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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_COMMON_GPU_GPU_CHANNEL_H_ | 5 #ifndef CONTENT_COMMON_GPU_GPU_CHANNEL_H_ |
6 #define CONTENT_COMMON_GPU_GPU_CHANNEL_H_ | 6 #define CONTENT_COMMON_GPU_GPU_CHANNEL_H_ |
7 | 7 |
8 #include <deque> | 8 #include <deque> |
9 #include <string> | 9 #include <string> |
10 | 10 |
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157 void CacheShader(const std::string& key, const std::string& shader); | 157 void CacheShader(const std::string& key, const std::string& shader); |
158 | 158 |
159 void AddFilter(IPC::MessageFilter* filter); | 159 void AddFilter(IPC::MessageFilter* filter); |
160 void RemoveFilter(IPC::MessageFilter* filter); | 160 void RemoveFilter(IPC::MessageFilter* filter); |
161 | 161 |
162 uint64 GetMemoryUsage(); | 162 uint64 GetMemoryUsage(); |
163 | 163 |
164 scoped_refptr<gfx::GLImage> CreateImageForGpuMemoryBuffer( | 164 scoped_refptr<gfx::GLImage> CreateImageForGpuMemoryBuffer( |
165 const gfx::GpuMemoryBufferHandle& handle, | 165 const gfx::GpuMemoryBufferHandle& handle, |
166 const gfx::Size& size, | 166 const gfx::Size& size, |
167 gfx::GpuMemoryBuffer::Format format, | 167 gfx::BufferFormat format, |
168 uint32 internalformat); | 168 uint32 internalformat); |
169 | 169 |
170 bool allow_future_sync_points() const { return allow_future_sync_points_; } | 170 bool allow_future_sync_points() const { return allow_future_sync_points_; } |
171 | 171 |
172 void HandleUpdateValueState(unsigned int target, | 172 void HandleUpdateValueState(unsigned int target, |
173 const gpu::ValueState& state); | 173 const gpu::ValueState& state); |
174 | 174 |
175 // Visible for testing. | 175 // Visible for testing. |
176 const gpu::ValueStateMap* pending_valuebuffer_state() const { | 176 const gpu::ValueStateMap* pending_valuebuffer_state() const { |
177 return pending_valuebuffer_state_.get(); | 177 return pending_valuebuffer_state_.get(); |
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265 // that any WeakPtrs to Controller are invalidated before its members | 265 // that any WeakPtrs to Controller are invalidated before its members |
266 // variable's destructors are executed, rendering them invalid. | 266 // variable's destructors are executed, rendering them invalid. |
267 base::WeakPtrFactory<GpuChannel> weak_factory_; | 267 base::WeakPtrFactory<GpuChannel> weak_factory_; |
268 | 268 |
269 DISALLOW_COPY_AND_ASSIGN(GpuChannel); | 269 DISALLOW_COPY_AND_ASSIGN(GpuChannel); |
270 }; | 270 }; |
271 | 271 |
272 } // namespace content | 272 } // namespace content |
273 | 273 |
274 #endif // CONTENT_COMMON_GPU_GPU_CHANNEL_H_ | 274 #endif // CONTENT_COMMON_GPU_GPU_CHANNEL_H_ |
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