow(*bounds, edges)) { | 728 if (UpdateMagnetismWindow(*bounds, edges)) { |
729 *bounds = ScreenAsh::ConvertRectFromScreen( | 729 *bounds = ScreenAsh::ConvertRectFromScreen( |
730 window()->parent(), | 730 GetTarget()->parent(), |
731 BoundsForMagneticResizeAttach( | 731 BoundsForMagneticResizeAttach( |
732 ScreenAsh::ConvertRectToScreen(window()->parent(), *bounds), | 732 ScreenAsh::ConvertRectToScreen(GetTarget()->parent(), *bounds), |
733 magnetism_window_->GetBoundsInScreen(), | 733 magnetism_window_->GetBoundsInScreen(), |
734 magnetism_edge_)); | 734 magnetism_edge_)); |
735 } | 735 } |
736 } | 736 } |
737 | 737 |
738 bool WorkspaceWindowResizer::UpdateMagnetismWindow(const gfx::Rect& bounds, | 738 bool WorkspaceWindowResizer::UpdateMagnetismWindow(const gfx::Rect& bounds, |
739 uint32 edges) { | 739 uint32 edges) { |
740 // |bounds| are in coordinates of original window's parent. | 740 // |bounds| are in coordinates of original window's parent. |
741 gfx::Rect bounds_in_screen = | 741 gfx::Rect bounds_in_screen = |
742 ScreenAsh::ConvertRectToScreen(window()->parent(), bounds); | 742 ScreenAsh::ConvertRectToScreen(GetTarget()->parent(), bounds); |
743 MagnetismMatcher matcher(bounds_in_screen, edges); | 743 MagnetismMatcher matcher(bounds_in_screen, edges); |
744 | 744 |
745 // If we snapped to a window then check it first. That way we don't bounce | 745 // If we snapped to a window then check it first. That way we don't bounce |
746 // around when close to multiple edges. | 746 // around when close to multiple edges. |
747 if (magnetism_window_) { | 747 if (magnetism_window_) { |
748 if (window_tracker_.Contains(magnetism_window_) && | 748 if (window_tracker_.Contains(magnetism_window_) && |
749 matcher.ShouldAttach(magnetism_window_->GetBoundsInScreen(), | 749 matcher.ShouldAttach(magnetism_window_->GetBoundsInScreen(), |
750 &magnetism_edge_)) { | 750 &magnetism_edge_)) { |
751 return true; | 751 return true; |
752 } | 752 } |
753 window_tracker_.Remove(magnetism_window_); | 753 window_tracker_.Remove(magnetism_window_); |
754 magnetism_window_ = NULL; | 754 magnetism_window_ = NULL; |
755 } | 755 } |
756 | 756 |
757 // Avoid magnetically snapping windows that are not resizable. | 757 // Avoid magnetically snapping windows that are not resizable. |
758 // TODO(oshima): change this to window.type() == TYPE_NORMAL. | 758 // TODO(oshima): change this to window.type() == TYPE_NORMAL. |
759 if (!window_state()->CanResize()) | 759 if (!window_state()->CanResize()) |
760 return false; | 760 return false; |
761 | 761 |
762 aura::Window::Windows root_windows = Shell::GetAllRootWindows(); | 762 aura::Window::Windows root_windows = Shell::GetAllRootWindows(); |
763 for (aura::Window::Windows::iterator iter = root_windows.begin(); | 763 for (aura::Window::Windows::iterator iter = root_windows.begin(); |
764 iter != root_windows.end(); ++iter) { | 764 iter != root_windows.end(); ++iter) { |
765 const aura::Window* root_window = *iter; | 765 const aura::Window* root_window = *iter; |
766 // Test all children from the desktop in each root window. | 766 // Test all children from the desktop in each root window. |
767 const aura::Window::Windows& children = Shell::GetContainer( | 767 const aura::Window::Windows& children = Shell::GetContainer( |
768 root_window, kShellWindowId_DefaultContainer)->children(); | 768 root_window, kShellWindowId_DefaultContainer)->children(); |
