| Index: cc/animation/layer_animation_controller_unittest.cc
|
| diff --git a/cc/animation/layer_animation_controller_unittest.cc b/cc/animation/layer_animation_controller_unittest.cc
|
| index 48ce28b1e6c1366a51668d533f14ac63a8f2cca8..4907de7ee32d66026d3c0f2d38edb5818cd5c2c6 100644
|
| --- a/cc/animation/layer_animation_controller_unittest.cc
|
| +++ b/cc/animation/layer_animation_controller_unittest.cc
|
| @@ -205,7 +205,7 @@ TEST(LayerAnimationControllerTest, TrivialTransition) {
|
| controller->UpdateState(events.get());
|
| EXPECT_TRUE(controller->HasActiveAnimation());
|
| EXPECT_EQ(0.f, dummy.opacity());
|
| - // A non-implOnly animation should not generate property updates.
|
| + // A non-impl-only animation should not generate property updates.
|
| const AnimationEvent* event = GetMostRecentPropertyUpdateEvent(events.get());
|
| EXPECT_FALSE(event);
|
| controller->Animate(1.0);
|
| @@ -852,7 +852,7 @@ TEST(LayerAnimationControllerTest, ForceSyncWhenSynchronizedStartTimeNeeded) {
|
| active_animation->run_state());
|
| }
|
|
|
| -// Tests that skipping a call to updateState works as expected.
|
| +// Tests that skipping a call to UpdateState works as expected.
|
| TEST(LayerAnimationControllerTest, SkipUpdateState) {
|
| scoped_ptr<AnimationEventsVector> events(
|
| make_scoped_ptr(new AnimationEventsVector));
|
| @@ -874,7 +874,7 @@ TEST(LayerAnimationControllerTest, SkipUpdateState) {
|
| 2,
|
| Animation::Opacity));
|
|
|
| - // Animate but don't updateState.
|
| + // Animate but don't UpdateState.
|
| controller->Animate(1.0);
|
|
|
| controller->Animate(2.0);
|
|
|