| Index: cc/trees/layer_tree_host_impl.h
|
| diff --git a/cc/trees/layer_tree_host_impl.h b/cc/trees/layer_tree_host_impl.h
|
| index 10fb24a0f1ccf42773f6fce67ca7b35a882e9341..e69291d1d3c5c9106244e7a19db2679cd5aa4e42 100644
|
| --- a/cc/trees/layer_tree_host_impl.h
|
| +++ b/cc/trees/layer_tree_host_impl.h
|
| @@ -139,7 +139,7 @@ class CC_EXPORT LayerTreeHostImpl : public InputHandlerClient,
|
| void SetAnticipatedDrawTime(base::TimeTicks time);
|
|
|
| // Returns false if problems occured preparing the frame, and we should try
|
| - // to avoid displaying the frame. If prepareToDraw is called, DidDrawAllLayers
|
| + // to avoid displaying the frame. If PrepareToDraw is called, DidDrawAllLayers
|
| // must also be called, regardless of whether DrawLayers is called between the
|
| // two.
|
| virtual bool PrepareToDraw(FrameData* frame);
|
| @@ -250,7 +250,7 @@ class CC_EXPORT LayerTreeHostImpl : public InputHandlerClient,
|
| void SendManagedMemoryStats(
|
| size_t memory_visible_bytes,
|
| size_t memory_visible_and_nearby_bytes,
|
| - size_t memoryUseBytes);
|
| + size_t memory_use_bytes);
|
|
|
| FrameRateCounter* fps_counter() {
|
| return fps_counter_.get();
|
| @@ -365,17 +365,17 @@ class CC_EXPORT LayerTreeHostImpl : public InputHandlerClient,
|
| void AnimateTopControls(base::TimeTicks monotonic_time);
|
|
|
| gfx::Vector2dF ScrollLayerWithViewportSpaceDelta(
|
| - LayerImpl* layerImpl,
|
| - float scaleFromViewportToScreenSpace,
|
| - gfx::PointF viewportPoint,
|
| - gfx::Vector2dF viewportDelta);
|
| + LayerImpl* layer_impl,
|
| + float scale_from_viewport_to_screen_space,
|
| + gfx::PointF viewport_point,
|
| + gfx::Vector2dF viewport_delta);
|
|
|
| void UpdateMaxScrollOffset();
|
| void TrackDamageForAllSurfaces(LayerImpl* root_draw_layer,
|
| const LayerList& render_surface_layer_list);
|
|
|
| // Returns false if the frame should not be displayed. This function should
|
| - // only be called from prepareToDraw, as didDrawAllLayers must be called
|
| + // only be called from PrepareToDraw, as DidDrawAllLayers must be called
|
| // if this helper function is called.
|
| bool CalculateRenderPasses(FrameData* frame);
|
| void SetBackgroundTickingEnabled(bool enabled);
|
|
|