Index: Source/core/layout/svg/LayoutSVGModelObject.cpp |
diff --git a/Source/core/layout/svg/LayoutSVGModelObject.cpp b/Source/core/layout/svg/LayoutSVGModelObject.cpp |
index 04c5efb7351310366e7edf04ab5d8dc56ae97bca..7e2300849216be4bf4cea042ed4597ee8f86c1ec 100644 |
--- a/Source/core/layout/svg/LayoutSVGModelObject.cpp |
+++ b/Source/core/layout/svg/LayoutSVGModelObject.cpp |
@@ -119,9 +119,9 @@ bool LayoutSVGModelObject::nodeAtPoint(HitTestResult&, const HitTestLocation&, c |
return false; |
} |
-// The SVG addFocusRingRects() method adds rects in local coordinates so the default absoluteFocusRingBoundingBoxRect |
+// The SVG addOutlineRects() method adds rects in local coordinates so the default absoluteOutlineBoundingBoxRect |
// returns incorrect values for SVG objects. Overriding this method provides access to the absolute bounds. |
-IntRect LayoutSVGModelObject::absoluteFocusRingBoundingBoxRect() const |
+IntRect LayoutSVGModelObject::absoluteOutlineBoundingBoxRect() const |
{ |
return localToAbsoluteQuad(FloatQuad(paintInvalidationRectInLocalCoordinates())).enclosingBoundingBox(); |
} |