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Unified Diff: third_party/polymer/v1_0/components/iron-a11y-keys-behavior/iron-a11y-keys-behavior.html

Issue 1269803005: Remove third_party/polymer from .gitignore (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 5 months ago
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Index: third_party/polymer/v1_0/components/iron-a11y-keys-behavior/iron-a11y-keys-behavior.html
diff --git a/third_party/polymer/v1_0/components/iron-a11y-keys-behavior/iron-a11y-keys-behavior.html b/third_party/polymer/v1_0/components/iron-a11y-keys-behavior/iron-a11y-keys-behavior.html
deleted file mode 100644
index e95a298038e775f03d315d3761e8169837e6ab6c..0000000000000000000000000000000000000000
--- a/third_party/polymer/v1_0/components/iron-a11y-keys-behavior/iron-a11y-keys-behavior.html
+++ /dev/null
@@ -1,421 +0,0 @@
-<!--
-@license
-Copyright (c) 2015 The Polymer Project Authors. All rights reserved.
-This code may only be used under the BSD style license found at http://polymer.github.io/LICENSE.txt
-The complete set of authors may be found at http://polymer.github.io/AUTHORS.txt
-The complete set of contributors may be found at http://polymer.github.io/CONTRIBUTORS.txt
-Code distributed by Google as part of the polymer project is also
-subject to an additional IP rights grant found at http://polymer.github.io/PATENTS.txt
--->
-
-<link rel="import" href="../polymer/polymer.html">
-
-<script>
- (function() {
- 'use strict';
-
- /**
- * Chrome uses an older version of DOM Level 3 Keyboard Events
- *
- * Most keys are labeled as text, but some are Unicode codepoints.
- * Values taken from: http://www.w3.org/TR/2007/WD-DOM-Level-3-Events-20071221/keyset.html#KeySet-Set
- */
- var KEY_IDENTIFIER = {
- 'U+0009': 'tab',
- 'U+001B': 'esc',
- 'U+0020': 'space',
- 'U+002A': '*',
- 'U+0030': '0',
- 'U+0031': '1',
- 'U+0032': '2',
- 'U+0033': '3',
- 'U+0034': '4',
- 'U+0035': '5',
- 'U+0036': '6',
- 'U+0037': '7',
- 'U+0038': '8',
- 'U+0039': '9',
- 'U+0041': 'a',
- 'U+0042': 'b',
- 'U+0043': 'c',
- 'U+0044': 'd',
- 'U+0045': 'e',
- 'U+0046': 'f',
- 'U+0047': 'g',
- 'U+0048': 'h',
- 'U+0049': 'i',
- 'U+004A': 'j',
- 'U+004B': 'k',
- 'U+004C': 'l',
- 'U+004D': 'm',
- 'U+004E': 'n',
- 'U+004F': 'o',
- 'U+0050': 'p',
- 'U+0051': 'q',
- 'U+0052': 'r',
- 'U+0053': 's',
- 'U+0054': 't',
- 'U+0055': 'u',
- 'U+0056': 'v',
- 'U+0057': 'w',
- 'U+0058': 'x',
- 'U+0059': 'y',
- 'U+005A': 'z',
- 'U+007F': 'del'
- };
-
- /**
- * Special table for KeyboardEvent.keyCode.
- * KeyboardEvent.keyIdentifier is better, and KeyBoardEvent.key is even better
- * than that.
- *
- * Values from: https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent.keyCode#Value_of_keyCode
- */
- var KEY_CODE = {
- 9: 'tab',
- 13: 'enter',
- 27: 'esc',
- 33: 'pageup',
- 34: 'pagedown',
- 35: 'end',
- 36: 'home',
- 32: 'space',
- 37: 'left',
- 38: 'up',
- 39: 'right',
- 40: 'down',
- 46: 'del',
- 106: '*'
- };
-
- /**
- * MODIFIER_KEYS maps the short name for modifier keys used in a key
- * combo string to the property name that references those same keys
- * in a KeyboardEvent instance.
- */
- var MODIFIER_KEYS = {
- 'shift': 'shiftKey',
- 'ctrl': 'ctrlKey',
- 'alt': 'altKey',
- 'meta': 'metaKey'
- };
-
- /**
- * KeyboardEvent.key is mostly represented by printable character made by
- * the keyboard, with unprintable keys labeled nicely.
- *
- * However, on OS X, Alt+char can make a Unicode character that follows an
- * Apple-specific mapping. In this case, we
- * fall back to .keyCode.
- */
- var KEY_CHAR = /[a-z0-9*]/;
-
- /**
- * Matches a keyIdentifier string.
