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Side by Side Diff: src/gpu/gl/GrGLGpu.cpp

Issue 1268953002: Make ANGLE perf decisions be runtime rather than compile time (Closed) Base URL: https://skia.googlesource.com/skia.git@fixrpspeed
Patch Set: Address comments Created 5 years, 4 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 8
9 #include "GrGLGpu.h" 9 #include "GrGLGpu.h"
10 #include "GrGLGLSL.h" 10 #include "GrGLGLSL.h"
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535 tempDrawInfo->fTempSurfaceDesc.fSampleCnt = 0; 535 tempDrawInfo->fTempSurfaceDesc.fSampleCnt = 0;
536 tempDrawInfo->fTempSurfaceDesc.fOrigin = kTopLeft_GrSurfaceOrigin; // no CPU y-flip for TL. 536 tempDrawInfo->fTempSurfaceDesc.fOrigin = kTopLeft_GrSurfaceOrigin; // no CPU y-flip for TL.
537 537
538 bool configsAreRBSwaps = GrPixelConfigSwapRAndB(srcConfig) == dstSurface->co nfig(); 538 bool configsAreRBSwaps = GrPixelConfigSwapRAndB(srcConfig) == dstSurface->co nfig();
539 539
540 if (configsAreRBSwaps) { 540 if (configsAreRBSwaps) {
541 if (!this->caps()->isConfigTexturable(srcConfig)) { 541 if (!this->caps()->isConfigTexturable(srcConfig)) {
542 ElevateDrawPreference(drawPreference, kRequireDraw_DrawPreference); 542 ElevateDrawPreference(drawPreference, kRequireDraw_DrawPreference);
543 tempDrawInfo->fTempSurfaceDesc.fConfig = dstSurface->config(); 543 tempDrawInfo->fTempSurfaceDesc.fConfig = dstSurface->config();
544 tempDrawInfo->fSwapRAndB = true; 544 tempDrawInfo->fSwapRAndB = true;
545 } else if (GR_GL_RGBA_8888_PIXEL_OPS_SLOW && kRGBA_8888_GrPixelConfig == srcConfig) { 545 } else if (this->glCaps().rgba8888PixelsOpsAreSlow() &&
546 kRGBA_8888_GrPixelConfig == srcConfig) {
546 ElevateDrawPreference(drawPreference, kGpuPrefersDraw_DrawPreference ); 547 ElevateDrawPreference(drawPreference, kGpuPrefersDraw_DrawPreference );
547 tempDrawInfo->fTempSurfaceDesc.fConfig = dstSurface->config(); 548 tempDrawInfo->fTempSurfaceDesc.fConfig = dstSurface->config();
548 tempDrawInfo->fSwapRAndB = true; 549 tempDrawInfo->fSwapRAndB = true;
549 } else if (kGLES_GrGLStandard == this->glStandard() && 550 } else if (kGLES_GrGLStandard == this->glStandard() &&
550 this->glCaps().bgraIsInternalFormat()) { 551 this->glCaps().bgraIsInternalFormat()) {
551 // The internal format and external formats must match texture uploa ds so we can't 552 // The internal format and external formats must match texture uploa ds so we can't
552 // swizzle while uploading when BGRA is a distinct internal format. 553 // swizzle while uploading when BGRA is a distinct internal format.
553 ElevateDrawPreference(drawPreference, kRequireDraw_DrawPreference); 554 ElevateDrawPreference(drawPreference, kRequireDraw_DrawPreference);
554 tempDrawInfo->fTempSurfaceDesc.fConfig = dstSurface->config(); 555 tempDrawInfo->fTempSurfaceDesc.fConfig = dstSurface->config();
555 tempDrawInfo->fSwapRAndB = true; 556 tempDrawInfo->fSwapRAndB = true;
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1754 1755
1755 tempDrawInfo->fSwapRAndB = false; 1756 tempDrawInfo->fSwapRAndB = false;
1756 1757
1757 // These settings we will always want if a temp draw is performed. The confi g is set below 1758 // These settings we will always want if a temp draw is performed. The confi g is set below
1758 // depending on whether we want to do a R/B swap or not. 1759 // depending on whether we want to do a R/B swap or not.
