| Index: cc/layers/heads_up_display_layer_impl.cc
|
| diff --git a/cc/layers/heads_up_display_layer_impl.cc b/cc/layers/heads_up_display_layer_impl.cc
|
| index 566c899260b4f387d0a834a8e726420729208450..929ff58d22fadfc4795b4f1c5cdfeb99f1735dee 100644
|
| --- a/cc/layers/heads_up_display_layer_impl.cc
|
| +++ b/cc/layers/heads_up_display_layer_impl.cc
|
| @@ -85,7 +85,7 @@ void HeadsUpDisplayLayerImpl::WillDraw(ResourceProvider* resource_provider) {
|
| if (!hud_texture_)
|
| hud_texture_ = ScopedResource::create(resource_provider);
|
|
|
| - // TODO(danakj): Scale the HUD by deviceScale to make it more friendly under
|
| + // TODO(danakj): Scale the HUD by device scale to make it more friendly under
|
| // high DPI.
|
|
|
| // TODO(danakj): The HUD could swap between two textures instead of creating a
|
|
|