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Side by Side Diff: cc/resources/resource_update.h

Issue 127053004: [cc] Unify static create method of ResourceUpdate (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 6 years, 11 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_RESOURCES_RESOURCE_UPDATE_H_ 5 #ifndef CC_RESOURCES_RESOURCE_UPDATE_H_
6 #define CC_RESOURCES_RESOURCE_UPDATE_H_ 6 #define CC_RESOURCES_RESOURCE_UPDATE_H_
7 7
8 #include "base/memory/ref_counted.h" 8 #include "base/memory/ref_counted.h"
9 #include "cc/base/cc_export.h" 9 #include "cc/base/cc_export.h"
10 #include "skia/ext/refptr.h" 10 #include "skia/ext/refptr.h"
11 #include "ui/gfx/rect.h" 11 #include "ui/gfx/rect.h"
12 #include "ui/gfx/vector2d.h" 12 #include "ui/gfx/vector2d.h"
13 13
14 class SkBitmap; 14 class SkBitmap;
15 class SkCanvas; 15 class SkCanvas;
16 16
17 namespace cc { 17 namespace cc {
18 18
19 class PrioritizedResource; 19 class PrioritizedResource;
20 20
21 struct CC_EXPORT ResourceUpdate { 21 struct CC_EXPORT ResourceUpdate {
22 static ResourceUpdate Create(PrioritizedResource* resource, 22 static ResourceUpdate Create(PrioritizedResource* texture,
danakj 2014/01/08 17:49:59 They should both be named resource rather than bot
enne (OOO) 2014/01/08 17:51:45 Nope. resource != texture. We call this a textur
simonhong 2014/01/09 04:36:25 Done.
23 const SkBitmap* bitmap, 23 const SkBitmap* bitmap,
24 gfx::Rect content_rect, 24 gfx::Rect content_rect,
25 gfx::Rect source_rect, 25 gfx::Rect source_rect,
26 gfx::Vector2d dest_offset); 26 gfx::Vector2d dest_offset);
27 static ResourceUpdate CreateFromCanvas(PrioritizedResource* resource,
28 const skia::RefPtr<SkCanvas>& canvas,
29 gfx::Rect content_rect,
30 gfx::Rect source_rect,
31 gfx::Vector2d dest_offset);
32 27
33 ResourceUpdate(); 28 ResourceUpdate();
34 virtual ~ResourceUpdate(); 29 virtual ~ResourceUpdate();
35 30
36 PrioritizedResource* texture; 31 PrioritizedResource* texture;
37 const SkBitmap* bitmap; 32 const SkBitmap* bitmap;
38 skia::RefPtr<SkCanvas> canvas;
39 gfx::Rect content_rect; 33 gfx::Rect content_rect;
40 gfx::Rect source_rect; 34 gfx::Rect source_rect;
41 gfx::Vector2d dest_offset; 35 gfx::Vector2d dest_offset;
42 }; 36 };
43 37
44 } // namespace cc 38 } // namespace cc
45 39
46 #endif // CC_RESOURCES_RESOURCE_UPDATE_H_ 40 #endif // CC_RESOURCES_RESOURCE_UPDATE_H_
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