769 for (aura::Window::Windows::const_reverse_iterator i = children.rbegin(); | 769 for (aura::Window::Windows::const_reverse_iterator i = children.rbegin(); |
770 i != children.rend() && !matcher.AreEdgesObscured(); ++i) { | 770 i != children.rend() && !matcher.AreEdgesObscured(); ++i) { |
771 wm::WindowState* other_state = wm::GetWindowState(*i); | 771 wm::WindowState* other_state = wm::GetWindowState(*i); |
772 if (other_state->window() == window() || | 772 if (other_state->window() == GetTarget() || |
773 !other_state->window()->IsVisible() || | 773 !other_state->window()->IsVisible() || |
774 !other_state->IsNormalShowState() || | 774 !other_state->IsNormalShowState() || |
775 !other_state->CanResize()) { | 775 !other_state->CanResize()) { |
776 continue; | 776 continue; |
777 } | 777 } |
778 if (matcher.ShouldAttach( | 778 if (matcher.ShouldAttach( |
779 other_state->window()->GetBoundsInScreen(), &magnetism_edge_)) { | 779 other_state->window()->GetBoundsInScreen(), &magnetism_edge_)) { |
780 magnetism_window_ = other_state->window(); | 780 magnetism_window_ = other_state->window(); |
781 window_tracker_.Add(magnetism_window_); | 781 window_tracker_.Add(magnetism_window_); |
782 return true; | 782 return true; |
783 } | 783 } |
784 } | 784 } |
785 } | 785 } |
786 return false; | 786 return false; |
787 } | 787 } |
788 | 788 |
789 void WorkspaceWindowResizer::AdjustBoundsForMainWindow( | 789 void WorkspaceWindowResizer::AdjustBoundsForMainWindow( |
790 int sticky_size, | 790 int sticky_size, |
791 gfx::Rect* bounds) { | 791 gfx::Rect* bounds) { |
792 gfx::Point last_mouse_location_in_screen = last_mouse_location_; | 792 gfx::Point last_mouse_location_in_screen = last_mouse_location_; |
793 wm::ConvertPointToScreen(window()->parent(), &last_mouse_location_in_screen); | 793 wm::ConvertPointToScreen(GetTarget()->parent(), |
794 &last_mouse_location_in_screen); | |
794 gfx::Display display = Shell::GetScreen()->GetDisplayNearestPoint( | 795 gfx::Display display = Shell::GetScreen()->GetDisplayNearestPoint( |
795 last_mouse_location_in_screen); | 796 last_mouse_location_in_screen); |
796 gfx::Rect work_area = | 797 gfx::Rect work_area = ScreenAsh::ConvertRectFromScreen(GetTarget()->parent(), |
797 ScreenAsh::ConvertRectFromScreen(window()->parent(), display.work_area()); | 798 display.work_area()); |
798 if (details_.window_component == HTCAPTION) { | 799 if (details_.window_component == HTCAPTION) { |
799 // Adjust the bounds to the work area where the mouse cursor is located. | 800 // Adjust the bounds to the work area where the mouse cursor is located. |
800 // Always keep kMinOnscreenHeight or the window height (whichever is less) | 801 // Always keep kMinOnscreenHeight or the window height (whichever is less) |
801 // on the bottom. | 802 // on the bottom. |
802 int max_y = work_area.bottom() - std::min(kMinOnscreenHeight, | 803 int max_y = work_area.bottom() - std::min(kMinOnscreenHeight, |
803 bounds->height()); | 804 bounds->height()); |
804 if (bounds->y() > max_y) { | 805 if (bounds->y() > max_y) { |
805 bounds->set_y(max_y); | 806 bounds->set_y(max_y); |
806 } else if (bounds->y() <= work_area.y()) { | 807 } else if (bounds->y() <= work_area.y()) { |
807 // Don't allow dragging above the top of the display until the mouse | 808 // Don't allow dragging above the top of the display until the mouse |
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919 SnapType last_type = snap_type_; | 920 SnapType last_type = snap_type_; |
