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Side by Side Diff: media/filters/audio_renderer_impl.cc

Issue 126793002: Add Stop() to AudioDecoder. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Call reset and stop callbacks after releasing |lock_| Created 6 years, 11 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "media/filters/audio_renderer_impl.h" 5 #include "media/filters/audio_renderer_impl.h"
6 6
7 #include <math.h> 7 #include <math.h>
8 8
9 #include <algorithm> 9 #include <algorithm>
10 10
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155 ResetDecoder(); 155 ResetDecoder();
156 } 156 }
157 157
158 void AudioRendererImpl::ResetDecoder() { 158 void AudioRendererImpl::ResetDecoder() {
159 DCHECK(task_runner_->BelongsToCurrentThread()); 159 DCHECK(task_runner_->BelongsToCurrentThread());
160 decoder_->Reset(BindToCurrentLoop( 160 decoder_->Reset(BindToCurrentLoop(
161 base::Bind(&AudioRendererImpl::ResetDecoderDone, weak_this_))); 161 base::Bind(&AudioRendererImpl::ResetDecoderDone, weak_this_)));
162 } 162 }
163 163
164 void AudioRendererImpl::ResetDecoderDone() { 164 void AudioRendererImpl::ResetDecoderDone() {
165 base::AutoLock auto_lock(lock_);
166 if (state_ == kStopped) 165 if (state_ == kStopped)
DaleCurtis 2014/01/09 01:24:49 State must be checked under lock; it can be change
167 return; 166 return;
168 167
169 DCHECK_EQ(state_, kPaused); 168 DCHECK_EQ(state_, kPaused);
170 DCHECK(!flush_cb_.is_null()); 169 DCHECK(!flush_cb_.is_null());
171 170
172 audio_time_buffered_ = kNoTimestamp(); 171 {
173 current_time_ = kNoTimestamp(); 172 base::AutoLock auto_lock(lock_);
174 received_end_of_stream_ = false; 173 audio_time_buffered_ = kNoTimestamp();
175 rendered_end_of_stream_ = false; 174 current_time_ = kNoTimestamp();
176 preroll_aborted_ = false; 175 received_end_of_stream_ = false;
176 rendered_end_of_stream_ = false;
177 preroll_aborted_ = false;
177 178
178 earliest_end_time_ = now_cb_.Run(); 179 earliest_end_time_ = now_cb_.Run();
179 splicer_->Reset(); 180 splicer_->Reset();
180 algorithm_->FlushBuffers(); 181 algorithm_->FlushBuffers();
182 }
181 183
182 base::ResetAndReturn(&flush_cb_).Run(); 184 base::ResetAndReturn(&flush_cb_).Run();
183 } 185 }
184 186
187 void AudioRendererImpl::StopDecoderDone() {
188 if (state_ == kStopped)
189 return;
190
191 DCHECK(!stop_cb_.is_null());
192 DCHECK(init_cb_.is_null());
193
194 {
195 base::AutoLock auto_lock(lock_);
196 ChangeState_Locked(kStopped);
197 algorithm_.reset();
198 init_cb_.Reset();
199 underflow_cb_.Reset();
200 time_cb_.Reset();
201 flush_cb_.Reset();
202 }
203
204 base::ResetAndReturn(&stop_cb_).Run();
205 }
206
185 void AudioRendererImpl::Stop(const base::Closure& callback) { 207 void AudioRendererImpl::Stop(const base::Closure& callback) {
186 DCHECK(task_runner_->BelongsToCurrentThread()); 208 DCHECK(task_runner_->BelongsToCurrentThread());
187 DCHECK(!callback.is_null()); 209 DCHECK(!callback.is_null());
188 210
189 // TODO(scherkus): Consider invalidating |weak_factory_| and replacing 211 // TODO(scherkus): Consider invalidating |weak_factory_| and replacing
190 // task-running guards that check |state_| with DCHECK(). 212 // task-running guards that check |state_| with DCHECK().
191 213
192 if (sink_) { 214 if (sink_) {
193 sink_->Stop(); 215 sink_->Stop();
194 sink_ = NULL; 216 sink_ = NULL;
195 } 217 }
196 218
197 { 219 stop_cb_ = callback;
198 base::AutoLock auto_lock(lock_); 220
199 ChangeState_Locked(kStopped); 221 if (decoder_) {
200 algorithm_.reset(NULL); 222 DCHECK(task_runner_->BelongsToCurrentThread());
201 init_cb_.Reset(); 223 decoder_->Stop(BindToCurrentLoop(
202 underflow_cb_.Reset(); 224 base::Bind(&AudioRendererImpl::StopDecoderDone, weak_this_)));
203 time_cb_.Reset(); 225 return;
204 flush_cb_.Reset();
205 } 226 }
206 227
207 callback.Run(); 228 StopDecoderDone();
208 } 229 }
209 230
210 void AudioRendererImpl::Preroll(base::TimeDelta time, 231 void AudioRendererImpl::Preroll(base::TimeDelta time,
211 const PipelineStatusCB& cb) { 232 const PipelineStatusCB& cb) {
212 DCHECK(task_runner_->BelongsToCurrentThread()); 233 DCHECK(task_runner_->BelongsToCurrentThread());
213 234
214 base::AutoLock auto_lock(lock_); 235 base::AutoLock auto_lock(lock_);
215 DCHECK(!sink_playing_); 236 DCHECK(!sink_playing_);
216 DCHECK_EQ(state_, kPaused); 237 DCHECK_EQ(state_, kPaused);
217 DCHECK(!pending_read_) << "Pending read must complete before seeking"; 238 DCHECK(!pending_read_) << "Pending read must complete before seeking";
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700 } 721 }
701 } 722 }
702 723
703 void AudioRendererImpl::ChangeState_Locked(State new_state) { 724 void AudioRendererImpl::ChangeState_Locked(State new_state) {
704 DVLOG(1) << __FUNCTION__ << " : " << state_ << " -> " << new_state; 725 DVLOG(1) << __FUNCTION__ << " : " << state_ << " -> " << new_state;
705 lock_.AssertAcquired(); 726 lock_.AssertAcquired();
706 state_ = new_state; 727 state_ = new_state;
707 } 728 }
708 729
709 } // namespace media 730 } // namespace media
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