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Side by Side Diff: content/common/gpu/gpu_memory_buffer_factory_io_surface.cc

Issue 1269503007: Unify graphics buffer format & usage enums for GpuMemoryBuffer & SurfaceFactoryOzone (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: add header to BUILD.gn Created 5 years, 4 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/common/gpu/gpu_memory_buffer_factory_io_surface.h" 5 #include "content/common/gpu/gpu_memory_buffer_factory_io_surface.h"
6 6
7 #include <CoreFoundation/CoreFoundation.h> 7 #include <CoreFoundation/CoreFoundation.h>
8 8
9 #include <vector> 9 #include <vector>
10 10
11 #include "base/logging.h" 11 #include "base/logging.h"
12 #include "content/common/mac/io_surface_manager.h" 12 #include "content/common/mac/io_surface_manager.h"
13 #include "ui/gl/gl_image_io_surface.h" 13 #include "ui/gl/gl_image_io_surface.h"
14 14
15 namespace content { 15 namespace content {
16 namespace { 16 namespace {
17 17
18 void AddIntegerValue(CFMutableDictionaryRef dictionary, 18 void AddIntegerValue(CFMutableDictionaryRef dictionary,
19 const CFStringRef key, 19 const CFStringRef key,
20 int32 value) { 20 int32 value) {
21 base::ScopedCFTypeRef<CFNumberRef> number( 21 base::ScopedCFTypeRef<CFNumberRef> number(
22 CFNumberCreate(NULL, kCFNumberSInt32Type, &value)); 22 CFNumberCreate(NULL, kCFNumberSInt32Type, &value));
23 CFDictionaryAddValue(dictionary, key, number.get()); 23 CFDictionaryAddValue(dictionary, key, number.get());
24 } 24 }
25 25
26 int32 BytesPerPixel(gfx::GpuMemoryBuffer::Format format) { 26 int32 BytesPerPixel(gfx::BufferFormat format) {
27 switch (format) { 27 switch (format) {
28 case gfx::GpuMemoryBuffer::R_8: 28 case gfx::BufferFormat::R_8:
29 return 1; 29 return 1;
30 case gfx::GpuMemoryBuffer::BGRA_8888: 30 case gfx::BufferFormat::BGRA_8888:
31 return 4; 31 return 4;
32 case gfx::GpuMemoryBuffer::ATC: 32 case gfx::BufferFormat::ATC:
33 case gfx::GpuMemoryBuffer::ATCIA: 33 case gfx::BufferFormat::ATCIA:
34 case gfx::GpuMemoryBuffer::DXT1: 34 case gfx::BufferFormat::DXT1:
35 case gfx::GpuMemoryBuffer::DXT5: 35 case gfx::BufferFormat::DXT5:
36 case gfx::GpuMemoryBuffer::ETC1: 36 case gfx::BufferFormat::ETC1:
37 case gfx::GpuMemoryBuffer::RGBA_4444: 37 case gfx::BufferFormat::RGBA_4444:
38 case gfx::GpuMemoryBuffer::RGBA_8888: 38 case gfx::BufferFormat::RGBA_8888:
39 case gfx::GpuMemoryBuffer::RGBX_8888: 39 case gfx::BufferFormat::RGBX_8888:
40 case gfx::GpuMemoryBuffer::YUV_420: 40 case gfx::BufferFormat::YUV_420:
41 NOTREACHED(); 41 NOTREACHED();
42 return 0; 42 return 0;
43 } 43 }
44 44
45 NOTREACHED(); 45 NOTREACHED();
46 return 0; 46 return 0;
47 } 47 }
48 48
49 int32 PixelFormat(gfx::GpuMemoryBuffer::Format format) { 49 int32 PixelFormat(gfx::BufferFormat format) {
50 switch (format) { 50 switch (format) {
51 case gfx::GpuMemoryBuffer::R_8: 51 case gfx::BufferFormat::R_8:
52 return 'L008'; 52 return 'L008';
53 case gfx::GpuMemoryBuffer::BGRA_8888: 53 case gfx::BufferFormat::BGRA_8888:
54 return 'BGRA'; 54 return 'BGRA';
55 case gfx::GpuMemoryBuffer::ATC: 55 case gfx::BufferFormat::ATC:
56 case gfx::GpuMemoryBuffer::ATCIA: 56 case gfx::BufferFormat::ATCIA:
