Index: cc/resources/resource_update.h |
diff --git a/cc/resources/resource_update.h b/cc/resources/resource_update.h |
index 47bef7da189bc3c492e2919a2a3f76ac5d7c419f..bd34a276ea51dd2a1b59b5aaf20ce9bafce1573a 100644 |
--- a/cc/resources/resource_update.h |
+++ b/cc/resources/resource_update.h |
@@ -1,4 +1,4 @@ |
-// Copyright 2012 The Chromium Authors. All rights reserved. |
+// Copyright 2014 The Chromium Authors. All rights reserved. |
// Use of this source code is governed by a BSD-style license that can be |
// found in the LICENSE file. |
@@ -19,23 +19,17 @@ namespace cc { |
class PrioritizedResource; |
struct CC_EXPORT ResourceUpdate { |
- static ResourceUpdate Create(PrioritizedResource* resource, |
+ static ResourceUpdate Create(PrioritizedResource* texture, |
danakj
2014/01/08 17:49:59
They should both be named resource rather than bot
enne (OOO)
2014/01/08 17:51:45
Nope. resource != texture. We call this a textur
simonhong
2014/01/09 04:36:25
Done.
|
const SkBitmap* bitmap, |
gfx::Rect content_rect, |
gfx::Rect source_rect, |
gfx::Vector2d dest_offset); |
- static ResourceUpdate CreateFromCanvas(PrioritizedResource* resource, |
- const skia::RefPtr<SkCanvas>& canvas, |
- gfx::Rect content_rect, |
- gfx::Rect source_rect, |
- gfx::Vector2d dest_offset); |
ResourceUpdate(); |
virtual ~ResourceUpdate(); |
PrioritizedResource* texture; |
const SkBitmap* bitmap; |
- skia::RefPtr<SkCanvas> canvas; |
gfx::Rect content_rect; |
gfx::Rect source_rect; |
gfx::Vector2d dest_offset; |