| Index: cc/trees/occlusion_tracker_unittest.cc
|
| diff --git a/cc/trees/occlusion_tracker_unittest.cc b/cc/trees/occlusion_tracker_unittest.cc
|
| index 6972313f25f22a3b5d446a2a0f3bafa1ea0e3f8b..f69e4b3f91feea7422bb741aa6e52a6d4afd3035 100644
|
| --- a/cc/trees/occlusion_tracker_unittest.cc
|
| +++ b/cc/trees/occlusion_tracker_unittest.cc
|
| @@ -106,7 +106,7 @@ class TestOcclusionTrackerWithClip :
|
| has_occlusion_from_outside_target_surface);
|
| }
|
| // Gives an unoccluded sub-rect of |content_rect| in the content space of the
|
| - // layer. Simple wrapper around unoccludedContentRect.
|
| + // layer. Simple wrapper around UnoccludedContentRect.
|
| gfx::Rect UnoccludedLayerContentRect(const LayerType* layer,
|
| gfx::Rect content_rect) const {
|
| bool temp;
|
| @@ -3570,7 +3570,7 @@ class OcclusionTrackerTestDontOccludePixelsNeededForBackgroundFilter :
|
|
|
| // These layers occlude pixels directly beside the filtered_surface. Because
|
| // filtered surface blends pixels in a radius, it will need to see some of
|
| - // the pixels (up to radius far) underneath the occludingLayers.
|
| + // the pixels (up to radius far) underneath the occluding layers.
|
| this->VisitLayer(occluding_layer5, occlusion);
|
| this->VisitLayer(occluding_layer4, occlusion);
|
| this->VisitLayer(occluding_layer3, occlusion);
|
| @@ -3859,7 +3859,7 @@ class OcclusionTrackerTestDontOccludePixelsNeededForBackgroundFilterWithClip :
|
|
|
| // These layers occlude pixels directly beside the filtered_surface. Because
|
| // filtered surface blends pixels in a radius, it will need to see some of
|
| - // the pixels (up to radius far) underneath the occludingLayers.
|
| + // the pixels (up to radius far) underneath the occluding layers.
|
| this->VisitLayer(occluding_layer5, occlusion);
|
| this->VisitLayer(occluding_layer4, occlusion);
|
| this->VisitLayer(occluding_layer3, occlusion);
|
| @@ -4262,7 +4262,7 @@ class
|
|
|
| // The filter in the surface and replica are partially unoccluded. Only the
|
| // unoccluded parts should reduce occlusion. This means it will push back
|
| - // the occlusion that touches the unoccluded part (occlusionAbove___), but
|
| + // the occlusion that touches the unoccluded part (occlusion_above___), but
|
| // it will not touch occlusion_beside____ since that is not beside the
|
| // unoccluded part of the surface, even though it is beside the occluded
|
| // part of the surface.
|
|
|