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1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "src/v8.h" | 5 #include "src/v8.h" |
6 | 6 |
7 #include "src/base/atomicops.h" | 7 #include "src/base/atomicops.h" |
8 #include "src/base/bits.h" | 8 #include "src/base/bits.h" |
9 #include "src/code-stubs.h" | 9 #include "src/code-stubs.h" |
10 #include "src/compilation-cache.h" | 10 #include "src/compilation-cache.h" |
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581 // to only refill them for the old space. | 581 // to only refill them for the old space. |
582 return; | 582 return; |
583 } | 583 } |
584 | 584 |
585 intptr_t freed_bytes = space->free_list()->Concatenate(free_list); | 585 intptr_t freed_bytes = space->free_list()->Concatenate(free_list); |
586 space->AddToAccountingStats(freed_bytes); | 586 space->AddToAccountingStats(freed_bytes); |
587 space->DecrementUnsweptFreeBytes(freed_bytes); | 587 space->DecrementUnsweptFreeBytes(freed_bytes); |
588 } | 588 } |
589 | 589 |
590 | 590 |
591 void Marking::TransferMark(Address old_start, Address new_start) { | 591 void Marking::TransferMark(Heap* heap, Address old_start, Address new_start) { |
592 // This is only used when resizing an object. | 592 // This is only used when resizing an object. |
593 DCHECK(MemoryChunk::FromAddress(old_start) == | 593 DCHECK(MemoryChunk::FromAddress(old_start) == |
594 MemoryChunk::FromAddress(new_start)); | 594 MemoryChunk::FromAddress(new_start)); |
595 | 595 |
596 if (!heap_->incremental_marking()->IsMarking()) return; | 596 if (!heap->incremental_marking()->IsMarking()) return; |
597 | 597 |
598 // If the mark doesn't move, we don't check the color of the object. | 598 // If the mark doesn't move, we don't check the color of the object. |
599 // It doesn't matter whether the object is black, since it hasn't changed | 599 // It doesn't matter whether the object is black, since it hasn't changed |
600 // size, so the adjustment to the live data count will be zero anyway. | 600 // size, so the adjustment to the live data count will be zero anyway. |
601 if (old_start == new_start) return; | 601 if (old_start == new_start) return; |
602 | 602 |
603 MarkBit new_mark_bit = MarkBitFrom(new_start); | 603 MarkBit new_mark_bit = MarkBitFrom(new_start); |
604 MarkBit old_mark_bit = MarkBitFrom(old_start); | 604 MarkBit old_mark_bit = MarkBitFrom(old_start); |
605 | 605 |
606 #ifdef DEBUG | 606 #ifdef DEBUG |
607 ObjectColor old_color = Color(old_mark_bit); | 607 ObjectColor old_color = Color(old_mark_bit); |
608 #endif | 608 #endif |
609 | 609 |
610 if (Marking::IsBlack(old_mark_bit)) { | 610 if (Marking::IsBlack(old_mark_bit)) { |
611 Marking::BlackToWhite(old_mark_bit); | 611 Marking::BlackToWhite(old_mark_bit); |
612 Marking::MarkBlack(new_mark_bit); | 612 Marking::MarkBlack(new_mark_bit); |
613 return; | 613 return; |
614 } else if (Marking::IsGrey(old_mark_bit)) { | 614 } else if (Marking::IsGrey(old_mark_bit)) { |
615 Marking::GreyToWhite(old_mark_bit); | 615 Marking::GreyToWhite(old_mark_bit); |
616 heap_->incremental_marking()->WhiteToGreyAndPush( | 616 heap->incremental_marking()->WhiteToGreyAndPush( |
617 HeapObject::FromAddress(new_start), new_mark_bit); | 617 HeapObject::FromAddress(new_start), new_mark_bit); |
618 heap_->incremental_marking()->RestartIfNotMarking(); | 618 heap->incremental_marking()->RestartIfNotMarking(); |
619 } | 619 } |
620 | 620 |
621 #ifdef DEBUG | 621 #ifdef DEBUG |
622 ObjectColor new_color = Color(new_mark_bit); | 622 ObjectColor new_color = Color(new_mark_bit); |
623 DCHECK(new_color == old_color); | 623 DCHECK(new_color == old_color); |
624 #endif | 624 #endif |
625 } | 625 } |
626 | 626 |
627 | 627 |
628 const char* AllocationSpaceName(AllocationSpace space) { | 628 const char* AllocationSpaceName(AllocationSpace space) { |
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4775 SlotsBuffer* buffer = *buffer_address; | 4775 SlotsBuffer* buffer = *buffer_address; |
4776 while (buffer != NULL) { | 4776 while (buffer != NULL) { |
4777 SlotsBuffer* next_buffer = buffer->next(); | 4777 SlotsBuffer* next_buffer = buffer->next(); |
4778 DeallocateBuffer(buffer); | 4778 DeallocateBuffer(buffer); |
4779 buffer = next_buffer; | 4779 buffer = next_buffer; |
4780 } | 4780 } |
4781 *buffer_address = NULL; | 4781 *buffer_address = NULL; |
4782 } | 4782 } |
4783 } // namespace internal | 4783 } // namespace internal |
4784 } // namespace v8 | 4784 } // namespace v8 |
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