1759 tempDrawInfo->fTempSurfaceDesc.fFlags = kRenderTarget_GrSurfaceFlag; 1760 tempDrawInfo->fTempSurfaceDesc.fFlags = kRenderTarget_GrSurfaceFlag;
1760 tempDrawInfo->fTempSurfaceDesc.fWidth = width; 1761 tempDrawInfo->fTempSurfaceDesc.fWidth = width;
1761 tempDrawInfo->fTempSurfaceDesc.fHeight = height; 1762 tempDrawInfo->fTempSurfaceDesc.fHeight = height;
1762 tempDrawInfo->fTempSurfaceDesc.fSampleCnt = 0; 1763 tempDrawInfo->fTempSurfaceDesc.fSampleCnt = 0;
1763 tempDrawInfo->fTempSurfaceDesc.fOrigin = kTopLeft_GrSurfaceOrigin; // no CPU y-flip for TL. 1764 tempDrawInfo->fTempSurfaceDesc.fOrigin = kTopLeft_GrSurfaceOrigin; // no CPU y-flip for TL.
1764 tempDrawInfo->fUseExactScratch = SkToBool(GR_GL_FULL_READPIXELS_FASTER_THAN_ PARTIAL) && 1765 tempDrawInfo->fUseExactScratch = this->glCaps().partialFBOReadIsSlow() &&
1765 width >= this->caps()->minTextureSize() && 1766 width >= this->caps()->minTextureSize() &&
1766 height >= this->caps()->minTextureSize(); 1767 height >= this->caps()->minTextureSize();
1767 1768
1768 // Start off assuming that any temp draw should be to the readConfig, then c heck if that will 1769 // Start off assuming that any temp draw should be to the readConfig, then c heck if that will
1769 // be inefficient. 1770 // be inefficient.
1770 GrPixelConfig srcConfig = srcSurface->config(); 1771 GrPixelConfig srcConfig = srcSurface->config();
1771 tempDrawInfo->fTempSurfaceDesc.fConfig = readConfig; 1772 tempDrawInfo->fTempSurfaceDesc.fConfig = readConfig;
1772 1773
1773 if (GR_GL_RGBA_8888_PIXEL_OPS_SLOW && kRGBA_8888_GrPixelConfig == readConfig ) { 1774 if (this->glCaps().rgba8888PixelsOpsAreSlow() && kRGBA_8888_GrPixelConfig == readConfig) {
1774 tempDrawInfo->fTempSurfaceDesc.fConfig = kBGRA_8888_GrPixelConfig; 1775 tempDrawInfo->fTempSurfaceDesc.fConfig = kBGRA_8888_GrPixelConfig;
1775 tempDrawInfo->fSwapRAndB = true; 1776 tempDrawInfo->fSwapRAndB = true;
1776 ElevateDrawPreference(drawPreference, kGpuPrefersDraw_DrawPreference); 1777 ElevateDrawPreference(drawPreference, kGpuPrefersDraw_DrawPreference);
1777 } else if (kMesa_GrGLDriver == this->glContext().driver() && 1778 } else if (kMesa_GrGLDriver == this->glContext().driver() &&
1778 GrBytesPerPixel(readConfig) == 4 && 1779 GrBytesPerPixel(readConfig) == 4 &&
1779 GrPixelConfigSwapRAndB(readConfig) == srcConfig) { 1780 GrPixelConfigSwapRAndB(readConfig) == srcConfig) {
1780 // Mesa 3D takes a slow path on when reading back BGRA from an RGBA sur face and vice-versa. 1781 // Mesa 3D takes a slow path on when reading back BGRA from an RGBA sur face and vice-versa.
1781 // Better to do a draw with a R/B swap and then read as the original con fig. 1782 // Better to do a draw with a R/B swap and then read as the original con fig.
1782 tempDrawInfo->fTempSurfaceDesc.fConfig = srcConfig; 1783 tempDrawInfo->fTempSurfaceDesc.fConfig = srcConfig;
1783 tempDrawInfo->fSwapRAndB = true; 1784 tempDrawInfo->fSwapRAndB = true;
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3212 this->setVertexArrayID(gpu, 0); 3213 this->setVertexArrayID(gpu, 0);
3213 } 3214 }
3214 int attrCount = gpu->glCaps().maxVertexAttributes(); 3215 int attrCount = gpu->glCaps().maxVertexAttributes();
3215 if (fDefaultVertexArrayAttribState.count() != attrCount) { 3216 if (fDefaultVertexArrayAttribState.count() != attrCount) {
3216 fDefaultVertexArrayAttribState.resize(attrCount); 3217 fDefaultVertexArrayAttribState.resize(attrCount);
3217 } 3218 }
3218 attribState = &fDefaultVertexArrayAttribState; 3219 attribState = &fDefaultVertexArrayAttribState;
3219 } 3220 }
3220 return attribState; 3221 return attribState;
3221 } 3222 }
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