57 case gfx::GpuMemoryBuffer::DXT1: 57 case gfx::BufferFormat::DXT1:
58 case gfx::GpuMemoryBuffer::DXT5: 58 case gfx::BufferFormat::DXT5:
59 case gfx::GpuMemoryBuffer::ETC1: 59 case gfx::BufferFormat::ETC1:
60 case gfx::GpuMemoryBuffer::RGBA_4444: 60 case gfx::BufferFormat::RGBA_4444:
61 case gfx::GpuMemoryBuffer::RGBA_8888: 61 case gfx::BufferFormat::RGBA_8888:
62 case gfx::GpuMemoryBuffer::RGBX_8888: 62 case gfx::BufferFormat::RGBX_8888:
63 case gfx::GpuMemoryBuffer::YUV_420: 63 case gfx::BufferFormat::YUV_420:
64 NOTREACHED(); 64 NOTREACHED();
65 return 0; 65 return 0;
66 } 66 }
67 67
68 NOTREACHED(); 68 NOTREACHED();
69 return 0; 69 return 0;
70 } 70 }
71 71
72 const GpuMemoryBufferFactory::Configuration kSupportedConfigurations[] = { 72 const GpuMemoryBufferFactory::Configuration kSupportedConfigurations[] = {
73 {gfx::GpuMemoryBuffer::BGRA_8888, gfx::GpuMemoryBuffer::SCANOUT}, 73 {gfx::BufferFormat::BGRA_8888, gfx::BufferUsage::SCANOUT},
74 {gfx::GpuMemoryBuffer::R_8, gfx::GpuMemoryBuffer::PERSISTENT_MAP}, 74 {gfx::BufferFormat::R_8, gfx::BufferUsage::PERSISTENT_MAP},
75 {gfx::GpuMemoryBuffer::R_8, gfx::GpuMemoryBuffer::MAP}, 75 {gfx::BufferFormat::R_8, gfx::BufferUsage::MAP},
76 {gfx::GpuMemoryBuffer::BGRA_8888, gfx::GpuMemoryBuffer::PERSISTENT_MAP}, 76 {gfx::BufferFormat::BGRA_8888, gfx::BufferUsage::PERSISTENT_MAP},
77 {gfx::GpuMemoryBuffer::BGRA_8888, gfx::GpuMemoryBuffer::MAP}}; 77 {gfx::BufferFormat::BGRA_8888, gfx::BufferUsage::MAP}};
78 78
79 } // namespace 79 } // namespace
80 80
81 GpuMemoryBufferFactoryIOSurface::GpuMemoryBufferFactoryIOSurface() { 81 GpuMemoryBufferFactoryIOSurface::GpuMemoryBufferFactoryIOSurface() {
82 } 82 }
83 83
84 GpuMemoryBufferFactoryIOSurface::~GpuMemoryBufferFactoryIOSurface() { 84 GpuMemoryBufferFactoryIOSurface::~GpuMemoryBufferFactoryIOSurface() {
85 } 85 }
86 86
87 // static 87 // static
88 bool GpuMemoryBufferFactoryIOSurface::IsGpuMemoryBufferConfigurationSupported( 88 bool GpuMemoryBufferFactoryIOSurface::IsGpuMemoryBufferConfigurationSupported(
89 gfx::GpuMemoryBuffer::Format format, 89 gfx::BufferFormat format,
90 gfx::GpuMemoryBuffer::Usage usage) { 90 gfx::BufferUsage usage) {
91 for (auto& configuration : kSupportedConfigurations) { 91 for (auto& configuration : kSupportedConfigurations) {
92 if (configuration.format == format && configuration.usage == usage) 92 if (configuration.format == format && configuration.usage == usage)
93 return true; 93 return true;
94 } 94 }
95 95
96 return false; 96 return false;
97 } 97 }
98 98
99 void GpuMemoryBufferFactoryIOSurface::GetSupportedGpuMemoryBufferConfigurations( 99 void GpuMemoryBufferFactoryIOSurface::GetSupportedGpuMemoryBufferConfigurations(
100 std::vector<Configuration>* configurations) { 100 std::vector<Configuration>* configurations) {
101 configurations->assign( 101 configurations->assign(
102 kSupportedConfigurations, 102 kSupportedConfigurations,
103 kSupportedConfigurations + arraysize(kSupportedConfigurations)); 103 kSupportedConfigurations + arraysize(kSupportedConfigurations));
104 } 104 }
105 105
106 gfx::GpuMemoryBufferHandle 106 gfx::GpuMemoryBufferHandle
107 GpuMemoryBufferFactoryIOSurface::CreateGpuMemoryBuffer( 107 GpuMemoryBufferFactoryIOSurface::CreateGpuMemoryBuffer(
