Index: Source/core/paint/InlinePainter.cpp |
diff --git a/Source/core/paint/InlinePainter.cpp b/Source/core/paint/InlinePainter.cpp |
index f591f415968f39eeeea921300e1092f95657a8a9..af7e48d24f65ee619872a0b115b7801d3933d3c5 100644 |
--- a/Source/core/paint/InlinePainter.cpp |
+++ b/Source/core/paint/InlinePainter.cpp |
@@ -31,7 +31,7 @@ void InlinePainter::paint(const PaintInfo& paintInfo, const LayoutPoint& paintOf |
LayoutRect InlinePainter::outlinePaintRect(const Vector<LayoutRect>& outlineRects, const LayoutPoint& paintOffset) const |
{ |
- int outlineOutset = m_layoutInline.styleRef().outlineOutset(); |
+ int outlineOutset = m_layoutInline.styleRef().outlineOutsetExtent(); |
LayoutRect outlineRect; |
for (const LayoutRect& rect : outlineRects) { |
LayoutRect inflatedRect(rect); |
@@ -57,7 +57,7 @@ void InlinePainter::paintOutline(const PaintInfo& paintInfo, const LayoutPoint& |
return; |
Vector<LayoutRect> focusRingRects; |
- m_layoutInline.addFocusRingRects(focusRingRects, paintOffset); |
+ m_layoutInline.addOutlineRects(focusRingRects, paintOffset); |
LayoutObjectDrawingRecorder recorder(*paintInfo.context, m_layoutInline, paintInfo.phase, outlinePaintRect(focusRingRects, LayoutPoint())); |
// Only paint the focus ring by hand if the theme isn't able to draw the focus ring. |