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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_OZONE_PLATFORM_DRM_GPU_GBM_BUFFER_H_ | 5 #ifndef UI_OZONE_PLATFORM_DRM_GPU_GBM_BUFFER_H_ |
| 6 #define UI_OZONE_PLATFORM_DRM_GPU_GBM_BUFFER_H_ | 6 #define UI_OZONE_PLATFORM_DRM_GPU_GBM_BUFFER_H_ |
| 7 | 7 |
| 8 #include "base/macros.h" | 8 #include "base/macros.h" |
| 9 #include "base/memory/scoped_ptr.h" | 9 #include "base/memory/scoped_ptr.h" |
| 10 #include "ui/gfx/buffer_types.h" |
| 10 #include "ui/gfx/geometry/size.h" | 11 #include "ui/gfx/geometry/size.h" |
| 11 #include "ui/ozone/platform/drm/gpu/gbm_buffer_base.h" | 12 #include "ui/ozone/platform/drm/gpu/gbm_buffer_base.h" |
| 12 #include "ui/ozone/platform/drm/gpu/screen_manager.h" | 13 #include "ui/ozone/platform/drm/gpu/screen_manager.h" |
| 13 #include "ui/ozone/public/native_pixmap.h" | 14 #include "ui/ozone/public/native_pixmap.h" |
| 14 #include "ui/ozone/public/surface_factory_ozone.h" | |
| 15 | 15 |
| 16 struct gbm_bo; | 16 struct gbm_bo; |
| 17 | 17 |
| 18 namespace ui { | 18 namespace ui { |
| 19 | 19 |
| 20 class GbmDevice; | 20 class GbmDevice; |
| 21 | 21 |
| 22 class GbmBuffer : public GbmBufferBase { | 22 class GbmBuffer : public GbmBufferBase { |
| 23 public: | 23 public: |
| 24 static scoped_refptr<GbmBuffer> CreateBuffer( | 24 static scoped_refptr<GbmBuffer> CreateBuffer( |
| 25 const scoped_refptr<GbmDevice>& gbm, | 25 const scoped_refptr<GbmDevice>& gbm, |
| 26 SurfaceFactoryOzone::BufferFormat format, | 26 gfx::BufferFormat format, |
| 27 const gfx::Size& size, | 27 const gfx::Size& size, |
| 28 SurfaceFactoryOzone::BufferUsage usage); | 28 gfx::BufferUsage usage); |
| 29 | 29 |
| 30 private: | 30 private: |
| 31 GbmBuffer(const scoped_refptr<GbmDevice>& gbm, gbm_bo* bo, bool scanout); | 31 GbmBuffer(const scoped_refptr<GbmDevice>& gbm, gbm_bo* bo, bool scanout); |
| 32 ~GbmBuffer() override; | 32 ~GbmBuffer() override; |
| 33 | 33 |
| 34 DISALLOW_COPY_AND_ASSIGN(GbmBuffer); | 34 DISALLOW_COPY_AND_ASSIGN(GbmBuffer); |
| 35 }; | 35 }; |
| 36 | 36 |
| 37 class GbmPixmap : public NativePixmap { | 37 class GbmPixmap : public NativePixmap { |
| 38 public: | 38 public: |
| (...skipping 27 matching lines...) Expand all Loading... |
| 66 ScreenManager* screen_manager_; // Not owned. | 66 ScreenManager* screen_manager_; // Not owned. |
| 67 | 67 |
| 68 ScalingCallback scaling_callback_; | 68 ScalingCallback scaling_callback_; |
| 69 | 69 |
| 70 DISALLOW_COPY_AND_ASSIGN(GbmPixmap); | 70 DISALLOW_COPY_AND_ASSIGN(GbmPixmap); |
| 71 }; | 71 }; |
| 72 | 72 |
| 73 } // namespace ui | 73 } // namespace ui |
| 74 | 74 |
| 75 #endif // UI_OZONE_PLATFORM_DRM_GPU_GBM_BUFFER_H_ | 75 #endif // UI_OZONE_PLATFORM_DRM_GPU_GBM_BUFFER_H_ |
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