108 gfx::GpuMemoryBufferId id, 108 gfx::GpuMemoryBufferId id,
109 const gfx::Size& size, 109 const gfx::Size& size,
110 gfx::GpuMemoryBuffer::Format format, 110 gfx::BufferFormat format,
111 gfx::GpuMemoryBuffer::Usage usage, 111 gfx::BufferUsage usage,
112 int client_id, 112 int client_id,
113 gfx::PluginWindowHandle surface_handle) { 113 gfx::PluginWindowHandle surface_handle) {
114 base::ScopedCFTypeRef<CFMutableDictionaryRef> properties; 114 base::ScopedCFTypeRef<CFMutableDictionaryRef> properties;
115 properties.reset(CFDictionaryCreateMutable(kCFAllocatorDefault, 115 properties.reset(CFDictionaryCreateMutable(kCFAllocatorDefault,
116 0, 116 0,
117 &kCFTypeDictionaryKeyCallBacks, 117 &kCFTypeDictionaryKeyCallBacks,
118 &kCFTypeDictionaryValueCallBacks)); 118 &kCFTypeDictionaryValueCallBacks));
119 AddIntegerValue(properties, kIOSurfaceWidth, size.width()); 119 AddIntegerValue(properties, kIOSurfaceWidth, size.width());
120 AddIntegerValue(properties, kIOSurfaceHeight, size.height()); 120 AddIntegerValue(properties, kIOSurfaceHeight, size.height());
121 AddIntegerValue(properties, kIOSurfaceBytesPerElement, BytesPerPixel(format)); 121 AddIntegerValue(properties, kIOSurfaceBytesPerElement, BytesPerPixel(format));
(...skipping 37 matching lines...) Expand 10 before | Expand all | Expand 10 after
159 } 159 }
160 160
161 gpu::ImageFactory* GpuMemoryBufferFactoryIOSurface::AsImageFactory() { 161 gpu::ImageFactory* GpuMemoryBufferFactoryIOSurface::AsImageFactory() {
162 return this; 162 return this;
163 } 163 }
164 164
165 scoped_refptr<gfx::GLImage> 165 scoped_refptr<gfx::GLImage>
166 GpuMemoryBufferFactoryIOSurface::CreateImageForGpuMemoryBuffer( 166 GpuMemoryBufferFactoryIOSurface::CreateImageForGpuMemoryBuffer(
167 const gfx::GpuMemoryBufferHandle& handle, 167 const gfx::GpuMemoryBufferHandle& handle,
168 const gfx::Size& size, 168 const gfx::Size& size,
169 gfx::GpuMemoryBuffer::Format format, 169 gfx::BufferFormat format,
170 unsigned internalformat, 170 unsigned internalformat,
171 int client_id) { 171 int client_id) {
172 base::AutoLock lock(io_surfaces_lock_); 172 base::AutoLock lock(io_surfaces_lock_);
173 173
174 DCHECK_EQ(handle.type, gfx::IO_SURFACE_BUFFER); 174 DCHECK_EQ(handle.type, gfx::IO_SURFACE_BUFFER);
175 IOSurfaceMapKey key(handle.id, client_id); 175 IOSurfaceMapKey key(handle.id, client_id);
176 IOSurfaceMap::iterator it = io_surfaces_.find(key); 176 IOSurfaceMap::iterator it = io_surfaces_.find(key);
177 if (it == io_surfaces_.end()) 177 if (it == io_surfaces_.end())
178 return scoped_refptr<gfx::GLImage>(); 178 return scoped_refptr<gfx::GLImage>();
179 179
180 scoped_refptr<gfx::GLImageIOSurface> image( 180 scoped_refptr<gfx::GLImageIOSurface> image(
181 new gfx::GLImageIOSurface(size, internalformat)); 181 new gfx::GLImageIOSurface(size, internalformat));
182 if (!image->Initialize(it->second.get(), format)) 182 if (!image->Initialize(it->second.get(), format))
183 return scoped_refptr<gfx::GLImage>(); 183 return scoped_refptr<gfx::GLImage>();
184 184
185 return image; 185 return image;
186 } 186 }
187 187
188 } // namespace content 188 } // namespace content
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