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1 /** | |
2 * @license | |
3 * Copyright (c) 2014 The Polymer Project Authors. All rights reserved. | |
4 * This code may only be used under the BSD style license found at http://polyme
r.github.io/LICENSE.txt | |
5 * The complete set of authors may be found at http://polymer.github.io/AUTHORS.
txt | |
6 * The complete set of contributors may be found at http://polymer.github.io/CON
TRIBUTORS.txt | |
7 * Code distributed by Google as part of the polymer project is also | |
8 * subject to an additional IP rights grant found at http://polymer.github.io/PA
TENTS.txt | |
9 */ | |
10 | |
11 (function(global) { | |
12 'use strict'; | |
13 | |
14 var HAS_NEW_MOUSE = (function() { | |
15 var has = false; | |
16 try { | |
17 has = Boolean(new MouseEvent('x')); | |
18 } catch (_) {} | |
19 return has; | |
20 })(); | |
21 | |
22 function middleOfNode(node) { | |
23 var bcr = node.getBoundingClientRect(); | |
24 return { | |
25 y: bcr.top + (bcr.height / 2), | |
26 x: bcr.left + (bcr.width / 2) | |
27 }; | |
28 } | |
29 | |
30 function topLeftOfNode(node) { | |
31 var bcr = node.getBoundingClientRect(); | |
32 return { | |
33 y: bcr.top, | |
34 x: bcr.left | |
35 }; | |
36 } | |
37 | |
38 function makeEvent(type, xy, node) { | |
39 var props = { | |
40 bubbles: true, | |
41 cancelable: true, | |
42 clientX: xy.x, | |
43 clientY: xy.y | |
44 }; | |
45 var e; | |
46 var mousetype = type === 'tap' ? 'click' : 'mouse' + type; | |
47 if (HAS_NEW_MOUSE) { | |
48 e = new MouseEvent(mousetype, props); | |
49 } else { | |
50 e = document.createEvent('MouseEvent'); | |
51 e.initMouseEvent(mousetype, props.bubbles, props.cancelable, null, null, 0
, 0, | |
52 props.clientX, props.clientY, false, false, false, false, 0, null); | |
53 } | |
54 node.dispatchEvent(e); | |
55 } | |
56 | |
57 function down(node, xy) { | |
58 xy = xy || middleOfNode(node); | |
59 makeEvent('down', xy, node); | |
60 } | |
61 | |
62 function move(node, fromXY, toXY, steps) { | |
63 steps = steps || 5; | |
64 var dx = Math.round((fromXY.x - toXY.x) / steps); | |
65 var dy = Math.round((fromXY.y - toXY.y) / steps); | |
66 var xy = { | |
67 x: fromXY.x, | |
68 y: fromXY.y | |
69 }; | |
70 for (var i = steps; i > 0; i--) { | |
71 makeEvent('move', xy, node); | |
72 xy.x += dx; | |
73 xy.y += dy; | |
74 } | |
75 makeEvent('move', { | |
76 x: toXY.x, | |
77 y: toXY.y | |
78 }, node); | |
79 } | |
80 | |
81 function up(node, xy) { | |
82 xy = xy || middleOfNode(node); | |
83 makeEvent('up', xy, node); | |
84 } | |
85 | |
86 function tap(node) { | |
87 var xy = middleOfNode(node); | |
88 down(node, xy); | |
89 up(node, xy); | |
90 makeEvent('tap', xy, node); | |
91 } | |
92 | |
93 function focus(target) { | |
94 Polymer.Base.fire.call(target, 'focus'); | |
95 } | |
96 | |
97 function blur(target) { | |
98 Polymer.Base.fire.call(target, 'blur'); | |
99 } | |
100 | |
101 function downAndUp(target, callback) { | |
102 down(target); | |
103 Polymer.Base.async(function() { | |
104 up(target); | |
105 tap(target); | |
106 | |
107 callback && callback(); | |
108 }); | |
109 } | |
110 | |
111 function track(target, dx, dy, steps) { | |
112 dx = dx | 0; | |
113 dy = dy | 0; | |
114 steps = steps || 5; | |
115 down(target); | |
116 var xy = middleOfNode(target); | |
117 var xy2 = { | |
118 x: xy.x + dx, | |
119 y: xy.y + dy | |
120 }; | |
121 move(target, xy, xy2, steps); | |
122 up(target, xy2); | |
123 } | |
124 | |
125 function keyboardEventFor(type, keyCode) { | |
126 var event = new CustomEvent(type); | |
127 | |
128 event.keyCode = keyCode; | |
129 event.code = keyCode; | |
130 | |
131 return event; | |
132 } | |
133 | |
134 function keyEventOn(target, type, keyCode) { | |
135 target.dispatchEvent(keyboardEventFor(type, keyCode)); | |
136 } | |
137 | |
138 function keyDownOn(target, keyCode) { | |
139 keyEventOn(target, 'keydown', keyCode); | |
140 } | |
141 | |
142 function keyUpOn(target, keyCode) { | |
143 keyEventOn(target, 'keyup', keyCode); | |
144 } | |
145 | |
146 function pressAndReleaseKeyOn(target, keyCode) { | |
147 keyDownOn(target, keyCode); | |
148 Polymer.Base.async(function() { | |
149 keyUpOn(target, keyCode); | |
150 }, 1); | |
151 } | |
152 | |
153 function pressEnter(target) { | |
154 pressAndReleaseKeyOn(target, 13); | |
155 } | |
156 | |
157 function pressSpace(target) { | |
158 pressAndReleaseKeyOn(target, 32); | |
159 } | |
160 | |
161 global.MockInteractions = { | |
162 focus: focus, | |
163 blur: blur, | |
164 down: down, | |
165 up: up, | |
166 downAndUp: downAndUp, | |
167 tap: tap, | |
168 track: track, | |
169 pressAndReleaseKeyOn: pressAndReleaseKeyOn, | |
170 pressEnter: pressEnter, | |
171 pressSpace: pressSpace, | |
172 keyDownOn: keyDownOn, | |
173 keyUpOn: keyUpOn, | |
174 middleOfNode: middleOfNode, | |
175 topLeftOfNode: topLeftOfNode | |
176 }; | |
177 })(this); | |
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