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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_GL_GL_IMAGE_REF_COUNTED_MEMORY_H_ | 5 #ifndef UI_GL_GL_IMAGE_REF_COUNTED_MEMORY_H_ |
6 #define UI_GL_GL_IMAGE_REF_COUNTED_MEMORY_H_ | 6 #define UI_GL_GL_IMAGE_REF_COUNTED_MEMORY_H_ |
7 | 7 |
8 #include "base/memory/ref_counted.h" | 8 #include "base/memory/ref_counted.h" |
9 #include "ui/gl/gl_image_memory.h" | 9 #include "ui/gl/gl_image_memory.h" |
10 | 10 |
11 namespace base { | 11 namespace base { |
12 class RefCountedMemory; | 12 class RefCountedMemory; |
13 } | 13 } |
14 | 14 |
15 namespace gfx { | 15 namespace gfx { |
16 | 16 |
17 class GL_EXPORT GLImageRefCountedMemory : public GLImageMemory { | 17 class GL_EXPORT GLImageRefCountedMemory : public GLImageMemory { |
18 public: | 18 public: |
19 GLImageRefCountedMemory(const gfx::Size& size, unsigned internalformat); | 19 GLImageRefCountedMemory(const gfx::Size& size, unsigned internalformat); |
20 | 20 |
21 bool Initialize(base::RefCountedMemory* ref_counted_memory, | 21 bool Initialize(base::RefCountedMemory* ref_counted_memory, |
22 gfx::GpuMemoryBuffer::Format format); | 22 gfx::BufferFormat format); |
23 | 23 |
24 // Overridden from GLImage: | 24 // Overridden from GLImage: |
25 void Destroy(bool have_context) override; | 25 void Destroy(bool have_context) override; |
26 | 26 |
27 protected: | 27 protected: |
28 ~GLImageRefCountedMemory() override; | 28 ~GLImageRefCountedMemory() override; |
29 | 29 |
30 private: | 30 private: |
31 scoped_refptr<base::RefCountedMemory> ref_counted_memory_; | 31 scoped_refptr<base::RefCountedMemory> ref_counted_memory_; |
32 | 32 |
33 DISALLOW_COPY_AND_ASSIGN(GLImageRefCountedMemory); | 33 DISALLOW_COPY_AND_ASSIGN(GLImageRefCountedMemory); |
34 }; | 34 }; |
35 | 35 |
36 } // namespace gfx | 36 } // namespace gfx |
37 | 37 |
38 #endif // UI_GL_GL_IMAGE_REF_COUNTED_MEMORY_H_ | 38 #endif // UI_GL_GL_IMAGE_REF_COUNTED_MEMORY_H_ |
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