920 snap_type_ = GetSnapType(location); | 921 snap_type_ = GetSnapType(location); |
921 if (snap_type_ == SNAP_NONE || snap_type_ != last_type) { | 922 if (snap_type_ == SNAP_NONE || snap_type_ != last_type) { |
922 snap_phantom_window_controller_.reset(); | 923 snap_phantom_window_controller_.reset(); |
923 snap_sizer_.reset(); | 924 snap_sizer_.reset(); |
924 if (snap_type_ == SNAP_NONE) { | 925 if (snap_type_ == SNAP_NONE) { |
925 SetDraggedWindowDocked(false); | 926 SetDraggedWindowDocked(false); |
926 return; | 927 return; |
927 } | 928 } |
928 } | 929 } |
929 const bool can_dock = dock_layout_->CanDockWindow(window(), snap_type_); | 930 const bool can_dock = dock_layout_->CanDockWindow(GetTarget(), snap_type_); |
930 const bool can_snap = window_state()->CanSnap(); | 931 const bool can_snap = window_state()->CanSnap(); |
931 if (!can_snap && !can_dock) { | 932 if (!can_snap && !can_dock) { |
932 snap_type_ = SNAP_NONE; | 933 snap_type_ = SNAP_NONE; |
933 snap_phantom_window_controller_.reset(); | 934 snap_phantom_window_controller_.reset(); |
934 snap_sizer_.reset(); | 935 snap_sizer_.reset(); |
935 SetDraggedWindowDocked(false); | 936 SetDraggedWindowDocked(false); |
936 return; | 937 return; |
937 } | 938 } |
938 SnapSizer::Edge edge = (snap_type_ == SNAP_LEFT) ? | 939 SnapSizer::Edge edge = (snap_type_ == SNAP_LEFT) ? |
939 SnapSizer::LEFT_EDGE : SnapSizer::RIGHT_EDGE; | 940 SnapSizer::LEFT_EDGE : SnapSizer::RIGHT_EDGE; |
940 if (!snap_sizer_) { | 941 if (!snap_sizer_) { |
941 snap_sizer_.reset(new SnapSizer(window_state(), | 942 snap_sizer_.reset(new SnapSizer(window_state(), |
942 location, | 943 location, |
943 edge, | 944 edge, |
944 internal::SnapSizer::OTHER_INPUT)); | 945 internal::SnapSizer::OTHER_INPUT)); |
945 } else { | 946 } else { |
946 snap_sizer_->Update(location); | 947 snap_sizer_->Update(location); |
947 } | 948 } |
948 | 949 |
949 // Update phantom window with snapped or docked guide bounds. | 950 // Update phantom window with snapped or docked guide bounds. |
950 // Windows that cannot be snapped or are less wide than kMaxDockWidth can get | 951 // Windows that cannot be snapped or are less wide than kMaxDockWidth can get |
951 // docked without going through a snapping sequence. | 952 // docked without going through a snapping sequence. |
952 gfx::Rect phantom_bounds; | 953 gfx::Rect phantom_bounds; |
953 if (can_snap && | 954 if (can_snap && |
954 (!can_dock || | 955 (!can_dock || |
955 window()->bounds().width() > DockedWindowLayoutManager::kMaxDockWidth)) | 956 GetTarget()->bounds().width() > |
957 DockedWindowLayoutManager::kMaxDockWidth)) | |
956 phantom_bounds = snap_sizer_->target_bounds(); | 958 phantom_bounds = snap_sizer_->target_bounds(); |
957 const bool should_dock = can_dock && | 959 const bool should_dock = can_dock && |
958 (phantom_bounds.IsEmpty() || | 960 (phantom_bounds.IsEmpty() || |
959 snap_sizer_->end_of_sequence() || | 961 snap_sizer_->end_of_sequence() || |
960 dock_layout_->is_dragged_window_docked()); | 962 dock_layout_->is_dragged_window_docked()); |
961 SetDraggedWindowDocked(should_dock); | 963 SetDraggedWindowDocked(should_dock); |
962 snap_type_ = GetSnapType(location); | 964 snap_type_ = GetSnapType(location); |
963 if (dock_layout_->is_dragged_window_docked()) { | 965 if (dock_layout_->is_dragged_window_docked()) { |
964 phantom_bounds = ScreenAsh::ConvertRectFromScreen( | 966 phantom_bounds = ScreenAsh::ConvertRectFromScreen( |
