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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "chrome/renderer/spellchecker/spellcheck_language.h" | 5 #include "chrome/renderer/spellchecker/spellcheck_language.h" |
6 | 6 |
7 #include "base/logging.h" | 7 #include "base/logging.h" |
8 #include "chrome/renderer/spellchecker/spellcheck_worditerator.h" | 8 #include "chrome/renderer/spellchecker/spellcheck_worditerator.h" |
9 #include "chrome/renderer/spellchecker/spelling_engine.h" | 9 #include "chrome/renderer/spellchecker/spelling_engine.h" |
10 | 10 |
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60 int word_length; | 60 int word_length; |
61 if (!text_iterator_.IsInitialized() && | 61 if (!text_iterator_.IsInitialized() && |
62 !text_iterator_.Initialize(&character_attributes_, true)) { | 62 !text_iterator_.Initialize(&character_attributes_, true)) { |
63 // We failed to initialize text_iterator_, return as spelled correctly. | 63 // We failed to initialize text_iterator_, return as spelled correctly. |
64 VLOG(1) << "Failed to initialize SpellcheckWordIterator"; | 64 VLOG(1) << "Failed to initialize SpellcheckWordIterator"; |
65 return true; | 65 return true; |
66 } | 66 } |
67 | 67 |
68 text_iterator_.SetText(in_word, in_word_len); | 68 text_iterator_.SetText(in_word, in_word_len); |
69 DCHECK(platform_spelling_engine_.get()); | 69 DCHECK(platform_spelling_engine_.get()); |
70 while (text_iterator_.GetNextWord(&word, &word_start, &word_length)) { | 70 SpellcheckWordIterator::WordIteratorStatus status = |
71 text_iterator_.GetNextWord(&word, &word_start, &word_length); | |
72 while (status != SpellcheckWordIterator::IS_END_OF_TEXT) { | |
please use gerrit instead
2015/08/11 22:54:10
Is this loop easier to understand? Should be less
Julius
2015/08/12 20:25:59
Done.
| |
73 // Found a character that is not able to be spellchecked so skip it. | |
74 if (status == SpellcheckWordIterator::IS_SKIPPABLE_CHAR) { | |
75 status = text_iterator_.GetNextWord(&word, &word_start, &word_length); | |
76 continue; | |
77 } | |
78 | |
71 // Found a word (or a contraction) that the spellchecker can check the | 79 // Found a word (or a contraction) that the spellchecker can check the |
72 // spelling of. | 80 // spelling of. |
73 if (platform_spelling_engine_->CheckSpelling(word, tag)) | 81 if (platform_spelling_engine_->CheckSpelling(word, tag)) { |
82 status = text_iterator_.GetNextWord(&word, &word_start, &word_length); | |
74 continue; | 83 continue; |
84 } | |
75 | 85 |
76 // If the given word is a concatenated word of two or more valid words | 86 // If the given word is a concatenated word of two or more valid words |
77 // (e.g. "hello:hello"), we should treat it as a valid word. | 87 // (e.g. "hello:hello"), we should treat it as a valid word. |
78 if (IsValidContraction(word, tag)) | 88 if (IsValidContraction(word, tag)) { |
89 status = text_iterator_.GetNextWord(&word, &word_start, &word_length); | |
79 continue; | 90 continue; |
91 } | |
80 | 92 |
81 *misspelling_start = word_start; | 93 *misspelling_start = word_start; |
82 *misspelling_len = word_length; | 94 *misspelling_len = word_length; |
83 | 95 |
84 // Get the list of suggested words. | 96 // Get the list of suggested words. |
85 if (optional_suggestions) { | 97 if (optional_suggestions) { |
86 platform_spelling_engine_->FillSuggestionList(word, | 98 platform_spelling_engine_->FillSuggestionList(word, |
87 optional_suggestions); | 99 optional_suggestions); |
88 } | 100 } |
89 return false; | 101 return false; |
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105 return true; | 117 return true; |
106 } | 118 } |
107 | 119 |
108 contraction_iterator_.SetText(contraction.c_str(), contraction.length()); | 120 contraction_iterator_.SetText(contraction.c_str(), contraction.length()); |
109 | 121 |
110 base::string16 word; | 122 base::string16 word; |
111 int word_start; | 123 int word_start; |
112 int word_length; | 124 int word_length; |
113 | 125 |
114 DCHECK(platform_spelling_engine_.get()); | 126 DCHECK(platform_spelling_engine_.get()); |
115 while (contraction_iterator_.GetNextWord(&word, &word_start, &word_length)) { | 127 SpellcheckWordIterator::WordIteratorStatus status = |
128 contraction_iterator_.GetNextWord(&word, &word_start, &word_length); | |
129 while (status != SpellcheckWordIterator::IS_END_OF_TEXT) { | |
please use gerrit instead
2015/08/11 22:54:10
for loop again.
Julius
2015/08/12 20:25:59
Done.
| |
116 if (!platform_spelling_engine_->CheckSpelling(word, tag)) | 130 if (!platform_spelling_engine_->CheckSpelling(word, tag)) |
117 return false; | 131 return false; |
132 status = | |
133 contraction_iterator_.GetNextWord(&word, &word_start, &word_length); | |
118 } | 134 } |
119 return true; | 135 return true; |
120 } | 136 } |
121 | 137 |
122 bool SpellcheckLanguage::IsEnabled() { | 138 bool SpellcheckLanguage::IsEnabled() { |
123 DCHECK(platform_spelling_engine_.get()); | 139 DCHECK(platform_spelling_engine_.get()); |
124 return platform_spelling_engine_->IsEnabled(); | 140 return platform_spelling_engine_->IsEnabled(); |
125 } | 141 } |
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