- */
- var IDENT_CHAR = /U\+/;
-
- /**
- * Matches arrow keys in Gecko 27.0+
- */
- var ARROW_KEY = /^arrow/;
-
- /**
- * Matches space keys everywhere (notably including IE10's exceptional name
- * `spacebar`).
- */
- var SPACE_KEY = /^space(bar)?/;
-
- function transformKey(key) {
- var validKey = '';
- if (key) {
- var lKey = key.toLowerCase();
- if (lKey.length == 1) {
- if (KEY_CHAR.test(lKey)) {
- validKey = lKey;
- }
- } else if (ARROW_KEY.test(lKey)) {
- validKey = lKey.replace('arrow', '');
- } else if (SPACE_KEY.test(lKey)) {
- validKey = 'space';
- } else if (lKey == 'multiply') {
- // numpad '*' can map to Multiply on IE/Windows
- validKey = '*';
- } else {
- validKey = lKey;
- }
- }
- return validKey;
- }
-
- function transformKeyIdentifier(keyIdent) {
- var validKey = '';
- if (keyIdent) {
- if (IDENT_CHAR.test(keyIdent)) {
- validKey = KEY_IDENTIFIER[keyIdent];
- } else {
- validKey = keyIdent.toLowerCase();
- }
- }
- return validKey;
- }
-
- function transformKeyCode(keyCode) {
- var validKey = '';
- if (Number(keyCode)) {
- if (keyCode >= 65 && keyCode <= 90) {
- // ascii a-z
- // lowercase is 32 offset from uppercase
- validKey = String.fromCharCode(32 + keyCode);
- } else if (keyCode >= 112 && keyCode <= 123) {
- // function keys f1-f12
- validKey = 'f' + (keyCode - 112);
- } else if (keyCode >= 48 && keyCode <= 57) {
- // top 0-9 keys
- validKey = String(48 - keyCode);
- } else if (keyCode >= 96 && keyCode <= 105) {
- // num pad 0-9
- validKey = String(96 - keyCode);
- } else {
- validKey = KEY_CODE[keyCode];
- }
- }
- return validKey;
- }
-
- function normalizedKeyForEvent(keyEvent) {
- // fall back from .key, to .keyIdentifier, to .keyCode, and then to
- // .detail.key to support artificial keyboard events
- return transformKey(keyEvent.key) ||
- transformKeyIdentifier(keyEvent.keyIdentifier) ||
- transformKeyCode(keyEvent.keyCode) ||
- transformKey(keyEvent.detail.key) || '';
- }
-
- function keyComboMatchesEvent(keyCombo, keyEvent) {
- return normalizedKeyForEvent(keyEvent) === keyCombo.key &&
- !!keyEvent.shiftKey === !!keyCombo.shiftKey &&
- !!keyEvent.ctrlKey === !!keyCombo.ctrlKey &&
- !!keyEvent.altKey === !!keyCombo.altKey &&
- !!keyEvent.metaKey === !!keyCombo.metaKey;
- }
-
- function parseKeyComboString(keyComboString) {
- return keyComboString.split('+').reduce(function(parsedKeyCombo, keyComboPart) {
- var eventParts = keyComboPart.split(':');
- var keyName = eventParts[0];
- var event = eventParts[1];
-
- if (keyName in MODIFIER_KEYS) {
- parsedKeyCombo[MODIFIER_KEYS[keyName]] = true;
- } else {
- parsedKeyCombo.key = keyName;
- parsedKeyCombo.event = event || 'keydown';
- }
-
- return parsedKeyCombo;
- }, {
- combo: keyComboString.split(':').shift()
- });
- }
-
- function parseEventString(eventString) {
- return eventString.split(' ').map(function(keyComboString) {
- return parseKeyComboString(keyComboString);
- });
- }
-
-
- /**
- * `Polymer.IronA11yKeysBehavior` provides a normalized interface for processing
- * keyboard commands that pertain to [WAI-ARIA best practices](http://www.w3.org/TR/wai-aria-practices/#kbd_general_binding).
- * The element takes care of browser differences with respect to Keyboard events
- * and uses an expressive syntax to filter key presses.
- *
- * Use the `keyBindings` prototype property to express what combination of keys
- * will trigger the event to fire.
- *
- * Use the `key-event-target` attribute to set up event handlers on a specific
- * node.
- * The `keys-pressed` event will fire when one of the key combinations set with the
- * `keys` property is pressed.
- *
- * @demo demo/index.html
- * @polymerBehavior IronA11yKeysBehavior
- */
- Polymer.IronA11yKeysBehavior = {
- properties: {
- /**
- * The HTMLElement that will be firing relevant KeyboardEvents.
