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Issue 1269503007: Unify graphics buffer format & usage enums for GpuMemoryBuffer & SurfaceFactoryOzone (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: add header to BUILD.gn Created 5 years, 4 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/compositor/test/in_process_context_factory.h" 5 #include "ui/compositor/test/in_process_context_factory.h"
6 6
7 #include "base/bind.h" 7 #include "base/bind.h"
8 #include "base/command_line.h" 8 #include "base/command_line.h"
9 #include "base/threading/thread.h" 9 #include "base/threading/thread.h"
10 #include "cc/output/compositor_frame.h" 10 #include "cc/output/compositor_frame.h"
(...skipping 161 matching lines...) Expand 10 before | Expand all | Expand 10 after
172 if (!per_compositor_data_.count(compositor)) 172 if (!per_compositor_data_.count(compositor))
173 return; 173 return;
174 delete per_compositor_data_[compositor]; 174 delete per_compositor_data_[compositor];
175 per_compositor_data_.erase(compositor); 175 per_compositor_data_.erase(compositor);
176 } 176 }
177 177
178 bool InProcessContextFactory::DoesCreateTestContexts() { 178 bool InProcessContextFactory::DoesCreateTestContexts() {
179 return context_factory_for_test_; 179 return context_factory_for_test_;
180 } 180 }
181 181
182 uint32 InProcessContextFactory::GetImageTextureTarget( 182 uint32 InProcessContextFactory::GetImageTextureTarget(gfx::BufferFormat format,
183 gfx::GpuMemoryBuffer::Format format, 183 gfx::BufferUsage usage) {
184 gfx::GpuMemoryBuffer::Usage usage) {
185 return GL_TEXTURE_2D; 184 return GL_TEXTURE_2D;
186 } 185 }
187 186
188 cc::SharedBitmapManager* InProcessContextFactory::GetSharedBitmapManager() { 187 cc::SharedBitmapManager* InProcessContextFactory::GetSharedBitmapManager() {
189 return &shared_bitmap_manager_; 188 return &shared_bitmap_manager_;
190 } 189 }
191 190
192 gpu::GpuMemoryBufferManager* 191 gpu::GpuMemoryBufferManager*
193 InProcessContextFactory::GetGpuMemoryBufferManager() { 192 InProcessContextFactory::GetGpuMemoryBufferManager() {
194 return &gpu_memory_buffer_manager_; 193 return &gpu_memory_buffer_manager_;
(...skipping 13 matching lines...) Expand all
208 } 207 }
209 208
210 void InProcessContextFactory::ResizeDisplay(ui::Compositor* compositor, 209 void InProcessContextFactory::ResizeDisplay(ui::Compositor* compositor,
211 const gfx::Size& size) { 210 const gfx::Size& size) {
212 if (!per_compositor_data_.count(compositor)) 211 if (!per_compositor_data_.count(compositor))
213 return; 212 return;
214 per_compositor_data_[compositor]->display()->Resize(size); 213 per_compositor_data_[compositor]->display()->Resize(size);
215 } 214 }
216 215
217 } // namespace ui 216 } // namespace ui
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