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Unified Diff: third_party/polymer/v1_0/components/paper-input/paper-input-behavior.html

Issue 1269803005: Remove third_party/polymer from .gitignore (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 5 months ago
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Index: third_party/polymer/v1_0/components/paper-input/paper-input-behavior.html
diff --git a/third_party/polymer/v1_0/components/paper-input/paper-input-behavior.html b/third_party/polymer/v1_0/components/paper-input/paper-input-behavior.html
deleted file mode 100644
index 685d10a43e5f207082256bb7486c382311e6cde9..0000000000000000000000000000000000000000
--- a/third_party/polymer/v1_0/components/paper-input/paper-input-behavior.html
+++ /dev/null
@@ -1,369 +0,0 @@
-<!--
-@license
-Copyright (c) 2015 The Polymer Project Authors. All rights reserved.
-This code may only be used under the BSD style license found at http://polymer.github.io/LICENSE.txt
-The complete set of authors may be found at http://polymer.github.io/AUTHORS.txt
-The complete set of contributors may be found at http://polymer.github.io/CONTRIBUTORS.txt
-Code distributed by Google as part of the polymer project is also
-subject to an additional IP rights grant found at http://polymer.github.io/PATENTS.txt
--->
-<link rel="import" href="../polymer/polymer.html">
-<link rel="import" href="../iron-behaviors/iron-control-state.html">
-
-<script>
-
- /**
- * Use `Polymer.PaperInputBehavior` to implement inputs with `<paper-input-container>`. This
- * behavior is implemented by `<paper-input>`. It exposes a number of properties from
- * `<paper-input-container>` and `<input is="iron-input">` and they should be bound in your
- * template.
- *
- * The input element can be accessed by the `inputElement` property if you need to access
- * properties or methods that are not exposed.
- * @polymerBehavior Polymer.PaperInputBehavior
- */
- Polymer.PaperInputBehaviorImpl = {
-
- properties: {
-
- /**
- * The label for this input. Bind this to `<paper-input-container>`'s `label` property.
- */
- label: {
- type: String
- },
-
- /**
- * The value for this input. Bind this to the `<input is="iron-input">`'s `bindValue`
- * property, or the value property of your input that is `notify:true`.
- */
- value: {
- notify: true,
- type: String
- },
-
- /**
- * Set to true to disable this input. Bind this to both the `<paper-input-container>`'s
- * and the input's `disabled` property.
- */
- disabled: {
- type: Boolean,
- value: false
- },
-
- /**
- * Returns true if the value is invalid. Bind this to both the `<paper-input-container>`'s
- * and the input's `invalid` property.
- */
- invalid: {
- type: Boolean,
- value: false
- },
-
- /**
- * Set to true to prevent the user from entering invalid input. Bind this to the
- * `<input is="iron-input">`'s `preventInvalidInput` property.
- */
- preventInvalidInput: {
- type: Boolean
- },
-
- /**
- * Set this to specify the pattern allowed by `preventInvalidInput`. Bind this to the
- * `<input is="iron-input">`'s `allowedPattern` property.
- */
- allowedPattern: {
- type: String
- },
-
- /**
- * The type of the input. The supported types are `text`, `number` and `password`. Bind this
- * to the `<input is="iron-input">`'s `type` property.
- */
- type: {
- type: String
- },
-
- /**
- * The datalist of the input (if any). This should match the id of an existing <datalist>. Bind this
- * to the `<input is="iron-input">`'s `list` property.
- */
- list: {
- type: String
- },
-
- /**
- * A pattern to validate the `input` with. Bind this to the `<input is="iron-input">`'s
- * `pattern` property.
- */
- pattern: {
- type: String
- },
-
- /**
- * Set to true to mark the input as required. Bind this to the `<input is="iron-input">`'s
- * `required` property.
- */
- required: {
- type: Boolean,
- value: false
- },
-
- /**
- * The maximum length of the input value. Bind this to the `<input is="iron-input">`'s
- * `maxlength` property.
- */
- maxlength: {
- type: Number
- },
-
- /**
- * The error message to display when the input is invalid. Bind this to the
- * `<paper-input-error>`'s content, if using.
- */
- errorMessage: {
- type: String
- },
-
- /**
- * Set to true to show a character counter.
- */
- charCounter: {
- type: Boolean,
- value: false
- },
-
- /**
- * Set to true to disable the floating label. Bind this to the `<paper-input-container>`'s
- * `noLabelFloat` property.
- */
- noLabelFloat: {
- type: Boolean,
- value: false
- },
-
- /**
- * Set to true to always float the label. Bind this to the `<paper-input-container>`'s
- * `alwaysFloatLabel` property.
- */
- alwaysFloatLabel: {
- type: Boolean,
- value: false
- },
-
- /**
- * Set to true to auto-validate the input value. Bind this to the `<paper-input-container>`'s
- * `autoValidate` property.
- */
- autoValidate: {
- type: Boolean,
- value: false
- },
-
- /**
- * Name of the validator to use. Bind this to the `<input is="iron-input">`'s `validator`
- * property.
