Index: Source/core/layout/svg/LayoutSVGShape.cpp |
diff --git a/Source/core/layout/svg/LayoutSVGShape.cpp b/Source/core/layout/svg/LayoutSVGShape.cpp |
index a6e3ebf61e1664c54a254f6c5f9f5774046c784b..f3da31271929f139f619fdf0e706cfa008a5c797 100644 |
--- a/Source/core/layout/svg/LayoutSVGShape.cpp |
+++ b/Source/core/layout/svg/LayoutSVGShape.cpp |
@@ -216,7 +216,7 @@ void LayoutSVGShape::paint(const PaintInfo& paintInfo, const LayoutPoint&) |
// This method is called from inside paintOutline() since we call paintOutline() |
// while transformed to our coord system, return local coords |
-void LayoutSVGShape::addFocusRingRects(Vector<LayoutRect>& rects, const LayoutPoint&) const |
+void LayoutSVGShape::addOutlineRects(Vector<LayoutRect>& rects, const LayoutPoint&) const |
{ |
LayoutRect rect = LayoutRect(paintInvalidationRectInLocalCoordinates()); |
if (!rect.isEmpty()) |