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Unified Diff: cc/trees/layer_tree_host_impl.h

Issue 12676029: cc: Fix capitalization style in chromified files. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 7 years, 9 months ago
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Index: cc/trees/layer_tree_host_impl.h
diff --git a/cc/trees/layer_tree_host_impl.h b/cc/trees/layer_tree_host_impl.h
index 2f46068b22f99ac086c60e01a45325f3e83ceda2..49b9311b79515fa9b3ffa0a369af89a4f4884848 100644
--- a/cc/trees/layer_tree_host_impl.h
+++ b/cc/trees/layer_tree_host_impl.h
@@ -136,7 +136,7 @@ class CC_EXPORT LayerTreeHostImpl : public InputHandlerClient,
void SetAnticipatedDrawTime(base::TimeTicks time);
// Returns false if problems occured preparing the frame, and we should try
- // to avoid displaying the frame. If prepareToDraw is called, DidDrawAllLayers
+ // to avoid displaying the frame. If PrepareToDraw is called, DidDrawAllLayers
// must also be called, regardless of whether DrawLayers is called between the
// two.
virtual bool PrepareToDraw(FrameData* frame);
@@ -242,7 +242,7 @@ class CC_EXPORT LayerTreeHostImpl : public InputHandlerClient,
void SendManagedMemoryStats(
size_t memory_visible_bytes,
size_t memory_visible_and_nearby_bytes,
- size_t memoryUseBytes);
+ size_t memory_use_bytes);
FrameRateCounter* fps_counter() {
return fps_counter_.get();
@@ -357,17 +357,17 @@ class CC_EXPORT LayerTreeHostImpl : public InputHandlerClient,
void AnimateTopControls(base::TimeTicks monotonic_time);
gfx::Vector2dF ScrollLayerWithViewportSpaceDelta(
- LayerImpl* layerImpl,
- float scaleFromViewportToScreenSpace,
- gfx::PointF viewportPoint,
- gfx::Vector2dF viewportDelta);
+ LayerImpl* layer_ompl,
enne (OOO) 2013/03/23 01:30:23 layer_ompalompas
+ float scale_from_viewport_to_screen_space,
+ gfx::PointF viewport_point,
+ gfx::Vector2dF viewport_delta);
void UpdateMaxScrollOffset();
void TrackDamageForAllSurfaces(LayerImpl* root_draw_layer,
const LayerList& render_surface_layer_list);
// Returns false if the frame should not be displayed. This function should
- // only be called from prepareToDraw, as didDrawAllLayers must be called
+ // only be called from PrepareToDraw, as DidDrawAllLayers must be called
// if this helper function is called.
bool CalculateRenderPasses(FrameData* frame);
void SetBackgroundTickingEnabled(bool enabled);
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