965 window()->parent(), dock_layout_->dragged_bounds()); | 967 GetTarget()->parent(), dock_layout_->dragged_bounds()); |
966 } | 968 } |
967 | 969 |
968 if (phantom_bounds.IsEmpty()) { | 970 if (phantom_bounds.IsEmpty()) { |
969 snap_phantom_window_controller_.reset(); | 971 snap_phantom_window_controller_.reset(); |
970 return; | 972 return; |
971 } | 973 } |
972 | 974 |
973 if (!snap_phantom_window_controller_) { | 975 if (!snap_phantom_window_controller_) { |
974 snap_phantom_window_controller_.reset( | 976 snap_phantom_window_controller_.reset( |
975 new PhantomWindowController(window())); | 977 new PhantomWindowController(GetTarget())); |
976 } | 978 } |
977 snap_phantom_window_controller_->Show(ScreenAsh::ConvertRectToScreen( | 979 snap_phantom_window_controller_->Show(ScreenAsh::ConvertRectToScreen( |
978 window()->parent(), phantom_bounds)); | 980 GetTarget()->parent(), phantom_bounds)); |
979 } | 981 } |
980 | 982 |
981 void WorkspaceWindowResizer::RestackWindows() { | 983 void WorkspaceWindowResizer::RestackWindows() { |
982 if (attached_windows_.empty()) | 984 if (attached_windows_.empty()) |
983 return; | 985 return; |
984 // Build a map from index in children to window, returning if there is a | 986 // Build a map from index in children to window, returning if there is a |
985 // window with a different parent. | 987 // window with a different parent. |
986 typedef std::map<size_t, aura::Window*> IndexToWindowMap; | 988 typedef std::map<size_t, aura::Window*> IndexToWindowMap; |
987 IndexToWindowMap map; | 989 IndexToWindowMap map; |
988 aura::Window* parent = window()->parent(); | 990 aura::Window* parent = GetTarget()->parent(); |
989 const aura::Window::Windows& windows(parent->children()); | 991 const aura::Window::Windows& windows(parent->children()); |
990 map[std::find(windows.begin(), windows.end(), window()) - | 992 map[std::find(windows.begin(), windows.end(), GetTarget()) - |
991 windows.begin()] = window(); | 993 windows.begin()] = GetTarget(); |
992 for (std::vector<aura::Window*>::const_iterator i = | 994 for (std::vector<aura::Window*>::const_iterator i = |
993 attached_windows_.begin(); i != attached_windows_.end(); ++i) { | 995 attached_windows_.begin(); i != attached_windows_.end(); ++i) { |
994 if ((*i)->parent() != parent) | 996 if ((*i)->parent() != parent) |
995 return; | 997 return; |
996 size_t index = | 998 size_t index = |
997 std::find(windows.begin(), windows.end(), *i) - windows.begin(); | 999 std::find(windows.begin(), windows.end(), *i) - windows.begin(); |
998 map[index] = *i; | 1000 map[index] = *i; |
999 } | 1001 } |
1000 | 1002 |
1001 // Reorder the windows starting at the topmost. | 1003 // Reorder the windows starting at the topmost. |
1002 parent->StackChildAtTop(map.rbegin()->second); | 1004 parent->StackChildAtTop(map.rbegin()->second); |
1003 for (IndexToWindowMap::const_reverse_iterator i = map.rbegin(); | 1005 for (IndexToWindowMap::const_reverse_iterator i = map.rbegin(); |
1004 i != map.rend(); ) { | 1006 i != map.rend(); ) { |
1005 aura::Window* window = i->second; | 1007 aura::Window* window = i->second; |
1006 ++i; | 1008 ++i; |
1007 if (i != map.rend()) | 1009 if (i != map.rend()) |
1008 parent->StackChildBelow(i->second, window); | 1010 parent->StackChildBelow(i->second, window); |
1009 } | 1011 } |
1010 } | 1012 } |
1011 | 1013 |
