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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/resources/resource_provider.h" | 5 #include "cc/resources/resource_provider.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <limits> | 8 #include <limits> |
9 | 9 |
10 #include "base/containers/hash_tables.h" | 10 #include "base/containers/hash_tables.h" |
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106 return kBGRA_8888_GrPixelConfig; | 106 return kBGRA_8888_GrPixelConfig; |
107 case RGBA_4444: | 107 case RGBA_4444: |
108 return kRGBA_4444_GrPixelConfig; | 108 return kRGBA_4444_GrPixelConfig; |
109 default: | 109 default: |
110 break; | 110 break; |
111 } | 111 } |
112 DCHECK(false) << "Unsupported resource format."; | 112 DCHECK(false) << "Unsupported resource format."; |
113 return kSkia8888_GrPixelConfig; | 113 return kSkia8888_GrPixelConfig; |
114 } | 114 } |
115 | 115 |
116 gfx::GpuMemoryBuffer::Format ToGpuMemoryBufferFormat(ResourceFormat format) { | 116 gfx::BufferFormat ToGpuMemoryBufferFormat(ResourceFormat format) { |
117 switch (format) { | 117 switch (format) { |
118 case RGBA_8888: | 118 case RGBA_8888: |
119 return gfx::GpuMemoryBuffer::RGBA_8888; | 119 return gfx::BufferFormat::RGBA_8888; |
120 case BGRA_8888: | 120 case BGRA_8888: |
121 return gfx::GpuMemoryBuffer::BGRA_8888; | 121 return gfx::BufferFormat::BGRA_8888; |
122 case RGBA_4444: | 122 case RGBA_4444: |
123 return gfx::GpuMemoryBuffer::RGBA_4444; | 123 return gfx::BufferFormat::RGBA_4444; |
124 case ALPHA_8: | 124 case ALPHA_8: |
125 case LUMINANCE_8: | 125 case LUMINANCE_8: |
126 case RGB_565: | 126 case RGB_565: |
127 case ETC1: | 127 case ETC1: |
128 case RED_8: | 128 case RED_8: |
129 break; | 129 break; |
130 } | 130 } |
131 NOTREACHED(); | 131 NOTREACHED(); |
132 return gfx::GpuMemoryBuffer::RGBA_8888; | 132 return gfx::BufferFormat::RGBA_8888; |
133 } | 133 } |
134 | 134 |
135 class ScopedSetActiveTexture { | 135 class ScopedSetActiveTexture { |
136 public: | 136 public: |
137 ScopedSetActiveTexture(GLES2Interface* gl, GLenum unit) | 137 ScopedSetActiveTexture(GLES2Interface* gl, GLenum unit) |
138 : gl_(gl), unit_(unit) { | 138 : gl_(gl), unit_(unit) { |
139 DCHECK_EQ(GL_TEXTURE0, ResourceProvider::GetActiveTextureUnit(gl_)); | 139 DCHECK_EQ(GL_TEXTURE0, ResourceProvider::GetActiveTextureUnit(gl_)); |
140 | 140 |
141 if (unit_ != GL_TEXTURE0) | 141 if (unit_ != GL_TEXTURE0) |
142 gl_->ActiveTexture(unit_); | 142 gl_->ActiveTexture(unit_); |
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982 // GpuMemoryBuffer provides direct access to the memory used by the GPU. | 982 // GpuMemoryBuffer provides direct access to the memory used by the GPU. |
983 // Read lock fences are required to ensure that we're not trying to map a | 983 // Read lock fences are required to ensure that we're not trying to map a |
984 // buffer that is currently in-use by the GPU. | 984 // buffer that is currently in-use by the GPU. |
985 resource_->read_lock_fences_enabled = true; | 985 resource_->read_lock_fences_enabled = true; |
986 } | 986 } |
987 | 987 |
988 gfx::GpuMemoryBuffer* | 988 gfx::GpuMemoryBuffer* |
989 ResourceProvider::ScopedWriteLockGpuMemoryBuffer::GetGpuMemoryBuffer() { | 989 ResourceProvider::ScopedWriteLockGpuMemoryBuffer::GetGpuMemoryBuffer() { |
990 if (gpu_memory_buffer_) | 990 if (gpu_memory_buffer_) |
991 return gpu_memory_buffer_; | 991 return gpu_memory_buffer_; |
992 gfx::GpuMemoryBuffer::Usage usage = | 992 gfx::BufferUsage usage = |
993 resource_provider_->use_persistent_map_for_gpu_memory_buffers() | 993 resource_provider_->use_persistent_map_for_gpu_memory_buffers() |
994 ? gfx::GpuMemoryBuffer::PERSISTENT_MAP | 994 ? gfx::BufferUsage::PERSISTENT_MAP |
995 : gfx::GpuMemoryBuffer::MAP; | 995 : gfx::BufferUsage::MAP; |
996 scoped_ptr<gfx::GpuMemoryBuffer> gpu_memory_buffer = | 996 scoped_ptr<gfx::GpuMemoryBuffer> gpu_memory_buffer = |
997 gpu_memory_buffer_manager_->AllocateGpuMemoryBuffer( | 997 gpu_memory_buffer_manager_->AllocateGpuMemoryBuffer( |
998 size_, ToGpuMemoryBufferFormat(format_), usage); | 998 size_, ToGpuMemoryBufferFormat(format_), usage); |
999 gpu_memory_buffer_ = gpu_memory_buffer.release(); | 999 gpu_memory_buffer_ = gpu_memory_buffer.release(); |
1000 return gpu_memory_buffer_; | 1000 return gpu_memory_buffer_; |
1001 } | 1001 } |
1002 | 1002 |
1003 ResourceProvider::ScopedWriteLockGr::ScopedWriteLockGr( | 1003 ResourceProvider::ScopedWriteLockGr::ScopedWriteLockGr( |
1004 ResourceProvider* resource_provider, | 1004 ResourceProvider* resource_provider, |
1005 ResourceId resource_id) | 1005 ResourceId resource_id) |
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1952 } | 1952 } |
1953 | 1953 |
1954 class GrContext* ResourceProvider::GrContext(bool worker_context) const { | 1954 class GrContext* ResourceProvider::GrContext(bool worker_context) const { |
1955 ContextProvider* context_provider = | 1955 ContextProvider* context_provider = |
1956 worker_context ? output_surface_->worker_context_provider() | 1956 worker_context ? output_surface_->worker_context_provider() |
1957 : output_surface_->context_provider(); | 1957 : output_surface_->context_provider(); |
1958 return context_provider ? context_provider->GrContext() : NULL; | 1958 return context_provider ? context_provider->GrContext() : NULL; |
1959 } | 1959 } |
1960 | 1960 |
1961 } // namespace cc | 1961 } // namespace cc |
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