- */
- validator: {
- type: String
- },
-
- // HTMLInputElement attributes for binding if needed
-
- /**
- * Bind this to the `<input is="iron-input">`'s `autocomplete` property.
- */
- autocomplete: {
- type: String,
- value: 'off'
- },
-
- /**
- * Bind this to the `<input is="iron-input">`'s `autofocus` property.
- */
- autofocus: {
- type: Boolean
- },
-
- /**
- * Bind this to the `<input is="iron-input">`'s `inputmode` property.
- */
- inputmode: {
- type: String
- },
-
- /**
- * Bind this to the `<input is="iron-input">`'s `minlength` property.
- */
- minlength: {
- type: Number
- },
-
- /**
- * Bind this to the `<input is="iron-input">`'s `name` property.
- */
- name: {
- type: String
- },
-
- /**
- * A placeholder string in addition to the label. If this is set, the label will always float.
- */
- placeholder: {
- type: String,
- // need to set a default so _computeAlwaysFloatLabel is run
- value: ''
- },
-
- /**
- * Bind this to the `<input is="iron-input">`'s `readonly` property.
- */
- readonly: {
- type: Boolean,
- value: false
- },
-
- /**
- * Bind this to the `<input is="iron-input">`'s `size` property.
- */
- size: {
- type: Number
- },
-
- // Nonstandard attributes for binding if needed
-
- /**
- * Bind this to the `<input is="iron-input">`'s `autocapitalize` property.
- */
- autocapitalize: {
- type: String,
- value: 'none'
- },
-
- /**
- * Bind this to the `<input is="iron-input">`'s `autocorrect` property.
- */
- autocorrect: {
- type: String,
- value: 'off'
- },
-
- _ariaDescribedBy: {
- type: String,
- value: ''
- }
-
- },
-
- listeners: {
- 'addon-attached': '_onAddonAttached'
- },
-
- observers: [
- '_focusedControlStateChanged(focused)'
- ],
-
- /**
- * Returns a reference to the input element.
- */
- get inputElement() {
- return this.$.input;
- },
-
- attached: function() {
- this._updateAriaLabelledBy();
- },
-
- _appendStringWithSpace: function(str, more) {
- if (str) {
- str = str + ' ' + more;
- } else {
- str = more;
- }
- return str;
- },
-
- _onAddonAttached: function(event) {
- var target = event.path ? event.path[0] : event.target;
- if (target.id) {
- this._ariaDescribedBy = this._appendStringWithSpace(this._ariaDescribedBy, target.id);
- } else {
- var id = 'paper-input-add-on-' + Math.floor((Math.random() * 100000));
- target.id = id;
- this._ariaDescribedBy = this._appendStringWithSpace(this._ariaDescribedBy, id);
- }
- },
-
- /**
- * Validates the input element and sets an error style if needed.
- */
- validate: function() {
- return this.inputElement.validate();
- },
-
- /**
- * Restores the cursor to its original position after updating the value.
- * @param {string} newValue The value that should be saved.
- */
- updateValueAndPreserveCaret: function(newValue) {
- // Not all elements might have selection, and even if they have the
- // right properties, accessing them might throw an exception (like for
- // <input type=number>)
- try {
- var start = this.inputElement.selectionStart;
- this.value = newValue;
-
- // The cursor automatically jumps to the end after re-setting the value,
- // so restore it to its original position.
- this.inputElement.selectionStart = start;
- this.inputElement.selectionEnd = start;
- } catch (e) {
- // Just set the value and give up on the caret.
- this.value = newValue;
- }
- },
-
- _computeAlwaysFloatLabel: function(alwaysFloatLabel, placeholder) {
- return placeholder || alwaysFloatLabel;
- },
-
- _focusedControlStateChanged: function(focused) {
- // IronControlState stops the focus and blur events in order to redispatch them on the host
- // element, but paper-input-container listens to those events. Since there are more
- // pending work on focus/blur in IronControlState, I'm putting in this hack to get the
- // input focus state working for now.
- if (!this.$.container) {
- this.$.container = Polymer.dom(this.root).querySelector('paper-input-container');
- if (!this.$.container) {
- return;
- }
- }
- if (focused) {
- this.$.container._onFocus();
- } else {
- this.$.container._onBlur();
- }
- },
-
- _updateAriaLabelledBy: function() {
- var label = Polymer.dom(this.root).querySelector('label');
- if (!label) {
- this._ariaLabelledBy = '';
- return;
- }
- var labelledBy;
- if (label.id) {
- labelledBy = label.id;
- } else {
- labelledBy = 'paper-input-label-' + new Date().getUTCMilliseconds();
- label.id = labelledBy;
- }
- this._ariaLabelledBy = labelledBy;
- }
-
- };
-
- /** @polymerBehavior */
- Polymer.PaperInputBehavior = [Polymer.IronControlState, Polymer.PaperInputBehaviorImpl];
-
-</script>

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