1012 SnapType WorkspaceWindowResizer::GetSnapType( | 1014 SnapType WorkspaceWindowResizer::GetSnapType( |
1013 const gfx::Point& location) const { | 1015 const gfx::Point& location) const { |
1014 // TODO: this likely only wants total display area, not the area of a single | 1016 // TODO: this likely only wants total display area, not the area of a single |
1015 // display. | 1017 // display. |
1016 gfx::Rect area(ScreenAsh::GetDisplayWorkAreaBoundsInParent(window())); | 1018 gfx::Rect area(ScreenAsh::GetDisplayWorkAreaBoundsInParent(GetTarget())); |
1017 if (details_.source == aura::client::WINDOW_MOVE_SOURCE_TOUCH) { | 1019 if (details_.source == aura::client::WINDOW_MOVE_SOURCE_TOUCH) { |
1018 // Increase tolerance for touch-snapping near the screen edges. This is only | 1020 // Increase tolerance for touch-snapping near the screen edges. This is only |
1019 // necessary when the work area left or right edge is same as screen edge. | 1021 // necessary when the work area left or right edge is same as screen edge. |
1020 gfx::Rect display_bounds(ScreenAsh::GetDisplayBoundsInParent(window())); | 1022 gfx::Rect display_bounds(ScreenAsh::GetDisplayBoundsInParent(GetTarget())); |
1021 int inset_left = 0; | 1023 int inset_left = 0; |
1022 if (area.x() == display_bounds.x()) | 1024 if (area.x() == display_bounds.x()) |
1023 inset_left = kScreenEdgeInsetForTouchResize; | 1025 inset_left = kScreenEdgeInsetForTouchResize; |
1024 int inset_right = 0; | 1026 int inset_right = 0; |
1025 if (area.right() == display_bounds.right()) | 1027 if (area.right() == display_bounds.right()) |
1026 inset_right = kScreenEdgeInsetForTouchResize; | 1028 inset_right = kScreenEdgeInsetForTouchResize; |
1027 area.Inset(inset_left, 0, inset_right, 0); | 1029 area.Inset(inset_left, 0, inset_right, 0); |
1028 } | 1030 } |
1029 if (location.x() <= area.x()) | 1031 if (location.x() <= area.x()) |
1030 return SNAP_LEFT; | 1032 return SNAP_LEFT; |
1031 if (location.x() >= area.right() - 1) | 1033 if (location.x() >= area.right() - 1) |
1032 return SNAP_RIGHT; | 1034 return SNAP_RIGHT; |
1033 return SNAP_NONE; | 1035 return SNAP_NONE; |
1034 } | 1036 } |
1035 | 1037 |
1036 void WorkspaceWindowResizer::SetDraggedWindowDocked(bool should_dock) { | 1038 void WorkspaceWindowResizer::SetDraggedWindowDocked(bool should_dock) { |
1037 if (should_dock && | 1039 if (should_dock && |
1038 dock_layout_->GetAlignmentOfWindow(window()) != DOCKED_ALIGNMENT_NONE) { | 1040 dock_layout_->GetAlignmentOfWindow(GetTarget()) != |
1041 DOCKED_ALIGNMENT_NONE) { | |
1039 if (!dock_layout_->is_dragged_window_docked()) { | 1042 if (!dock_layout_->is_dragged_window_docked()) { |
1040 window_state()->set_bounds_changed_by_user(false); | 1043 window_state()->set_bounds_changed_by_user(false); |
1041 dock_layout_->DockDraggedWindow(window()); | 1044 dock_layout_->DockDraggedWindow(GetTarget()); |
1042 } | 1045 } |
1043 } else { | 1046 } else { |
1044 if (dock_layout_->is_dragged_window_docked()) { | 1047 if (dock_layout_->is_dragged_window_docked()) { |
1045 dock_layout_->UndockDraggedWindow(); | 1048 dock_layout_->UndockDraggedWindow(); |
1046 window_state()->set_bounds_changed_by_user(true); | 1049 window_state()->set_bounds_changed_by_user(true); |
1047 } | 1050 } |
1048 } | 1051 } |
1049 } | 1052 } |
1050 | 1053 |
1051 } // namespace internal | 1054 } // namespace internal |
1052 } // namespace ash | 1055 } // namespace ash |
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