| Index: cc/debug/frame_rate_counter.cc
|
| diff --git a/cc/debug/frame_rate_counter.cc b/cc/debug/frame_rate_counter.cc
|
| index d546b100ea81f3839be80f7b9253e72fb7d46028..bcd31b0c19feff8b555dec3c80d9c478181564ac 100644
|
| --- a/cc/debug/frame_rate_counter.cc
|
| +++ b/cc/debug/frame_rate_counter.cc
|
| @@ -111,7 +111,7 @@ double FrameRateCounter::GetAverageFPS() const {
|
| // the first few swapbuffers happen instantly which skews the statistics
|
| // too much for short lived animations.
|
| //
|
| - // isBadFrameInterval encapsulates the frame too slow/frame too fast logic.
|
| + // IsBadFrameInterval encapsulates the frame too slow/frame too fast logic.
|
|
|
| for (RingBufferType::Iterator it = --ring_buffer_.End();
|
| it && frame_times_total < 1.0;
|
|
|