- */
- keyEventTarget: {
- type: Object,
- value: function() {
- return this;
- }
- },
-
- _boundKeyHandlers: {
- type: Array,
- value: function() {
- return [];
- }
- },
-
- // We use this due to a limitation in IE10 where instances will have
- // own properties of everything on the "prototype".
- _imperativeKeyBindings: {
- type: Object,
- value: function() {
- return {};
- }
- }
- },
-
- observers: [
- '_resetKeyEventListeners(keyEventTarget, _boundKeyHandlers)'
- ],
-
- keyBindings: {},
-
- registered: function() {
- this._prepKeyBindings();
- },
-
- attached: function() {
- this._listenKeyEventListeners();
- },
-
- detached: function() {
- this._unlistenKeyEventListeners();
- },
-
- /**
- * Can be used to imperatively add a key binding to the implementing
- * element. This is the imperative equivalent of declaring a keybinding
- * in the `keyBindings` prototype property.
- */
- addOwnKeyBinding: function(eventString, handlerName) {
- this._imperativeKeyBindings[eventString] = handlerName;
- this._prepKeyBindings();
- this._resetKeyEventListeners();
- },
-
- /**
- * When called, will remove all imperatively-added key bindings.
- */
- removeOwnKeyBindings: function() {
- this._imperativeKeyBindings = {};
- this._prepKeyBindings();
- this._resetKeyEventListeners();
- },
-
- keyboardEventMatchesKeys: function(event, eventString) {
- var keyCombos = parseEventString(eventString);
- var index;
-
- for (index = 0; index < keyCombos.length; ++index) {
- if (keyComboMatchesEvent(keyCombos[index], event)) {
- return true;
- }
- }
-
- return false;
- },
-
- _collectKeyBindings: function() {
- var keyBindings = this.behaviors.map(function(behavior) {
- return behavior.keyBindings;
- });
-
- if (keyBindings.indexOf(this.keyBindings) === -1) {
- keyBindings.push(this.keyBindings);
- }
-
- return keyBindings;
- },
-
- _prepKeyBindings: function() {
- this._keyBindings = {};
-
- this._collectKeyBindings().forEach(function(keyBindings) {
- for (var eventString in keyBindings) {
- this._addKeyBinding(eventString, keyBindings[eventString]);
- }
- }, this);
-
- for (var eventString in this._imperativeKeyBindings) {
- this._addKeyBinding(eventString, this._imperativeKeyBindings[eventString]);
- }
- },
-
- _addKeyBinding: function(eventString, handlerName) {
- parseEventString(eventString).forEach(function(keyCombo) {
- this._keyBindings[keyCombo.event] =
- this._keyBindings[keyCombo.event] || [];
-
- this._keyBindings[keyCombo.event].push([
- keyCombo,
- handlerName
- ]);
- }, this);
- },
-
- _resetKeyEventListeners: function() {
- this._unlistenKeyEventListeners();
-
- if (this.isAttached) {
- this._listenKeyEventListeners();
- }
- },
-
- _listenKeyEventListeners: function() {
- Object.keys(this._keyBindings).forEach(function(eventName) {
- var keyBindings = this._keyBindings[eventName];
- var boundKeyHandler = this._onKeyBindingEvent.bind(this, keyBindings);
-
- this._boundKeyHandlers.push([this.keyEventTarget, eventName, boundKeyHandler]);
-
- this.keyEventTarget.addEventListener(eventName, boundKeyHandler);
- }, this);
- },
-
- _unlistenKeyEventListeners: function() {
- var keyHandlerTuple;
- var keyEventTarget;
- var eventName;
- var boundKeyHandler;
-
- while (this._boundKeyHandlers.length) {
- // My kingdom for block-scope binding and destructuring assignment..
- keyHandlerTuple = this._boundKeyHandlers.pop();
- keyEventTarget = keyHandlerTuple[0];
- eventName = keyHandlerTuple[1];
- boundKeyHandler = keyHandlerTuple[2];
-
- keyEventTarget.removeEventListener(eventName, boundKeyHandler);
- }
- },
-
- _onKeyBindingEvent: function(keyBindings, event) {
- keyBindings.forEach(function(keyBinding) {
- var keyCombo = keyBinding[0];
- var handlerName = keyBinding[1];
-
- if (!event.defaultPrevented && keyComboMatchesEvent(keyCombo, event)) {
- this._triggerKeyHandler(keyCombo, handlerName, event);
- }
- }, this);
- },
-
- _triggerKeyHandler: function(keyCombo, handlerName, keyboardEvent) {
- var detail = Object.create(keyCombo);
- detail.keyboardEvent = keyboardEvent;
-
- this[handlerName].call(this, new CustomEvent(keyCombo.event, {
- detail: detail
- }));
- }
- };
- })();
-</script>

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