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1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "src/v8.h" | 5 #include "src/v8.h" |
6 | 6 |
7 #include "src/base/atomicops.h" | 7 #include "src/base/atomicops.h" |
8 #include "src/base/bits.h" | 8 #include "src/base/bits.h" |
9 #include "src/code-stubs.h" | 9 #include "src/code-stubs.h" |
10 #include "src/compilation-cache.h" | 10 #include "src/compilation-cache.h" |
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3688 { | 3688 { |
3689 GCTracer::Scope gc_scope(heap()->tracer(), | 3689 GCTracer::Scope gc_scope(heap()->tracer(), |
3690 GCTracer::Scope::MC_UPDATE_POINTERS_TO_EVACUATED); | 3690 GCTracer::Scope::MC_UPDATE_POINTERS_TO_EVACUATED); |
3691 SlotsBuffer::UpdateSlotsRecordedIn(heap_, migration_slots_buffer_); | 3691 SlotsBuffer::UpdateSlotsRecordedIn(heap_, migration_slots_buffer_); |
3692 if (FLAG_trace_fragmentation_verbose) { | 3692 if (FLAG_trace_fragmentation_verbose) { |
3693 PrintF(" migration slots buffer: %d\n", | 3693 PrintF(" migration slots buffer: %d\n", |
3694 SlotsBuffer::SizeOfChain(migration_slots_buffer_)); | 3694 SlotsBuffer::SizeOfChain(migration_slots_buffer_)); |
3695 } | 3695 } |
3696 | 3696 |
3697 if (compacting_ && was_marked_incrementally_) { | 3697 if (compacting_ && was_marked_incrementally_) { |
| 3698 GCTracer::Scope gc_scope(heap()->tracer(), |
| 3699 GCTracer::Scope::MC_RESCAN_LARGE_OBJECTS); |
3698 // It's difficult to filter out slots recorded for large objects. | 3700 // It's difficult to filter out slots recorded for large objects. |
3699 LargeObjectIterator it(heap_->lo_space()); | 3701 LargeObjectIterator it(heap_->lo_space()); |
3700 for (HeapObject* obj = it.Next(); obj != NULL; obj = it.Next()) { | 3702 for (HeapObject* obj = it.Next(); obj != NULL; obj = it.Next()) { |
3701 // LargeObjectSpace is not swept yet thus we have to skip | 3703 // LargeObjectSpace is not swept yet thus we have to skip |
3702 // dead objects explicitly. | 3704 // dead objects explicitly. |
3703 if (!IsMarked(obj)) continue; | 3705 if (!IsMarked(obj)) continue; |
3704 | 3706 |
3705 Page* p = Page::FromAddress(obj->address()); | 3707 Page* p = Page::FromAddress(obj->address()); |
3706 if (p->IsFlagSet(Page::RESCAN_ON_EVACUATION)) { | 3708 if (p->IsFlagSet(Page::RESCAN_ON_EVACUATION)) { |
3707 obj->Iterate(&updating_visitor); | 3709 obj->Iterate(&updating_visitor); |
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4749 SlotsBuffer* buffer = *buffer_address; | 4751 SlotsBuffer* buffer = *buffer_address; |
4750 while (buffer != NULL) { | 4752 while (buffer != NULL) { |
4751 SlotsBuffer* next_buffer = buffer->next(); | 4753 SlotsBuffer* next_buffer = buffer->next(); |
4752 DeallocateBuffer(buffer); | 4754 DeallocateBuffer(buffer); |
4753 buffer = next_buffer; | 4755 buffer = next_buffer; |
4754 } | 4756 } |
4755 *buffer_address = NULL; | 4757 *buffer_address = NULL; |
4756 } | 4758 } |
4757 } // namespace internal | 4759 } // namespace internal |
4758 } // namespace v8 | 4760 } // namespace v8 |
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